TehBoozinCrew Posted May 1, 2020 Share Posted May 1, 2020 (edited) The Grattler changes need to be reverted, they've gone horribly wrong. The proximity fuse detonates prematurely on many Corpus Archwing missions, often times detonating right out of the barrel for horrifying levels of flashes and screen shake. Que seizures and vomit. When its not detonating in my face I am noticing far more multishot on it than I should expect, but all the additional multishot may as well have an accuracy of 0 for where it chooses to land. May have something to do with the above problem. You gave the grattler extended range in space like 1 or 2 patches ago, and now its back to prematurely exploding after 500-600m. As a by-product of using Grattlers atmospheric stats you halved its maximum ammo in space, making it have absolutely atrocious ammo economy and efficiency. The Grattler and Kuva Ayanga also have self-damage now. Edited May 1, 2020 by TehBoozinCrew 1 Link to comment Share on other sites More sharing options...
ADHE710 Posted May 1, 2020 Share Posted May 1, 2020 10 minutes ago, Vincent_Van_Lucia said: I payed plat to get some of my avionics, this is unfair Thats it, i also wasted pl for the avionic that increased damage.of the turret Link to comment Share on other sites More sharing options...
beatchieatpeople Posted May 1, 2020 Share Posted May 1, 2020 Super Link to comment Share on other sites More sharing options...
Qamelion Posted May 1, 2020 Share Posted May 1, 2020 vor 1 Stunde schrieb [DE]Megan: Updated the Orokin Tree mesh and materials to be higher quality. Yay fresh trees! This is the kind of update that I would love to read more often. 1 Link to comment Share on other sites More sharing options...
ZhurZhur Posted May 1, 2020 Share Posted May 1, 2020 So much quality of life is wonderful. Link to comment Share on other sites More sharing options...
RamonLLLL Posted May 1, 2020 Share Posted May 1, 2020 vazarin is still viable warframe doesn't need focus trees to live its not the biggest concern here everyone shut up Link to comment Share on other sites More sharing options...
Magus_Tahir Posted May 1, 2020 Share Posted May 1, 2020 Just now, ReshyShira said: If it's such a non-issue, then why make the nerf in the first place? Answer me that. Its not to say it was a non-issue. A new game mode aka op-link was created and something that had made that content "trivial" to the intended design prompted a look at it. Having looked at it they found it necessary to rework the ability and similar abilities. Such is the nature of game evolution, things change. That is not to say your frustrations and disappointment are not valid they are your feelings on the matter. My advice is since you feel quite strongly on this is take a step back wait a day or two to collect your thoughts read what others are saying then in the game feedback section detail a post on why you think this change should be reverted or find a middle ground adjustment. May need to provide some math there to back up the view. Keep is concise and constructive while being devoid of emotion keep it to logical reasoning. 2 Link to comment Share on other sites More sharing options...
Opetyr Posted May 1, 2020 Share Posted May 1, 2020 This makes no sense in deleting avionics. Why did you script then out instead of converting then to the correct type? You deleted people's work for no reward. I hope you fix this since that is a big issue that you just deleted people's items when we got the items. 1 Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted May 1, 2020 Share Posted May 1, 2020 8 minutes ago, LascarCapable said: Because being able to heal literally more than half the hp of any objective in a single dash is absurdly overkill. You already have tools to defend the crypod very effectively. You don't need on demand invincibility and 60% pod healing as well. What could be done is granting a little bit of scaling to the healing, but that's about it. But if that was the case, then why isn’t everything else in the game that is overkill nerfed? Link to comment Share on other sites More sharing options...
ADHE710 Posted May 1, 2020 Share Posted May 1, 2020 Justo ahora, Opetyr dijo: This makes no sense in deleting avionics. Why did you script then out instead of converting then to the correct type? You deleted people's work for no reward. I hope you fix this since that is a big issue that you just deleted people's items when we got the items. thats it , hours of farming wasted 1 Link to comment Share on other sites More sharing options...
Vincent_Van_Lucia Posted May 1, 2020 Share Posted May 1, 2020 Just now, Opetyr said: This makes no sense in deleting avionics. Why did you script then out instead of converting then to the correct type? You deleted people's work for no reward. I hope you fix this since that is a big issue that you just deleted people's items when we got the items. i agree with that 1 Link to comment Share on other sites More sharing options...
Razernailik Posted May 1, 2020 Share Posted May 1, 2020 (edited) Wishlist tag is gone some skins say i don't own this item even tho i do and stop adding new ui's without a toggle option i want the old back but for the rest, good job for finally using a test server and so on instead of pushing things out and getting roasted. Edited May 1, 2020 by Razernailik Link to comment Share on other sites More sharing options...
omniboxi Posted May 1, 2020 Share Posted May 1, 2020 Grattler reload animation looks neat, lots of interesting improvements, and a fitting modification to Empyrean missions. Looking forward to exploring the update further, thanks staff! Link to comment Share on other sites More sharing options...
Espio69 Posted May 1, 2020 Share Posted May 1, 2020 I don't post here alot, but seriously? Who's idea was it to do that to Vazarin's heal dash? No invulnerability, okay fine that was a bit of an issue but 500 health over 5 seconds?? That needs to be percentage, because otherwise you might as well stick to Zenurik while getting your way-bounds done with Vazarin. 4 Link to comment Share on other sites More sharing options...
LascarCapable Posted May 1, 2020 Share Posted May 1, 2020 Just now, xXDeadsinxX said: But if that was the case, then why isn’t everything else in the game that is overkill nerfed? Maybe DE is working on it. If it's not done correctly, there will be a massive outrage. Link to comment Share on other sites More sharing options...
Nuvaftw Posted May 1, 2020 Share Posted May 1, 2020 Still no fix for Link to comment Share on other sites More sharing options...
Adem940 Posted May 1, 2020 Share Posted May 1, 2020 no changes for my beloved Cyngas? oh well, time to build Grattler! Link to comment Share on other sites More sharing options...
ReshyShira Posted May 1, 2020 Share Posted May 1, 2020 2 minutes ago, Magus_Tahir said: Its not to say it was a non-issue. A new game mode aka op-link was created and something that had made that content "trivial" to the intended design prompted a look at it. Having looked at it they found it necessary to rework the ability and similar abilities. Such is the nature of game evolution, things change. That is not to say your frustrations and disappointment are not valid they are your feelings on the matter. My advice is since you feel quite strongly on this is take a step back wait a day or two to collect your thoughts read what others are saying then in the game feedback section detail a post on why you think this change should be reverted or find a middle ground adjustment. May need to provide some math there to back up the view. Keep is concise and constructive while being devoid of emotion keep it to logical reasoning. I mean I could just go on hiatus for another year again, I only started playing again this past month on a whim. I picked Vazarin for my first focus tree and I really hate that it's not allowed to be good at anything. 1 Link to comment Share on other sites More sharing options...
Jarriaga Posted May 1, 2020 Share Posted May 1, 2020 Credit where credit is due. Well done DE. Lots of appreciated changes here. Link to comment Share on other sites More sharing options...
JohnnyMeta Posted May 1, 2020 Share Posted May 1, 2020 This problem, it's really annoying, it happens when you make a landing after using archwings. It needs a solution, although it is not so common, it is really annoying. It only happens in open worlds, or missions where you can use archwings. Link to comment Share on other sites More sharing options...
LeyZ Posted May 1, 2020 Share Posted May 1, 2020 hey love it this all change log. thanks Link to comment Share on other sites More sharing options...
KorpNoobs Posted May 1, 2020 Share Posted May 1, 2020 NO SCOPE MOD pls. Should make sniper rifles use the usual "over the shoulder zoom" of all other guns. utility mod (sniper exclusive[maybe Buzlok too]) Could give a +40% reload bonus to make it a close quater weapon. Basically make it a WW1/2 style service rifle not a specialised sniper rifle. Right now only the Grinlok has that feel. And many love it for it. Link to comment Share on other sites More sharing options...
NirvanaSoulFly Posted May 1, 2020 Share Posted May 1, 2020 First of all thank you for the shop update and the many fixes. But unfortunately with the Shop update, the mastered things are hidden. not my hoped-in that sets with skins and mastered content are hidden. I hope that comes with the next fixes. Thanks again and continues to make good work. mfg NirvanaSoulFly is an example of this: Link to comment Share on other sites More sharing options...
Vit0Corleone Posted May 1, 2020 Share Posted May 1, 2020 Bug: Can no longer get the full RJ map on tactical menu if viewing from pilot seat, thus not allowing to remotely fix some hazards if present there. Comparing with: 1 Link to comment Share on other sites More sharing options...
Ssschah Posted May 1, 2020 Share Posted May 1, 2020 1 hour ago, [DE]Megan said: Fixed Exodia Contagion projectiles ignoring Limbo’s Rift status of enemies/the player, letting it hit enemies across the Rift. While are you at it, can you please simplify it's trigger mechanic? As it is right now, Exodia Contagion is too cumbersome to use and it's simply jarring / hurts the gameplay flow. e.g.: Oh I see a nice group of enemies not too far away from me that I could get rid of with my Zaw's Exodia. But wait I have first to remember to Bullet/Double Jump then use Aim Glide and now, only now I can trigger it with Aerial Melee Attack. Link to comment Share on other sites More sharing options...
Recommended Posts