WeoroldWuldor Posted November 20, 2020 Share Posted November 20, 2020 I still don't have a necramech though... Link to comment Share on other sites More sharing options...
Roble_Viejo Posted November 20, 2020 Share Posted November 20, 2020 17 hours ago, [DE]Rebecca said: Made the Machete item in Simaris’ store accessible to those who had obtained it and sold it by means not considered in this store. YES Link to comment Share on other sites More sharing options...
---HattoriIga--- Posted November 20, 2020 Share Posted November 20, 2020 I love DE hot fix, but there are times when it gets on my nerves, because it doesn’t gather all the aggravating errors and make hot I did like this one now ... Link to comment Share on other sites More sharing options...
ItsMeAri Posted November 20, 2020 Share Posted November 20, 2020 2 minutes ago, skzskormz said: There seen to be major issues with the Prime Gaming Loot not working... Would you guys have a look at it? @skzskormz try to unlink and link your twitch accounts, worked for me Link to comment Share on other sites More sharing options...
HypnoticEspeon Posted November 20, 2020 Share Posted November 20, 2020 17 hours ago, [DE]Rebecca said: Fixed missing normal maps on Operators (leading to faces looking off, i.e scars not looking right). Glad my little old comment got noticed <3 Thanks DE Link to comment Share on other sites More sharing options...
sitfesz Posted November 20, 2020 Share Posted November 20, 2020 6 minutes ago, [DE]Rebecca said: Fixed Vault bounties always pulling from Common rewards, and not giving a bonus reward at the final stage. That explains much. What a waste it is to touch anything new. Link to comment Share on other sites More sharing options...
Katinka Posted November 20, 2020 Share Posted November 20, 2020 Thank you. Link to comment Share on other sites More sharing options...
Chettone Posted November 20, 2020 Share Posted November 20, 2020 Please let us select Arcana Isolation Vault bounties without having to do all 3 Iso vault all over again! Link to comment Share on other sites More sharing options...
[DE]Saske Posted November 20, 2020 Share Posted November 20, 2020 2 minutes ago, skzskormz said: There seen to be major issues with the Prime Gaming Loot not working... Would you guys have a look at it? Please relink your Warframe account to your twitch account and you should receive the items. Link to comment Share on other sites More sharing options...
8L4NK_P1X3L Posted November 20, 2020 Share Posted November 20, 2020 Are you doing anything about Xaku second ability graphics glitch where the stolen guns stay out, but no timer shows. When you try to use the ability again it says its in use? Also are you going to fix up Chroma's shared ability to cycle on other frames or just his? Thank you =D Link to comment Share on other sites More sharing options...
Spectre-8 Posted November 20, 2020 Share Posted November 20, 2020 Time to update my game i guess . Didn't read the changes just yet but thanks anyways . Link to comment Share on other sites More sharing options...
.Raf Posted November 20, 2020 Share Posted November 20, 2020 Annoying that I have to re-do all the K-Drive races, couldn't you just run a script of <if player has fake_item_BP, give real_item_BP>? Link to comment Share on other sites More sharing options...
omni5cience Posted November 20, 2020 Share Posted November 20, 2020 Does this include a fix for Flagellocanth not being affected by Dye? Link to comment Share on other sites More sharing options...
SilverBones Posted November 20, 2020 Share Posted November 20, 2020 2 minutes ago, Wholfe1999 said: Can you guys remove the screen shake from the Vermisplicer primary? It hurts the eyes. Lessened the recoil of the Vermisplicer Kitgun Chamber when used with grips that increase Damage. Try it now Link to comment Share on other sites More sharing options...
Yank31 Posted November 20, 2020 Share Posted November 20, 2020 il y a 10 minutes, [DE]Rebecca a dit : Fixed the Kuva Nukor Critical hits doing more damage to chained targets than the initial target Oh boy, brace for a 2nd wave of [insert nerd angry noises]. Thanks for the patch! Link to comment Share on other sites More sharing options...
OrionLegacy Posted November 20, 2020 Share Posted November 20, 2020 ??? Link to comment Share on other sites More sharing options...
ThatDogGirl Posted November 20, 2020 Share Posted November 20, 2020 The new glaive mods (specifically Volatile Quick Return was the only one i got to drop and test) Don't function properly, and on some weapons (falcor) doesnt even function at all On cerata and glaive prime the explosion from volatile quick return does not recieve its own radius bonus, does less damage (it is not counting as a heavy attack, not recieving bonus CC from sacrificial steel) and is not proccing the forced tox/elec/slash the glaives have Link to comment Share on other sites More sharing options...
Jondrax Posted November 20, 2020 Share Posted November 20, 2020 Can you pleas fix spectral stream aim and energie color? Link to comment Share on other sites More sharing options...
DrivaMain Posted November 20, 2020 Share Posted November 20, 2020 Why not 50% on the new exalted archmelee? Arquebex still has range superiority. Link to comment Share on other sites More sharing options...
zaturalma2 Posted November 20, 2020 Share Posted November 20, 2020 Hey, thanks for the update, the front of the orbiter looks better, nice surprise. I have collected a few thing for you guys to fix/look into: Apply the tear and wear settings to the front walls of the ship, now parts of the wall seems to be ignoring the player prefernces Xaku Kintsu helmet is clipping with its shoulders (at least on the market it does, I didnt buy it because of this, so I dont know if it is a thing during gameplay) There is a mission breaking bug in railjack, that the doors in PulseTurbine are not opening, therefore the mission can not be completed. Apparently its been an issue over a year. In railjack it seems to be impossible to completely fill up flux energy (possibly other resources too): 706/782 I craft 150 and the ammount stays at 706. I still think the new UI is terrible in most aspect, but seems to be that you are persistent about it so please fix the following: The intrinsics counter does not update at all, not during mission, not after mission, host can check it at console in dojo, but others seems to need to go back to the orbiter and memorise the ammount of intrinsics point before the mission to be able to calculate how many they got During fast lvling equipment, the UI does not respond after a while: only the lvl of the equipment updates, the progress bar seems to be stuck on max fill, indicating that the equipment only needs a couple of affinity to lvl up, but this is not the case. The importance ordering is still not working properply: for example Steel Essence gets behind relics and certain mods, that I have hundres of. I believe only new mods should be placed on top. I think that the new mastery icons are terrible. The old ones symbolised how the Tenno became more whole in the process of recovering their long forgotten skills and arsenal, reaching the circle (which is the symbol of both neverending eternity and the archetype of wholeness) icon only at the end of the process. The icons followed the Tenno's journey on self-recovery, self-exploration and just like the Tenno: they never changed completley, they just became more whole and each of them contained all the previous icons, which was not only practical in the sense that it clearly showed the experience of the Tenno, but a beautyfull detail symbolising the Tenno's journey. This detail is completely missing from the new ones: they dont have a clear hierarchical structure and has nothing to do with each other whatsoever. The Voidrig necramech seems to be listed both in the warframe and vehicles category in the profile/equipment menu. Khora got an unannounced nerf: most likely because people used it for Steel Essence farming. Well they wont farm it anymore, as you have removed this possibility (lets be honest, NERFED), but why destroy a frame you had no problem with for year? Not to mention that sliding in "fixes" like this without telling us about it is not very straightforward. I did not think necramechs can get any worse than they were. They are useless, impossible to lvl, has little to no customization options, and now I gotta form them 5 times to master them, not to mention they are ugly af. Why do you insist on the corn design? I can not even think about them as robots, they are just ridiculous. They are a definite hard pass form me until you figure out how to let us take it into ESO (gear needs to be enabled to deploy). Isolation bounties should not be a requirement for the new bounties. We already spent months grinding them. Link to comment Share on other sites More sharing options...
FallenDisco Posted November 20, 2020 Share Posted November 20, 2020 When will you be reverting khora nerf? I'm not asking you to do it, I'm asking when are you giving us back what you torn out of our hands Link to comment Share on other sites More sharing options...
The_King_of_Normies Posted November 20, 2020 Share Posted November 20, 2020 Please fix the Horus helm on Inaros prime Link to comment Share on other sites More sharing options...
Hawk1911 Posted November 20, 2020 Share Posted November 20, 2020 2 minutes ago, ItsMeAri said: @skzskormz try to unlink and link your twitch accounts, worked for me Didn't work for me, then after unlinking my account I was unable to properly link it back. Also DE are you really still going to keep that Khora nerf that no one wanted, really? Far too many better warframes that have world killing abilities yet this one, gotta kill it. Link to comment Share on other sites More sharing options...
--Q--Asteror Posted November 20, 2020 Share Posted November 20, 2020 Thanks for the hotfix. Can we get and update on missing twitch drops ? Link to comment Share on other sites More sharing options...
BionicFreak Posted November 20, 2020 Share Posted November 20, 2020 Thanks for fixing the affinity glitch, hopefully it's COMPLETELY gone now. Now all we need is to be able to bring our Necramechs into missions AND be allowed to use buffs on them. There is currently no reason to play as a Necramech in higher levels because they are weaker than our Warframes that can use buffs like Wisp's motes, Octavia's jams, Protea's Shield grenades, etc. Also, it'd be pretty cool to be able to use Subsumed abilities on the Necramech, just a thought. Link to comment Share on other sites More sharing options...
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