xcrimsonlegendx Posted February 23, 2022 Share Posted February 23, 2022 3 minutes ago, [DE]Danielle said: No scale down on meshes, just grow and erode, increased the scale variation and spread, reduced frequency, cleaned up materials, and slightly increased the caustic radius :) Thanks for the clarification. ❤️ Link to comment Share on other sites More sharing options...
[DE]Momaw Posted February 23, 2022 Share Posted February 23, 2022 14 minutes ago, decoolheid said: what was it at before? Before it had no limit, which allowed the number in the box to go into exponential notation ("1.537593E+07") which caused some minor functionality issues with the UI. Link to comment Share on other sites More sharing options...
Quezaar Posted February 23, 2022 Share Posted February 23, 2022 So once more: Can you please have a look at the arrow flight of the Bramma and Proboscis Cernos? (Full bug report posted) It used to be fine untill a few months ago but now it's an absolute clusterfudge. (5 forma and a lua lens down the drain) And more importantly: Screen shake. Still can not disable that vile garbage despite the option being there in settings!! Srsly, this is no joke. Players falling away cause of migrane and seizures doesn't benefit anybody. And no, been playin since 2013, never had problems until mid 2020 but 3 shots with the Stahlta's alt fire without stabilizer and I feel ready to puke my guts out. Link to comment Share on other sites More sharing options...
ChonkyTotoro Posted February 23, 2022 Share Posted February 23, 2022 How about the fix for Hildryn Deluxe skin? Her shield generator still use default skin mesh and color. Link to comment Share on other sites More sharing options...
ChillrendVN Posted February 23, 2022 Share Posted February 23, 2022 pls when why hasn't this been fixed yet? do we really have to wait a few months before the upcoming quest? Link to comment Share on other sites More sharing options...
Syum_CZ Posted February 23, 2022 Share Posted February 23, 2022 hello , i want to suggest to a hud color option for mining diamond square when some meters away very often i will look over it becouse that gray color match with stone so i end up running around the stone like a blind person :/ Link to comment Share on other sites More sharing options...
Prof_Blocks_007 Posted February 23, 2022 Share Posted February 23, 2022 3 hours ago, [DE]Danielle said: Fixed an issue where innate damage bonus of Kuva weapons did not apply to the bonus damage from Galvanized Aptitude. ayyy That's another Galvanized status mod issue down! 😀 (gonna go check the fix now) Edit: Unfortunate, but looks like the fix only worked for Hitscan/Melee - projectile Tenet/Kuva weapons are still missing the progenitor bonus in the damage boost from Galvanized mods. More info on that (and other issues with the Galvanized mods/Condition Overload) in this thread here: Link to comment Share on other sites More sharing options...
Account_Name Posted February 23, 2022 Share Posted February 23, 2022 2 hours ago, [DE]Danielle said: Echoes of War: Banshee & Mirage Prime Vault: Hotfix 31.1.7 Changes: Added ability to preview the Lunar Renewal Theme and Background. This was player feedback since the Market bundles do not show the theme/background in full. Now you can go to Options > Interface > Customize UI Theme > Select Lunar Renewal Theme/Background to preview before purchasing the bundle. Set maximum purchase quantity in the in-game Market to 9,999,999. You will only ever see this limit if you have the requirements to purchase whatever you are buying 10 million times. You big spender you. Optimizations: Made systemic micro-optimization to load times and improved frame-rate while streaming on Xbox or on PC when using DirectX12. Continued to add diagnostics to try to isolate random DirectX 12 crashes. Fixes: Fixed an issue where innate damage bonus of Kuva weapons did not apply to the bonus damage from Galvanized Aptitude. Fixed a Sister of Parvos candidate not showing what weapon is offered if the Treasurer is also alive. Fixed text issues with pickups that originated from the capitalization changes, as mentioned in hotfix 31.1.6. Pickup notifications in HUD will now be capitalized for things that do not have custom formatting applied, such as the messages used for who killed who in Conclave. Fixed some mixed case text issues in the end of mission progression box. Fixed Spore Ephemera appearing like gray mush - restored it to its original nastiness we all know and love but also improved it. Fixed issue where Epic Store Platinum bundles would no longer show coupons applied and did not apply discounts to purchases of the same. This also fixes a related issue where the pricing was not accounting for coupon discount and was charging full price while also consuming coupon. The coupon discount will now appear on hover. If you were affected by this issue please create a ticket at support.warframe.com Fixed the Sniper Ammo Mutation mod not mutating Rifle ammo at the described rate. For example, at Rank 0 you should receive 1 Sniper ammo per Rifle pickup and it was giving 0. Fixed the following issues with the Protovyre Armor Set: Fixed completing the Protovyre Sentient killing challenge not awarding players with the evolved Protovyre Chest piece. This was caused by exiting Railjack from the menu, which would fail to deliver Protovyre inbox message if challenge was completed. For those affected, we will be running a script that will deliver the inbox message with the evolved Protovyre Chest piece. We will update this thread once we have started and finished the script. Fixed Requiem Relics dropped from Thralls or Hounds not counting towards the Protovyre Syandana challenge progression. Fixed Sister of Pavos Hounds becoming permanent allies (and blocking progression) if affected by abilities like Nyx’s Mind Control or Revenant’s Enthrall. Fixed Amp appearing in town hubs on a post-New War character. Fixed clipping issues with the Nidus Kuvael Scrounger helmet open/closed states. Fixed Nidus Kuvael Scrounger helmet’s fleshy meat pieces not hiding properly in its closed non-mutated state. Fixed turrets not taking damage from bullets in Wyrmius, as reported here: https://forums.warframe.com/topic/1229467-wyrmius-cant-kill-the-turret/ Fixed Wyrmius turret projectiles firing from the wrong position. Fixed more icons appearing stretched after the great icon “squarification” treatment: Vallis Beast and Bird Emblem Fixed incorrect lighting in some cases when ‘Shadow Quality’ is set to ‘Low’. Fixed ‘CORRUPTED’ prefix appearing in all caps in corrupted enemies name UI. Fixed possible map hole near power structures in the Corpus Gas City tileset. Fixed some punctuation issues in the Lotus’ transmission and Vox Solaris quest. Fixed the Vitrica’s sound FX building up when turning many enemies to glass at the same time. Nidus Kuvael Scrounger helmet is still not fixed, and does not open properly. Top image is how it should open, bottom is how it behaves in-game. It moves forward and op, instead of just up. Making it stick out very far. Link to comment Share on other sites More sharing options...
DeeDeetheSpy Posted February 23, 2022 Share Posted February 23, 2022 2 hours ago, XHADgaming said: Is it still broken? If so, how? This is the patch note indicating that DE has noticed this was an issue and attempted to fix it. Hotfix 31.0.7 (2022-01-07) Fixed Vaykor Sydon's Radial Blind special attack not functioning. Please note that due to changes in the way the Melee system works since this weapon was originally designed, you must be in “Exclusive melee mode” to use the Blind special attack. You can engage exclusive melee mode by holding down your Switch Weapons button. In this mode, your Aim button blocks with melee rather than instantly switching you back to a ranged weapon. Well I'll be damned, I missed that. Thanks for letting me know... Now for the holstering part... Link to comment Share on other sites More sharing options...
870816583 Posted February 23, 2022 Share Posted February 23, 2022 I just relogged in to get the update/hot fix and I haven't gotten anything in my inbox. I did 95/95 kills for all of the protovyre equipment to upgrade (not just the chest piece) and this hotfix hasn't seemed to fix the fact that it's not appearing in the inbox.Hope it can be resolved soon, thanks Link to comment Share on other sites More sharing options...
Berzerkules Posted February 23, 2022 Share Posted February 23, 2022 Kompressa still doesn't work with Mag's Magnetize bubble. Link to comment Share on other sites More sharing options...
FalxonPSN Posted February 23, 2022 Share Posted February 23, 2022 3 hours ago, [DE]Danielle said: Fixed Nidus Kuvael Scrounger helmet’s fleshy meat pieces not hiding properly in its closed non-mutated state. Fleshy. Meat. Pieces. Link to comment Share on other sites More sharing options...
-Zussman- Posted February 23, 2022 Share Posted February 23, 2022 Thanks a lot, but still experiencing stutter sometimes in my rig... rx 570 4gb 16gb ddr3, i5 4690k..... please fix this :( i rarely play this game because this. Link to comment Share on other sites More sharing options...
alchemystn2o Posted February 23, 2022 Share Posted February 23, 2022 18 minutes ago, Berzerkules said: Kompressa still doesn't work with Mag's Magnetize bubble. Perhaps it may get "shadow" fixed in later patch just like Nataruk. Link to comment Share on other sites More sharing options...
SECURATYYY Posted February 23, 2022 Share Posted February 23, 2022 4 hours ago, [DE]Danielle said: Fixed turrets not taking damage from bullets in Wyrmius, as reported here: https://forums.warframe.com/topic/1229467-wyrmius-cant-kill-the-turret/ Fixed Wyrmius turret projectiles firing from the wrong position. Thank goodness for all the protests surrounding this great injustice. Link to comment Share on other sites More sharing options...
NeoRetro10K Posted February 23, 2022 Share Posted February 23, 2022 THE JUDICIAL COILS ARE STILL MISSING. THANKS. Link to comment Share on other sites More sharing options...
-AncientWarrior- Posted February 24, 2022 Share Posted February 24, 2022 Thanks for update .. any idea on when the codex might get a look at for us Codex Completionists???? Link to comment Share on other sites More sharing options...
technozorro Posted February 24, 2022 Share Posted February 24, 2022 Now that the new war is out, are you going to fix nyx, khora, titania and nova deluxe skins? you change the textures after purchase witch is a scam 1. now that you "improve" the metallic textures of the game you also mess up some warframe textures DE. I´m gonna look to other frames and let you know to see if you feel like fixing it before the shapes look more define and with nice reflections now it loos plain and opaque like cheap plastic Spoiler before after Spoiler nyx nemesis skin also looks bad now before well define shapes and metallic look now the shape look plain and opaque like plastic Spoiler before after Spoiler before nyx look like bronze material now looks like cheap ass metallic plastic also khora material is no longer metallic but this crap opaque material by the way armor is still clipping trough her chest Spoiler here is another example nidus prime arm no longer look like metal, no reflection. before it look like silver no is this opaque garbage Spoiler 2. when casting mirage clones the screen flickers randomly this was report months a go can you fix it a can´t see your animations 3. give us the option to remove auto exposure and vignette 4. give us the option to keep xaku body on, the skeleton and the running animation look weird 5. wisp "walking" sound not working 6. gauss feet are bug Spoiler 7. nikana zaw holster style is bug 8. armors clipping through khora chest Spoiler 9. khora urushu animation breaks her feet Spoiler 10. the light and reflections make the game look like plastic this is from jupiter Spoiler Spoiler Spoiler https://forums.warframe.com/topic/1246343-next-gen-light-and-reflection-makes-everything-look-like-plastic/?tab=comments#comment-12016222 10. you haven´t fix any of this textures, when I purchase this skins didn't look like that you change it months after. https://forums.warframe.com/topic/1226120-ugly-dirty-and-weathered-textures/ Spoiler here are some photos of nyx before (small pic) and after, can´t be more clear that the textures were changed to look worst Spoiler Spoiler 12. metallic materials look bad if you use darker color, whats the point of selling color palettes if changing color mess the materials Spoiler Spoiler Spoiler and a lot of metallic textures have the same problem Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler nova atomic now has the same material that xaku has, come on DE make up your mind, those white stripes look bad before after Spoiler before after Spoiler I don´t know why a bough this skin 13. your promo material show textures that are no the same in game Spoiler and here are some caps from devstream and zephyr rework devstream zephyr rework final Spoiler in the promotional photo the texture look like some kind of iridescence material but in game looks like plastic Spoiler Link to comment Share on other sites More sharing options...
AMWACloak Posted February 24, 2022 Share Posted February 24, 2022 Any chance we'll get the option to change the lighting back to blue? Link to comment Share on other sites More sharing options...
Sahysa Posted February 24, 2022 Share Posted February 24, 2022 11 hours ago, [DE]Danielle said: Continued to add diagnostics to try to isolate random DirectX 12 crashes. Did you forget to maintain the Pre-Creators update D12 fix? 31.1.7 crashes on startup. 31.1.6 was fine. WAR-3326189 Link to comment Share on other sites More sharing options...
Dobert. Posted February 24, 2022 Share Posted February 24, 2022 Could you look into improving performance in Plains of Eidolon? The new plains, (post new war) had a significant loss in performance. Link to comment Share on other sites More sharing options...
RaidenX99 Posted February 24, 2022 Share Posted February 24, 2022 Add the possibility of translating the article into Russian, as well as other languages, please. Link to comment Share on other sites More sharing options...
Leon_Von_Comarre Posted February 24, 2022 Share Posted February 24, 2022 Is the damage pulse effect on the Ferrox alt fire throw supposed to be purely visual? Currently the damage seems to work like the Proboscis Cernos tentacles minus the explosion, making the weapon do no damage and apply no status to enemies that can't be grabbed like treasurers, despite the visuals suggesting that the grabbing and damage would be separate effects. Link to comment Share on other sites More sharing options...
[DE]Danielle Posted February 24, 2022 Author Share Posted February 24, 2022 8 hours ago, Sahysa said: Did you forget to maintain the Pre-Creators update D12 fix? 31.1.7 crashes on startup. 31.1.6 was fine. WAR-3326189 We're fixing this soon! Link to comment Share on other sites More sharing options...
Blau- Posted February 24, 2022 Share Posted February 24, 2022 I don't know if anyone's mentioned this yet already but it'd be cool to have a way to turn the caps back on for things that were de-capitalized. Or maybe to make some non-bold fonts bold, or bigger. Myself and some of my friends have visual issues and the caps were much easier to read / discern letters, the normal-case and small font makes it much harder to read things. Mostly an issue for small, thin fonts (e.g. enemy health labels). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.