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[DE]Megan

Buried Debts: Hotfix 24.4.4 + 24.4.4.1

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17 minutes ago, kpa732 said:

Well that's gonna make the 8 people with that combo rather upset.

I'm legitimately confused by it. Why kick an already sub par combination in the side? What even lead them to consider this?

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Yea cool and all, but when do we get to farm Hildryn?? You release a frame that isn't farmable is quite obnoxious.

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Please fix defaulting to primary weapon in excavation whenever the power cell is delivered to the tower... When I do excavations I run with the secondary equipped on purpose, to have it default to the primary every time is extremely inconvenient and annoying. (I have the primary as a back up if I need it). Switching back to secondary isn't always a simple process either as it seems to ignore the switch command initially, and then equips melee, then primary again and then secondary. Very tedious.

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Posted (edited)

is there any way to see which data hashes you havent scan yet?

Edited by Danans

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I know that I'm the only one who cares about this but can y'all please fix that we can't put Forma in K-Drives? I use K-Drives as my main method of transportation because Archwing makes me feel sick to my stomach with all the spinning (toggle for your experimental controls for Skywing when?). I really like the new board but due to all the extremely necessary mods (Especially Perfect Balance, which, by the way, was there any reason why you guys had to add a "fall off your board for no reason" mechanic only to fix it with a mod that costs way too much capacity and doesn't even completely negate it? Was being able to just ride K-Drives normally too much fun?) I need to put at least two Formas in it to use it. I'm not looking forward to grinding my board to 30 three times, but that's Warframe, baby! Can't even do that right now, though, because Formas are broken.

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@[DE]Megan Alt+Tabbing several times keeps breaking fullscreen, also archwing mission enemies AI is broken again, they fly around too fast unable to slow down getting stuck everywhere, objetives like the satellites we need to defend have suddenly shrink in size, they are very tiny now.

Thanks for the hotfixes, keep'em coming!

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While that is nice, Tatsu ground finisher is still annoyingly hitting towards the left, missing the target about 9 times out of 10. 

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12 minutes ago, Stoner said:

Yea cool and all, but when do we get to farm Hildryn?? You release a frame that isn't farmable is quite obnoxious.

probalby after end of operation with findind datahashes, faster operation - faster hildryn

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41 minutes ago, [DE]Megan said:

Fixes:

My apologies, but this is not Fix. I crash 4 times for 7 min in Fortuna.

Using transferens =Crash

Using abilities = Crash
Switching to archgun = crash

 


 

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39 minutes ago, --Brandt-- said:

No fix for the broken enemies in Archwing? Can barely hit the enemies with them moving much quicker than they used to.

 

I won't be in the game until this evening, but man, if it's still not fixed? It'll have been broken for pretty much the whole Razorback event. I was surprised when we had a Saturday patch and it wasn't fixed then.

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Posted (edited)

Heavy weapon color selection is still bugged. You can still freely change your color loadouts for the archwing version of the gun, but not for the ground version; the ground version defaults to color layout A and cannot be changed, even if you change the colors on the color menu for the archwing version of the gun.

Edit: I tested to see if it will change the color if you swap the color layouts on the appearance menu of the archwing version of the gun. It does not; the ground version retains the color of whatever layout A first was, and will not change otherwise.

Edited by Gerand_Regent
updated info

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i did the defense sortie today as Baruuk and holy S#&$ he is bugged to hell and back right now

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35 minutes ago, balckillofdeath said:

i second this really sad that i cant test out second varazin blast node working. some hints for whoever plains to fix it.

its not client/host issues occurs wether i am host or client. and it does work if you turn of guardian shell. all other focus schools work just fine

That is my experience as well, put a note on it in the melee issues megathread the other day. Even other charge attack Void blast nodes, like Madurai don't have a problem working so it must be more tuned around the connection of Guardian Shell using blocking or older melee references for its mechanics.

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55 minutes ago, malum2000 said:

buff the opticor vandal damage because i cant compare it to ignis->ignis wraith. it's not an upgrade it's a side-grade.

It has more DPS than regular Opticor, wtf are you talking about? 

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1 hour ago, [DE]Megan said:

Buried Debts: Hotfix 24.4.4.1

Fixes:

Edited 2 minutes ago by [DE]Megan

Cool!!! Thaks a lot for the quick fix 😉 

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56 minutes ago, SafeRoom said:

Please up the base damage on the Opticor Vandal & maybe up the base Critical Chance too. It'd be so much better if it was an upgrade instead of a side grade.

No.

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Still no fix for melee being completely broken if you’re playing with controller?

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Melee with a controller is still broken.  PS4 DualShock 4 on Windows 10 PC.  Any ETA on the fix?

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Thanks for fixing that assassination bug, it made me skip out on Orb Vallis bounties in general. Now I can resume!

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46 minutes ago, XaoGarrent said:

I'm legitimately confused by it. Why kick an already sub par combination in the side? What even lead them to consider this?

It's honestly an enigma.

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1 hour ago, [DE]Megan said:

Hildryn can now use Shields for Melee Channeling!

this.....this sounds like somethign that should happen for frames that ARENT energy hungry....would be a good reason to build for shields on a warframe

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