Marvelous_A Posted May 11, 2019 Share Posted May 11, 2019 (edited) I unintentionally found out that when you attempt to wall-latch with only melee weapon you will trigger a special wall running animation (which I'm pretty sure is a glitch). Is it one of the upcoming changes coz we knew Steve doesn't like the current wall-hopping animation? Edited May 11, 2019 by Marvelous_A 5 Link to comment Share on other sites More sharing options...
Genitive Posted May 11, 2019 Share Posted May 11, 2019 It looks like a glitch but they did talk about bringing back the old animations. They stayed silent about it since last year, but who knows? Link to comment Share on other sites More sharing options...
WhiteMarker Posted May 11, 2019 Share Posted May 11, 2019 I like that you are calling it a proof in the title, and then you proceed to ask if there is a change coming... Just watch the devstreams, or read the overviews. Everything we might know is in the devstreams. 2 Link to comment Share on other sites More sharing options...
(NSW)XenoCrosser Posted May 11, 2019 Share Posted May 11, 2019 Looks like the old wall running animation but sped up. Link to comment Share on other sites More sharing options...
Lutesque Posted May 11, 2019 Share Posted May 11, 2019 Oh That.... yeah I saw this happening with my Glaive on Hydron.... my frame was Wall Running without moving. Link to comment Share on other sites More sharing options...
Midas Posted May 11, 2019 Share Posted May 11, 2019 I hope this never returns, I hated it. Link to comment Share on other sites More sharing options...
JackHargreav Posted May 11, 2019 Share Posted May 11, 2019 It would be interesting see some of these old moves implemented. But I don't think they will bring it back. Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted May 11, 2019 Share Posted May 11, 2019 (edited) I would like to have both? I find I really like the wall hop.. I've played with both over the years and instead of getting rid of one for the other why not a option in a arcane or a mod change to Mobilize and give the player a choice?...Honor Geoff's work and leave in the wall hop or add the wall run in some capacity if they stick with the Wall Hop instead... Edited May 11, 2019 by (PS4)FriendSharkey Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted May 11, 2019 Share Posted May 11, 2019 (edited) 58 minutes ago, Midas said: I hope this never returns, I hated it. Ideally wall running returns without all the stick. I mean, ultimately the bounce and the run are mechanically no different, people just prefer the run to the hop. Meanwhile I wonder what's the bloody point as long as every wall has some kind of support strut every 5 meters. Edited May 11, 2019 by Lost_Cartographer Link to comment Share on other sites More sharing options...
Midas Posted May 11, 2019 Share Posted May 11, 2019 6 hours ago, Lost_Cartographer said: Ideally wall running returns without all the stick. I mean, ultimately the bounce and the run are mechanically no different, people just prefer the run to the hop. Meanwhile I wonder what's the bloody point as long as every wall has some kind of support strut every 5 meters. I had trouble exiting it when you accidentally initiated it. It was beyond annoying haha. Link to comment Share on other sites More sharing options...
Avanami Posted May 11, 2019 Share Posted May 11, 2019 I realy would like the wallrun animation instead of just wall hoping one. Link to comment Share on other sites More sharing options...
(NSW)Sk0rp1on Posted May 11, 2019 Share Posted May 11, 2019 6 hours ago, (PS4)FriendSharkey said: I would like to have both? I find I really like the wall hop.. I've played with both over the years and instead of getting rid of one for the other why not a option in a arcane or a mod change to Mobilize and give the player a choice?...Honor Geoff's work and leave in the wall hop or add the wall run in some capacity if they stick with the Wall Hop instead... I like the hop for short durations, but a fully implemented wall run would be cool. Never played Old Frame so I’m curious. Link to comment Share on other sites More sharing options...
trst Posted May 11, 2019 Share Posted May 11, 2019 (edited) A glitch isn't proof that something is going to happen or is being worked on. There have however been comments from Steve about bringing back wallrunning itself but afaik nothing concrete has ever been stated or confirmed beyond that. I'd like if it returned as the hop has always been more detrimental than anything. It was never fixed to work with any of the older tilesets as it still falls apart at the slightest bump in the wall while the old run was able to wrap around them. But either way nothing would actually change since bullet jumping is always substantially superior to any wall-based mobility. Edited May 11, 2019 by trst Link to comment Share on other sites More sharing options...
Funkzie Posted May 11, 2019 Share Posted May 11, 2019 (edited) it is coming back .. they have talked about reverting it to the old wall running animation .. instead of the bunny hop we have today Edited May 11, 2019 by Funkzie spelling Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted May 12, 2019 Share Posted May 12, 2019 I want it back, old wall running looked a lot cooler than the hopping we have now, but issues with walls not always being flat are why it got taken out. once De can make running on uneven walls work, then we can have it back. Link to comment Share on other sites More sharing options...
(PSN)AbBaNdOn_IGN Posted May 12, 2019 Share Posted May 12, 2019 I want infinite wall latch.... right now there is never a use for it unless im doing a riven challenge or your trying to do that insane spy mission on Lua. Link to comment Share on other sites More sharing options...
0_The_F00l Posted May 12, 2019 Share Posted May 12, 2019 They did say they are working on it. It's probably one of the things they tested when they planned to launch melee 3.0 and forgot to take it out before shipping. You can consider it [PH] wall run animation. There is no info if it is just a animation change or more. Link to comment Share on other sites More sharing options...
(PSN)GreenKin Posted May 12, 2019 Share Posted May 12, 2019 As it just so happens, I was recently taking a trip down ol' memory lane with some of my video captures back when I first started playing, and they're chalk full of the old animations from movement 1.0. Can't say that I deeply miss them (especially the stamina bar), but that's not to say I wouldn't mind having some of the things from them back. I could see them doing like a mix of the current animations with the old ones. Or maybe having them separated as different movement sets in the game's options. Link to comment Share on other sites More sharing options...
-AiLuoLi- Posted May 12, 2019 Share Posted May 12, 2019 Doesn't matter if it's coming. Parkour is still gonna be mindless ctrl+space spam. Link to comment Share on other sites More sharing options...
(PSN)Dishinshoryuken Posted May 12, 2019 Share Posted May 12, 2019 16 hours ago, Marvelous_A said: I unintentionally found out that when you attempt to wall-latch with only melee weapon you will trigger a special wall running animation (which I'm pretty sure is a glitch). Is it one of the upcoming changes coz we knew Steve doesn't like the current wall-hopping animation? I NEEDS the wall running back. No more bunny hopping ninjas....RUN NINJA RUN. Thanks for finding this....now if we can get this permanent attached to frames while using Melee weapons in hand.... Link to comment Share on other sites More sharing options...
Kyronz Posted May 12, 2019 Share Posted May 12, 2019 bringing wall running back would be cool, but keep coptering in the cold dark crypt where it belongs. Link to comment Share on other sites More sharing options...
(XBOX)ShadowBlood89 Posted May 12, 2019 Share Posted May 12, 2019 this isn't new info as DE has stated they are wanting to bring back wall running but also make it abit better. Alot of info is in there streams an have a youtube channel where all these videos go so you can watch them Link to comment Share on other sites More sharing options...
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