(PSN)SolarPhantom82 Posted December 9, 2019 Share Posted December 9, 2019 The Roll of waiting forever for the update. . And waiting until next year as I'm on Ps4.. and then waiting another 6 months cause I'm a solo player. .. I'm already maxed out on waiting prime mods. Prime dissaponted, and Prime delay all maxed out. So im ready to Go. 2 Link to comment Share on other sites More sharing options...
Loza03 Posted December 9, 2019 Share Posted December 9, 2019 19 minutes ago, BDMblue said: Reb is always under modded in devstreems. I did not see her say anything about the arch gun. I mean look when she goes in a ship and try’s to kill something by shooting it. The damage is the same as her archguns. This is just the dev build that probably gets reset all the time and she’s just barely equipped for the mission. im sure are archguns are still using mods. So doing millions of dps. tho if I’m wrong I’ll admit it and I would like to see them say it though:s No. The guns are dealing about 50 damage, but with barely any crits. The Phaedra is at best hitting 32's and 68's on crits. Now, of course as you say, reb is almost certainly undermodded, and her Phaedra is hitting those numbers much much faster, but the railjack is also under-equipped - it's got rank 0 equipment. And Rebb, whilst far, far from the best, is also not terrible - that Arch-gun almost certainly has every slot filled, even if they aren't filled very well. Link to comment Share on other sites More sharing options...
prodi1600 Posted December 9, 2019 Share Posted December 9, 2019 Ill be the MR12 with MR2 attitude saying the host to suck my unit when he ask me to work as a unit. 1 Link to comment Share on other sites More sharing options...
FRTE_Ret5o Posted December 9, 2019 Share Posted December 9, 2019 Engineer Putisdispenserhere XD 1 Link to comment Share on other sites More sharing options...
Emolition Posted December 9, 2019 Share Posted December 9, 2019 Engineer so I hopefully get some useful skills for the crafting consumables and fire fighting. Link to comment Share on other sites More sharing options...
BDMblue Posted December 9, 2019 Share Posted December 9, 2019 27 minutes ago, Loza03 said: No. The guns are dealing about 50 damage, but with barely any crits. The Phaedra is at best hitting 32's and 68's on crits. Now, of course as you say, reb is almost certainly undermodded, and her Phaedra is hitting those numbers much much faster, but the railjack is also under-equipped - it's got rank 0 equipment. And Rebb, whilst far, far from the best, is also not terrible - that Arch-gun almost certainly has every slot filled, even if they aren't filled very well. I’m sure it’s unmodded the acrhgun. I have not seen any fully modded gun unable to kill a level 10-15 in more then 1 shot. This is why (unless the top Railjack guns do millions of DPS) I think most are going to use archwings to fight. 1 person is going to run the rail jack away so the mission does not fail and 3 archwings are going to kill everything. They hopefully rebalance the railjacks base kit to deal with level 80s in 3-4 hits. It’s top guns should deal with 300-350s in 3-4 hits. Then make the guys you fight in the mission start 60 end 300-400. So as you progress you really on your ship more and more. Link to comment Share on other sites More sharing options...
JackHargreav Posted December 9, 2019 Share Posted December 9, 2019 Pilot I guess. Tho it highly depends on how good I am at it. Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted December 9, 2019 Share Posted December 9, 2019 Engineer and Command. Link to comment Share on other sites More sharing options...
master_of_destiny Posted December 9, 2019 Share Posted December 9, 2019 Poorly defined roles. Gunner is obvious, along with pilot. What are tactical and engineering? Moreover, command is supposed to allow companions so it'll be the place to sink your resources once it's actually realized (because if this is as much grind as shown it'll die as a mode real quick). The obvious answers are that tactical deploys and wrecks crap while the engineer makes the things that go boom and fixes the ship. The problem is words don't necessarily mean the same things when DE gets to define them. I chose engineer. It's likely going to be the support and crafting, with bonuses for repair and crafting. It'll be the one role that anchors the rest of the gerbils on the ship, and hopefully offers enough benefits for everything to be less grind than shown. Link to comment Share on other sites More sharing options...
--Aegis--TropicalSnow Posted December 9, 2019 Share Posted December 9, 2019 100% a gunner MAYBE tactical. My reason for this is that i am too stoopid to do important stuff, Piloting is too important, and i can see my self panick so much when being an Engineer 2 Link to comment Share on other sites More sharing options...
OvisCaedo Posted December 9, 2019 Share Posted December 9, 2019 (edited) I'm probably going to be focusing mainly on Amesha. looks more enjoyable than any of the actual railjack roles and i won't have to craft ammo for it Edited December 9, 2019 by OvisCaedo Link to comment Share on other sites More sharing options...
Loza03 Posted December 9, 2019 Share Posted December 9, 2019 1 hour ago, BDMblue said: I’m sure it’s unmodded the acrhgun. I have not seen any fully modded gun unable to kill a level 10-15 in more then 1 shot. This is why (unless the top Railjack guns do millions of DPS) I think most are going to use archwings to fight. 1 person is going to run the rail jack away so the mission does not fail and 3 archwings are going to kill everything. They hopefully rebalance the railjacks base kit to deal with level 80s in 3-4 hits. It’s top guns should deal with 300-350s in 3-4 hits. Then make the guys you fight in the mission start 60 end 300-400. So as you progress you really on your ship more and more. The railjack 10-15 is equivalent to level 45-ish in the base game, and they were using base level gear - and they also mentioned they were at a much higher level than the gear they had equipped, so this is most likely mid-level. Now, it's unlikely that the Phaedra would struggle as much as to do that little damage - but the enemy also died in a relatively short amount of time, at least for something of Rebb's modding habits. They're even using different damage types to normal gameplay, so it's quite likely an entirely separate damage system, as Steve suggested on his twitter waaaay back in January. I don't think we can compare Railjack levels accurately to other levels. Link to comment Share on other sites More sharing options...
BDMblue Posted December 9, 2019 Share Posted December 9, 2019 (edited) 1 hour ago, Loza03 said: The railjack 10-15 is equivalent to level 45-ish in the base game, and they were using base level gear - and they also mentioned they were at a much higher level than the gear they had equipped, so this is most likely mid-level. Now, it's unlikely that the Phaedra would struggle as much as to do that little damage - but the enemy also died in a relatively short amount of time, at least for something of Rebb's modding habits. They're even using different damage types to normal gameplay, so it's quite likely an entirely separate damage system, as Steve suggested on his twitter waaaay back in January. I don't think we can compare Railjack levels accurately to other levels. I guess we’ll have to see. though I’m right (not handed though. Right handed people are strange. Also why when Canada chose to stay with the British why did we adopt driving on the right side of the road? Where I live in Canada BC they started on the left, but in the 1930s they changed it. Just makes me sad.) Edited December 9, 2019 by BDMblue Link to comment Share on other sites More sharing options...
DrivaMain Posted December 9, 2019 Share Posted December 9, 2019 Definigely maxing out pilot and tactician first. Because I can be a big boss telling other people what to do. Link to comment Share on other sites More sharing options...
Jaffawer Posted December 9, 2019 Share Posted December 9, 2019 I'm still not really sure what bonuses and tasks each of these classes bring, so till I find out, I can't really decide. Link to comment Share on other sites More sharing options...
FoxyKabam Posted December 9, 2019 Share Posted December 9, 2019 I'll be waiting on command and the rest of the mode to release six months after the patch. course by then everyone will be bored of it and already have everything else maxed out. 1 Link to comment Share on other sites More sharing options...
Numerikuu Posted December 9, 2019 Share Posted December 9, 2019 Too soon to say really. Link to comment Share on other sites More sharing options...
Sleepy51 Posted December 10, 2019 Share Posted December 10, 2019 Probably Gunner? Link to comment Share on other sites More sharing options...
Corvid Posted December 10, 2019 Share Posted December 10, 2019 Pilot to start off, then Command later on when the Respec becomes available. Link to comment Share on other sites More sharing options...
Flameduel Posted December 10, 2019 Share Posted December 10, 2019 interesting how it is really close to 25/25/25/25, I was expecting like 30/30/20/20 with tactical and engineer being lower, or 28/28/28/16 for engineer Link to comment Share on other sites More sharing options...
KnightOwl_ Posted December 10, 2019 Share Posted December 10, 2019 Would be yelling “sorry Florida driver!” And crashing into other ships count as “pilot?” Link to comment Share on other sites More sharing options...
Gabbynaru Posted December 11, 2019 Author Share Posted December 11, 2019 I'm surprised the gunner is on last, considering this is a shooter. Then again, I guess everyone wants a change of pace. On that note, Pilot's my calling (in case soloing is impossible before command is released). Seems like I forgot to mention that in the top post. Been playing space sims since I was a kid, of course I'll navigate the ship. Link to comment Share on other sites More sharing options...
Cloud Posted December 11, 2019 Share Posted December 11, 2019 5) Command Link to comment Share on other sites More sharing options...
seprent Posted December 12, 2019 Share Posted December 12, 2019 Order of priorities as it currently stands and as i understand them Piloting (moving/ramming) Command (having and improving effectiveness of NPC/lich crew) engineer (stop being on fire) gunner (if i choose to side pew pew that day) tactical (honestly forgot that this does) Link to comment Share on other sites More sharing options...
(XBOX)Erudite Prime Posted December 12, 2019 Share Posted December 12, 2019 Commander. Not sure why you didn't include it in the poll, but I probably won't be touching much of Railjack until they add NPC crews. Link to comment Share on other sites More sharing options...
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