(PSN)ChaosTheNerd Posted December 29, 2019 Share Posted December 29, 2019 (edited) Because I sure do, as more and more potential players join, more and more may not tolerate warframe's outdated tutorial. I thought they teased this like last year or something? Edited January 5, 2020 by (PS4)ChaosTheNerd 3 Link to comment Share on other sites More sharing options...
SordidDreams Posted December 29, 2019 Share Posted December 29, 2019 Oh they've been talking about improving the early game experience for years. Sadly talking seems to be the only thing they've been doing in that respect. 3 Link to comment Share on other sites More sharing options...
GnarlsDarkley Posted December 29, 2019 Share Posted December 29, 2019 (edited) 1 hour ago, (PS4)ChaosTheNerd said: I thought they teased this like last year you mean this. Look closely again. Duviri is missing New War is missing Difficulty is missing (Liches aren't difficulty, they were supposed to be Empyrean enemies) Rest of Melee is missing haven't touched Empyrean yet, but I think we are at 2/3, so still missing some things to conclude: DE only did about half what they promised/showed Edited December 29, 2019 by GnarlsDarkley missed a word 8 Link to comment Share on other sites More sharing options...
CandyManCriminal Posted December 29, 2019 Share Posted December 29, 2019 5 minutes ago, GnarlsDarkley said: to conclude: DE only did about half what they promised/showed 3 warframes deck 12 gas city wolfnew warempyrean duvirireworks melee difficulty new player the other things were player call outs 12 Link to comment Share on other sites More sharing options...
(XBOX)TehChubbyDugan Posted December 29, 2019 Share Posted December 29, 2019 Oh, I remember. I super remember. I run through the "new player experience" nearly monthly. I've watched dozens of people quit out of frustration with certain aspects (This game is not free, I do not care what anyone says. If you don't spend money to get slots in your first few MR ranks you are going to have a BAD time.) like slots, time-gates, and the sheer grind of getting through the star chart, which is the same handful of missions on the same handful of tilesets over and over, just so they can get to the late game fun, like Railjack and Eidolon hunts and living the power fantasy of nuking the whole map. I watch them quit because of how confusing everything is, and how little of it is explained. I'm a wiki guy. I love wikis, and I use them all the time, so this wasn't a problem for me, though it did cause me to spoil a few things for myself. A lot of people are not wiki people, and the fact that so little is explained and even more is explained poorly really doesn't help new players out. Their obsession with hiding things in the UI only makes this worse. I have explained the modding system so many times at this point that I could give a class on it. People don't understand that the only thing new players can do for the first several mastery ranks is just plow through the starchart and farm mods and level gear. That's the new player experience right now. Solo playing star chart mission after star chart mission while leveling total MR fodder with no mods and super limited capacity for the mods they do have. The whole system early on is crafted around getting players to waste potatoes on trash weapons and basic frames just so they can stick a half leveled Vitality or Serration on it. When you're MR 28 and you can fit half a build on something with one polarity while it's fresh out of the foundry you forget what it was like starting a weapon with literally 4 capacity, running all the way back to the Lith Defense node on Earth because it's the only thing your unranked, unmodded Boltor can handle at MR4. A sweet new cinematic isn't going to fix any of that. 4 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted December 29, 2019 Share Posted December 29, 2019 Was it not obvious that New Player Experience changes were clearly going to be 2020 changes? 3 Link to comment Share on other sites More sharing options...
nslay Posted December 29, 2019 Share Posted December 29, 2019 36 minutes ago, GnarlsDarkley said: you mean this. Look closely again. Duviri is missing New War is missing Difficulty is missing (Liches aren't difficulty, they were supposed to be Empyrean enemies) Rest of Melee is missing haven't touched Empyrean yet, but I think we are at 2/3, so still missing some things to conclude: DE only did about half what they promised/showed That's what they hoped to achieve in 2019? Are they nuts? Amazing that they did half of that. That's a ton of work! Maybe spreading themselves way too thin is the reason for the lack of polish on some of these updates! 5 Link to comment Share on other sites More sharing options...
Vlada91 Posted December 29, 2019 Share Posted December 29, 2019 Im hoping for more quest that we are getting soon,new war and specially duviri paradox... if they where planing for the end of the year but we didn't got,so maybe not January but month after that we can get.... But then again we are not that lucky,but we can only hope. Link to comment Share on other sites More sharing options...
SordidDreams Posted December 29, 2019 Share Posted December 29, 2019 (edited) 3 hours ago, GnarlsDarkley said: you mean this. I mean, he could also easily mean that. April 2016, first thing on Steve's list is crappy new player experience. It's been a known issue for years. Edited December 29, 2019 by SordidDreams Link to comment Share on other sites More sharing options...
stormy505 Posted December 29, 2019 Share Posted December 29, 2019 2 hours ago, (XB1)GearsMatrix301 said: Was it not obvious that New Player Experience changes were clearly going to be 2020 changes? i remember when someone in 2018 said it was an issue that was gonna get fixed in 2019. lmao Link to comment Share on other sites More sharing options...
Prexades Posted December 29, 2019 Share Posted December 29, 2019 to be fair, they showed us the new intro during Tennocon. It probably got delayed because finishing RJ while also putting out content for player complaining about content droughts took time as well. Link to comment Share on other sites More sharing options...
(PSN)SolarPhantom82 Posted December 29, 2019 Share Posted December 29, 2019 3 hours ago, nslay said: That's what they hoped to achieve in 2019? Are they nuts? Amazing that they did half of that. That's a ton of work! Maybe spreading themselves way too thin is the reason for the lack of polish on some of these updates! Or you could say they lied to their players. .. hoped to achieve lol then don't call it a 2019 road map. . 3 Link to comment Share on other sites More sharing options...
(PSN)SolarPhantom82 Posted December 29, 2019 Share Posted December 29, 2019 On 2019-12-29 at 9:44 AM, Prexades said: while also putting out content for player complaining about content droughts took time as well. You mean the content they told players they wore getting. . Can't blame players for complaining when they want something improved. 2 Link to comment Share on other sites More sharing options...
Corvid Posted December 29, 2019 Share Posted December 29, 2019 Again, only the stuff in the leftmost column was slated for this year. Everything else was a list of things they were working on with no specific launch window. 1 Link to comment Share on other sites More sharing options...
OcyrusGaming Posted December 29, 2019 Share Posted December 29, 2019 So at the start of this year there was a road map that mentioned Railjack and new-war in summer-fall and then The Duviri Paradox in end of fall to winter So was this estimate WAY WAY over exaggerated or did something happen? like major changes or overall rewords and delays anyone know anything? 1 Link to comment Share on other sites More sharing options...
(XBOX)Demon Intellect Posted December 29, 2019 Share Posted December 29, 2019 (edited) I'd honestly say they just bit off more than they could chew. It was overly ambitious. Hoping to get 2 new systems in place (railjack & lich) while also creating 2 new cinematic quests, a new tileset, a 2 new enemy factions (more sentients and duviri was supposed to be a 100% new faction), and a new open world was never going to happen. Edited December 29, 2019 by (XB1)Demon Intellect 2 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 29, 2019 Share Posted December 29, 2019 this is why you don't roadmap. unless something is absolutely set in stone, and only a tragic unforeseen circumstance could prevent it, just don't mention it. at all. 4 Link to comment Share on other sites More sharing options...
(XBOX)Demon Intellect Posted December 29, 2019 Share Posted December 29, 2019 I just want the mag magnetize augment where you create the vortex shield from titanfall. 1 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 29, 2019 Share Posted December 29, 2019 they need more staff. they must know this. I know it, the community knows it, my fifteen friends who are betting on it know it. the current workforce they have was never going to get even half of the things on that list done in time. they need to recruit, and yes, that takes time and means paying more wages, but they would get it all back and more as increased productivity and more helping hands means we would get smoother updates that keep people playing for longer. in the long term, they would profit. roadmaps just don't work, because when something doesn't release you face backlash. better to just keep quiet, head down and work on projects, then release once they are ready. 5 Link to comment Share on other sites More sharing options...
ILOHARTA Posted December 29, 2019 Share Posted December 29, 2019 I am a new player (started 2 September) and indeed the 'new player experience' is lackluster to say the least. There are no explanations about... anything, you must invest a gigantic amount of time just researching 'what/how to do', and I can understand not many people can/are willing to do that. However, I found the game entertaining enough to stick with it and am having fun regardless. I bet a UI overhaul and thorough explanations for everything would boost the new player retention rates. Link to comment Share on other sites More sharing options...
JackHargreav Posted December 29, 2019 Share Posted December 29, 2019 If anyone seriously thought DE will be able to complete the so called "road map" that person just never played this game and/or never heared about the developers. 1 Link to comment Share on other sites More sharing options...
peterc3 Posted December 29, 2019 Share Posted December 29, 2019 22 minutes ago, (PS4)robotwars7 said: roadmaps just don't work, because when something doesn't release you face backlash. better to just keep quiet, head down and work on projects, then release once they are ready. Then tell people who are whining for timelines that they aren't being reasonable. Otherwise you are just knocking DE for listening to the community. 4 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 29, 2019 Share Posted December 29, 2019 1 minute ago, peterc3 said: Then tell people who are whining for timelines that they aren't being reasonable. Otherwise you are just knocking DE for listening to the community. oh I do. and then people will say I'm wrong and that we need a roadmap to know what's coming and hype. you can't win either way with the community. 1 Link to comment Share on other sites More sharing options...
peterc3 Posted December 29, 2019 Share Posted December 29, 2019 7 hours ago, GnarlsDarkley said: to conclude: DE only did about half what they promised/showed This is why DE doesn't say much. Anything they say is some unbreakable promise to be used as a weapon against them in the future. 2 Link to comment Share on other sites More sharing options...
SneakyErvin Posted December 29, 2019 Share Posted December 29, 2019 (edited) Honestly, I cant remember the last game I played where a roadmap actually ended up being fullfilled within the timeline unless it was a game with barely no points on it. So I tend to never see roadmaps for anything but a "this is what we are/will be working on this year". edit: Also, out of the things on the roadmap they've missed only two of their points i.e new war and duviri. Edited December 29, 2019 by SneakyErvin 2 Link to comment Share on other sites More sharing options...
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