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Why is everyone being a butthurt all of a sudden?


MuTe43
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i recently got back into the game after like 8 months, and i can't believe at how the community especially on here is complaining all the time.

i mean last year a large number of people were asking for new content and how the devs were sleeping and now when they got content all they do is complain.

they said the event is adds so much to the grind and when they added good arcanes to the shop to enormously lessen the grind from eidolon hunting they complain even more.

like even if you dont like the event just dont play it, you can play for 2 hours get the weapons then stop.

on top of it, the railjack updates gets more S#&$ because apparently people now stopped liking the new content they asked about i mean from my prespective i like it because eventually it will get updated and gets deeper than it is.

like it or not warframe is a grinding game where you can have fun, bugs happen and they get fixed every update, it's not a competitive of who get's more plat or who gets the OPier build.

like if you like the game stop giving unplanned ideas and pretending to be a century ahead of the team, games like H1Z1 who started following the orders of its community fell off and died.

enjoy the game, give it a break, lol.

don't forget that it's quarantine time and you have the most time to grind of any point in your life.

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Well... the pepper sauce I made had a bigger impact than I imagined it would.

Past me was satisfied, sweating from eating pepper means its good pepper.

Present me is cursing at past me while drinking some milk.

Future me is looking foward to eating the pepper sauce again.

Edited by Kaotyke
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I dont really see anyone complaing. Aside from the changes DE makes every once in a while that upset the community (Khora "fix" is on DE), the closest to complaints I see are bugged things or recommendations on what should be fixed. TBH, I'm actually happy with the state the game is in, there is so much to do and the Eidolon Hunts (my hands down favorite part of the game because it has such an enjoyable cycle) are still amazing and fun. Just some bug fixes are needed.

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People are always complaining. It's our thing. The motivation of wanting more, better, bigger stuff has brought us from a cave to the age of advanced technology. We aren't content with what we have for a longer period of time, we always seek to improve our situations.

Being butthurt facilities growth 😁

Edited by (PS4)Viveeeh
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1 minute ago, (PS4)Viveeeh said:

Being butthurt facilities growth 😁

Wish more people knew this

The players should always complain, and the devs should select which complaints are warranted, that's how a good machine functions

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The community has always been butthurt and complains about everything if you are on the forums.
I found this out last year during the water gun fight event. I would do the event and come on the forums.

They complain about everything. Something is too hard. Too easy. Saryn is too strong and makes it so they can't play the game. Limbo is too boring. Some player was using a game mechanic and solo'd the mission and it's making me cry because I wasn't top damage that time.

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Cause DE's quality control is starting to become on par with Bethesda's, and that's not acceptable by any standards. If Fallout 76 got sh*t for it's quality, so should (and does) Warframe.

Edited by Gabbynaru
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16 minutes ago, MuTe43 said:

i recently got back into the game after like 8 months, and i can't believe at how the community especially on here is complaining all the time.

i mean last year a large number of people were asking for new content and how the devs were sleeping and now when they got content all they do is complain.

they said the event is adds so much to the grind and when they added good arcanes to the shop to enormously lessen the grind from eidolon hunting they complain even more.

like even if you dont like the event just dont play it, you can play for 2 hours get the weapons then stop.

on top of it, the railjack updates gets more S#&$ because apparently people now stopped liking the new content they asked about i mean from my prespective i like it because eventually it will get updated and gets deeper than it is.

like it or not warframe is a grinding game where you can have fun, bugs happen and they get fixed every update, it's not a competitive of who get's more plat or who gets the OPier build.

like if you like the game stop giving unplanned ideas and pretending to be a century ahead of the team, games like H1Z1 who started following the orders of its community fell off and died.

enjoy the game, give it a break, lol.

don't forget that it's quarantine time and you have the most time to grind of any point in your life.

It's because the event has a ton of things that won't drop again, such as both weapons, the new simalcrum, clan emblems, and deco.

And the ton of relics.

And the event isn't really fun, because railjack isn't used for anything interesting, limbo is forced as a statis option due to the high levels, and again, it's setup is questionable.

The event's setup is really questionable, first off, you have to join a relay,or fotilla, which a maximum amount of people can join, secondly, there isn't a option to store kill codes for the space squad to use, the matchmaking at the start was awful, as you can run into issues where you can get a squad and enter a fotilla that was completed, or you could run of space on a fotilla and cannot make a squad.

Ground and Space has been fixed, but the event's combat is really really bad, all you do is fight sentients and protect a node, it's a glorified MD on both sides. If say, if it required us to do something that we could all do instead of MD on two sides, it would be great. Disruption is FAR better than this, and so is defection. 

And no, "Don't play it" is not a good excuse, if they changed how it worked, or made it tied to your health, and power usage sure. It's just not engaging enough for me to care after I got the stuff I wanted.

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23 minutes ago, MuTe43 said:

don't forget that it's quarantine time and you have the most time to grind of any point in your life.

Not if you work in the health sector....

repetitive event with long run and bad scaling return. They are working on it and it had lots of bugs but that did turn people away from the event before they got to fix it....

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Because the past few months of Warframe have been an absolute train wreck. Filled with broken updates that even when they do work are far more grindy than they are fun.

DE is also starting to show a disconnect between them and the community with things like Railjack delivering none of its promises and Scott wanting to remove the Simulcrum.

Tho honestly what can people expect. They praise broken content like Revenant and they send DE the message that it doesn’t matter how bad something is, throw some worthless gimmicks on it and we’ll praise the hell out of it.

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The problem is that people ask for content, DE gives us a concept, we give them feedback, and they do the exact god damn opposite of what we told them.

 

Example; We, as in the largest percentage of players, wanted DE to release NPC crews right from the start and then make adjustemnts here and there if needed.

DE procees to do the polar opposite - forced, bugged to high hell and back co-op with no NPC crews to this day.

And don't even try to tell me that "this is a co-op game"; it god damn isn't. There's no cooperation here, only toleration of others.

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Well I think we can all agree that DE has been making some questionable decisions for a while now. If we don't complain there is nothing to push DE to do better or improve.

11 minutes ago, Gabbynaru said:

Cause DE's quality control is starting to become on par with Bethesda's, and that's not acceptable by any standards. If Fallout 76 got S#&$ for it's quality, so should (and does) Warframe.

Yeah I can go on about that for a while.

Especially in the Art department of things. Like with the new Prime Access (first prime access I haven't bought in a long time) I can tell they didn't put their heart and soul into making it. It looks like it was some side thing they needed to throw together for some quick cash. Textures seem low quality, they made a syandana for her then realized after that it wouldn't work only AFTER shipping it. Even the bandaid one doesn't work on her that well. Sticks out all weird.

Not to mention that her Prime Exalteds look arguably worse than the standard ones except for the colors.

Not $145 quality at all. If any of them are.

Edited by WarriorSoundwave
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Well, Im butthurt coz DE destroyed Castanas Ivara build for eidolons by changing AoE mechanics in such a way that AoE hit detection on eidolon prioritizes it detecting damage in invulnerable part and not synovia, and even stranger: even when the whole model should be vulnerable to damage it ignores damage from Castanas entirely. Stranger still, this specific issue is related to Garry and Harry, EVERYTHING works perfectly fine on base Terry.

Thats why Im mad, DE ignores bugs for far too long and in some cases they dont even care. As they wont care about OPlink after this event coz it didnt work out, coz they focused on fancy reward tiers and such when they needed to focus on making both missions intresting and the interaction between them to be integral to one another.

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I get confused every time I return to this game and see forums burning over something I thought was reasonably implemented. 

Liches had me the most confused.  I returned to the game, spawned a cool lich, killed it after reading some tutorials, came to forums to see others experience and the forum was absolute chaos. 

What I saw as a custom mini-boss was apparently the worst thing DE had ever done. What I thought was a cool, yet meaningless, kill animation was apparently complete disrespect to player base... It was insane. 

Currently, I'm having a blast with the ship and the event seems just as grindy as all the others. According to forum, the game is falling apart. A few years ago, the player base would've loved an event that had a freaking ship flying into another more massive ship to fight sentients in a modified defense. Today, it's a sign of "out of touch devs"

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I'd say it isn't this event, it's piling-up frustrations that this event is helping bring to the forefront. From DE's tendency to release buggy-at-the-core content to uninteresting gameplay to a general lack of focus on what the game is supposed to be or is aiming for. None of these are new problems suddenly cropping up from the new event. It's just that this event happens to be a tipping point for a number of people.

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44 minutes ago, MuTe43 said:

they said the event is adds so much to the grind and when they added good arcanes to the shop to enormously lessen the grind from eidolon hunting they complain even more.

 

DE Steve promised that there wouldn't be a grind, yet there is, and it's a boring rehashed version of mobile defense. And instead of fixing that issue (which is a design flaw that shouldn't have been conceived) they double down and nerf khora - of all frames - and gaze at limbo, instead of fixing the issues "why are players doing this".   Plus the murex bugs, and the fact that the majority of your reward is hidden behind a bonus feature, rather than just given out. 

46 minutes ago, MuTe43 said:

you can play for 2 hours get the weapons then stop.

You're right, if I don't want to play it I won't (because I can't, even if I did want to play). It isn't solo friendly, they spawn slower, and again, the reward bug. And before you try and say it isn't a solo game, it really is. Despair's comment here is a great summary of warframe's design. Also, saying someone shouldn't play warframe because they want something fixed, and instead should 'go play something else' is very bad advice. Considering players are doing just that, which doesn't help Warframe. A majority of the WF Partners are doing that as well, which doesn't help either. 

14 minutes ago, o0Despair0o said:

And don't even try to tell me that "this is a co-op game"; it god damn isn't. There's no cooperation here, only toleration of others.

 

48 minutes ago, MuTe43 said:

i mean from my prespective i like it because eventually it will get updated and gets deeper than it is.

Players stopped playing RJ because they realised what it is, and definitely what it is not. And fun isn't on the list of what RJ is.  This idea of "DE will fix it later" is a bad habit that DE has fallen back on, and now fully relaxes on "eh, we'll fix it later" while also making other updates, that are half-baked or barely functional.  Kuva Liches in their current state are what I consider a 1.0 ; not worthy of being left alone yet, RJ is a mess and this event SS was built on that mess, as it shows. 

50 minutes ago, MuTe43 said:

like it or not warframe is a grinding game where you can have fun, bugs happen and they get fixed every update,

SS has had at least 2 "fixes" on murex, and still it's bugged. 

Nightwave is still without an update, or even a reward refresh. We would've had 2 more umbra forma at this point if DE kept their promise. All they need to do is refresh the NW season and get rid of the cosmetics for those that have them and add other rewards (like potatoes or more credits).  Nightwave and Kuva Liches have one major thing in common, you aren't doing the tasks asked of you because you want to do that mission (do 3 mobile defense missions for example) you're doing it for the secondary task (credit reward, murmur grind), which is the big flaw. 

Kuva Liches are boring for multiple reasons, you're hunting what is supposed to be the hunter. Murmur grind is bad, it doesn't matter the duration (which is bad) but the fact you aren't playing the mission to play the mission, but to get murmurs to then kill one mini-boss to do it again. You don't get increased (Scaling) rewards for fighting higher level enemies, nor do you get a unique experience, besides the short-lived kuva lich fight(s). You're just doing star chart missions again, but with less reward (so sortie but no sortie reward) that's not good design. Which is why it flopped hard.

Railjack - gutting archwing, which had more going for it than it does now, and using that carcass as a refuge. It's just exterminate x20-x30 times, nothing new to see here, even other archwing modes had more going for them than that. Then the fact that kuva lich squads for solo players were promised, and nearly 6 months later - still aren't here. So if you're a solo player (by choice or otherwise, like bad internet) then you're basically left out. Unless you like tedious escort missions.

Scarlet Spear (SS) - the big one, where the failures of RJ come kicking in the door and set up shop. SS is just a glorified mobile defense mission, with sentinets and buggy rewards. If you can play squads and have a solid team with no crashes, good for you. As for the rest of us, either solo or those who crash or having frequent disconnects, screw us, right?  RJ isn't even polished enough for a showing, and they're already designing an event around it. Then the squad links (which are fake, just like the relay destruction event so long ago),  when you can play ground and give yourself codes while in RJ later, that says volumes. Rewards being hidden behind arbitrary bonus meters, rewards not being given out fully, and the event just being a reskin of mobile defense. It all adds up man.  

 

The reason why players complain of content drought is because of how DE designs things to be throwaway, minute distractions and nothing more. There is little to no longevity to many mission types in the game.

SO - play it until you get rewards then done. Scaling rewards + Simarius challenges.

ESO - affinity farm with friends, and rewards - then done. Scaling rewards + Simarius challenges.

Kuva liches - get stuff, then done. (Instead of scaling rewards which would make it worthwhile to continue playing, and building them into invasions, which've been outclassed by fortuna bounties). 

RailJack - grind grind grind (work work work with no pay) for something that is isolated and doesn't benefit anything else, yet was supposed to bring isolated things (open worlds) together with the main game (starchart). 

 

 

DE needs to design future content with a fun factor, rather than a grind factor. I'd rather play disruptions, get scaling rewards, fight mini-boss type enemies and have fun. Rather than spending dozens or hundreds of hours getting weapons I don't want (KL) that I then need to throw forma on ! Or spend a bunch of time grinding to get something that only benefits that little area (RJ)! At least with Fortuna/Plains I can bring my operator with me from there.

There is quite a bit to complain about, and the reason we complain is because we love warframe and want it to be better. We want to spend our money and time playing the game. I've played nearly as much time in Borderlands 2 as I have in Warframe (going on 3500 hours on steam with warframe, which includes me decorating my orbiter). And I still have fun with borderlands, even when fully geared - because the gameplay is fun, with warframe, DE designs the grind FIRST with fun being a distant memory.

 

That's what hurts.

 

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59 minutes ago, (PS4)Viveeeh said:

People are always complaining. It's our thing. The motivation of wanting more, better, bigger stuff has brought us from a cave to the age of advanced technology. We aren't content with what we have for a longer period of time, we always seek to improve our situations.

Being butthurt facilities growth 😁

Insightful, comedic and yet so true. 👍

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While i can see some problems with the game, and some things that could be done way better, people are overreacting too much. Every stroll to forums or reddit and i feel like DE commited war crimes because of the sheer amount of "controversies". I think giving DE S#&$ for releasing unfinished stuff is reasonable and actually leads to fixes and improvements but here it also descends into chaos. One of the latest controversies - Limbo, uproar, a lot of topics on how "what is DE doing?!" "they ruined my game!" "i think ill stop playing", while the nerf was justified and required. Or topics regarding how Scarlet Spear (after credit changes) is still a grindfest while you get guaranteed legendary arcane after 20-25 minutes of playing which would be considered insanity if you could tell this to a player from 2016. Reading this stuff is just cancerous. People talking how warframe is getting only worse since 2017, how the game is dead or dying, jesus christ, i want to gouge my eyes out sometimes. While i love this community and the support they gave DE that allowed them to make Warframe sometimes you can be more annoying than nullifiers.

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6 minutes ago, Tinklzs said:

 

DE Steve promised that there wouldn't be a grind, yet there is, and it's a boring rehashed version of mobile defense. And instead of fixing that issue (which is a design flaw that shouldn't have been conceived) they double down and nerf khora - of all frames - and gaze at limbo, instead of fixing the issues "why are players doing this".   Plus the murex bugs, and the fact that the majority of your reward is hidden behind a bonus feature, rather than just given out. 

You're right, if I don't want to play it I won't (because I can't, even if I did want to play). It isn't solo friendly, they spawn slower, and again, the reward bug. And before you try and say it isn't a solo game, it really is. Despair's comment here is a great summary of warframe's design. Also, saying someone shouldn't play warframe because they want something fixed, and instead should 'go play something else' is very bad advice. Considering players are doing just that, which doesn't help Warframe. A majority of the WF Partners are doing that as well, which doesn't help either. 

 

Players stopped playing RJ because they realised what it is, and definitely what it is not. And fun isn't on the list of what RJ is.  This idea of "DE will fix it later" is a bad habit that DE has fallen back on, and now fully relaxes on "eh, we'll fix it later" while also making other updates, that are half-baked or barely functional.  Kuva Liches in their current state are what I consider a 1.0 ; not worthy of being left alone yet, RJ is a mess and this event SS was built on that mess, as it shows. 

SS has had at least 2 "fixes" on murex, and still it's bugged. 

Nightwave is still without an update, or even a reward refresh. We would've had 2 more umbra forma at this point if DE kept their promise. All they need to do is refresh the NW season and get rid of the cosmetics for those that have them and add other rewards (like potatoes or more credits).  Nightwave and Kuva Liches have one major thing in common, you aren't doing the tasks asked of you because you want to do that mission (do 3 mobile defense missions for example) you're doing it for the secondary task (credit reward, murmur grind), which is the big flaw. 

Kuva Liches are boring for multiple reasons, you're hunting what is supposed to be the hunter. Murmur grind is bad, it doesn't matter the duration (which is bad) but the fact you aren't playing the mission to play the mission, but to get murmurs to then kill one mini-boss to do it again. You don't get increased (Scaling) rewards for fighting higher level enemies, nor do you get a unique experience, besides the short-lived kuva lich fight(s). You're just doing star chart missions again, but with less reward (so sortie but no sortie reward) that's not good design. Which is why it flopped hard.

Railjack - gutting archwing, which had more going for it than it does now, and using that carcass as a refuge. It's just exterminate x20-x30 times, nothing new to see here, even other archwing modes had more going for them than that. Then the fact that kuva lich squads for solo players were promised, and nearly 6 months later - still aren't here. So if you're a solo player (by choice or otherwise, like bad internet) then you're basically left out. Unless you like tedious escort missions.

Scarlet Spear (SS) - the big one, where the failures of RJ come kicking in the door and set up shop. SS is just a glorified mobile defense mission, with sentinets and buggy rewards. If you can play squads and have a solid team with no crashes, good for you. As for the rest of us, either solo or those who crash or having frequent disconnects, screw us, right?  RJ isn't even polished enough for a showing, and they're already designing an event around it. Then the squad links (which are fake, just like the relay destruction event so long ago),  when you can play ground and give yourself codes while in RJ later, that says volumes. Rewards being hidden behind arbitrary bonus meters, rewards not being given out fully, and the event just being a reskin of mobile defense. It all adds up man.  

 

The reason why players complain of content drought is because of how DE designs things to be throwaway, minute distractions and nothing more. There is little to no longevity to many mission types in the game.

SO - play it until you get rewards then done. Scaling rewards + Simarius challenges.

ESO - affinity farm with friends, and rewards - then done. Scaling rewards + Simarius challenges.

Kuva liches - get stuff, then done. (Instead of scaling rewards which would make it worthwhile to continue playing, and building them into invasions, which've been outclassed by fortuna bounties). 

RailJack - grind grind grind (work work work with no pay) for something that is isolated and doesn't benefit anything else, yet was supposed to bring isolated things (open worlds) together with the main game (starchart). 

 

 

DE needs to design future content with a fun factor, rather than a grind factor. I'd rather play disruptions, get scaling rewards, fight mini-boss type enemies and have fun. Rather than spending dozens or hundreds of hours getting weapons I don't want (KL) that I then need to throw forma on ! Or spend a bunch of time grinding to get something that only benefits that little area (RJ)! At least with Fortuna/Plains I can bring my operator with me from there.

There is quite a bit to complain about, and the reason we complain is because we love warframe and want it to be better. We want to spend our money and time playing the game. I've played nearly as much time in Borderlands 2 as I have in Warframe (going on 3500 hours on steam with warframe, which includes me decorating my orbiter). And I still have fun with borderlands, even when fully geared - because the gameplay is fun, with warframe, DE designs the grind FIRST with fun being a distant memory.

 

That's what hurts.

 

So when did you ever enjoy Warframe and what did you enjoy? At what point did Warframe trick you into thinking it was NOT going to be a grindy repetitive game?

You would think someone switched your copy of Witcher 3 with Warframe halfway through a play through. 

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5 minutes ago, Savire510 said:

sometimes you can be more annoying than nullifiers.

There was a time when Warframe was far less a game than it is now, and the most "toxic" post was people saying how much they hate nullifiers or clamoring for universal vacuum. 

 

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