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The New War: Hotfix 31.0.11


[DE]Rebecca
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26 minutes ago, --SW--Wraith said:

Can we expect a devstream this month?

 

3 minutes ago, smashedwookie said:

i would have to dig for the post but i belive we have on this friday

 

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10 minutes ago, kyori said:

Oh? Tenno can't buy Regal Aya now to get those stuffs which are still in Varzia's stall that cost Regal Aya? This seems weird... to cut off the earnings.

Varzia still has wares for people who still had extra Regal Aya and normal Aya. 

The event ended, therefore you cannot farm the resource and or buy the premium one. 

This is for players who had extra left. 

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Some bugs still not fixed

Ferrox spear throw aura still does not respond to external crit buffs.

Opticor vandal has very low hunter munitions proc consistency on explosion feels like it's even lover than before this hot fix 3% instead of 5-10% should be 30%.

Melee gas proc that persist after killing the host enemy no longer heal pets.

With some hosts all of your weapons damage output is severely reduced.

Synoid Simulor projectiles exploding by themselves.

Bugs that where fixed XD

Primary hunter munition weapons reduced overall damage and proc chance of bleed (Tonkor, Tenet Arca Plasmor, Tombfinger, Quellor, Tenet Envoy)

Secondary weapons have drastically reduced damage and DOT proc chance (Catabolyst grenade, Sancti Sastanas) and few more.

Well you fix some you lose some😈

Edited by ConanThLibrarian
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40 minutes ago, [DE]Rebecca said:
  • Fixed Railjack Crew members targeting the Grineer Missile Platform Turrets when Piloting instead of the Radiator mission objectives, which when playing Solo understandably caused frustration.

HELL YEAH !!! 😍 🎉 👍

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hace 39 minutos, [DE]Rebecca dijo:

Fixed Kuva Lich/Sister of Parvos Railjack Crew members Health value in mission not matching the values displayed in the Dry Dock. Your Adversary Crew will now reflect the Dry Dock value!

❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️

 

hace 41 minutos, [DE]Rebecca dijo:

Aya has been removed from the drop tables and replaced with Nyx Prime and Rhino Prime Relics. 

Will this last for the same period as a regular pre-resurgence prime vault rotation or will there be another rotation announced soon?

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48 minutes ago, [DE]Rebecca said:

Changes:

  • Nova's Worm Hole can now act as a one-way teleport for ally NPCs.

    • One of our key motivations behind this change came from discussing the Escort Drone Bounty, and how the momentum at which the Drone paths to reach its objective can feel sluggish for those who’ve repeatedly completed the Bounty. This change to Worm Hole may encourage players to strategically bring Nova to aid in guiding the NPC along its path if they choose to. 

 

Though others are saying it already worked, I wonder, does Escape Velocity function at speeding up the drones as well? If anyone happens to know an answer would be fab (I've generally used Lokis switch teleport to speed this slog up)

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The whole "take nova for faster drone" thing gives me a bad aftertaste. I for myself bring loki to speed up this mission, and Loki can be used with my usual setup.

Nova is one of my 3 favourite frames and her main attribute is duration and not range. So "Take nova" for me is more a "take a specialized nova and ignore her health tank and her 4th ability" which is based on duration and not on range for range...

Just fix the one boring and lengthy mission. This reminds me of the isolation vault change.  --> we speed up loid by 2, but we increase the distance he needs to travel by 4!

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1 minute ago, DarthBane1 said:

Yeah..... I'm pretty sure trolls are gonna use the NPC teleport to get the thing away from the place it needs to go. 

I am pretty sure, that there is a failsafe. Whenever i teleport the drone with loki too far from the ground, it moves extremely fast to its original position.

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1 hour ago, [DE]Rebecca said:

Nova's Worm Hole can now act as a one-way teleport for ally NPCs.

  • One of our key motivations behind this change came from discussing the Escort Drone Bounty, and how the momentum at which the Drone paths to reach its objective can feel sluggish for those who’ve repeatedly completed the Bounty. This change to Worm Hole may encourage players to strategically bring Nova to aid in guiding the NPC along its path if they choose to. 

    • ** Sorry, Tenno! Got a little over-eager and shipped this work-in-progress change too soon. We have more in the pipe for this - stay tuned.

 

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1 hour ago, [DE]Rebecca said:

Nova's Worm Hole can now act as a one-way teleport for ally NPCs.

  • One of our key motivations behind this change came from discussing the Escort Drone Bounty, and how the momentum at which the Drone paths to reach its objective can feel sluggish for those who’ve repeatedly completed the Bounty. This change to Worm Hole may encourage players to strategically bring Nova to aid in guiding the NPC along its path if they choose to. 

    • ** Sorry, Tenno! Got a little over-eager and shipped this work-in-progress change too soon. We have more in the pipe for this - stay tuned.

I'm curious as to what will actually be changed. As others have already pointed out, the whole Nova Drone teleporting is already a thing.

1 hour ago, [DE]Rebecca said:

Fixed Railjack Crew members targeting the Grineer Missile Platform Turrets when Piloting instead of the Radiator mission objectives, which when playing Solo understandably caused frustration. As reported here: https://www.reddit.com/r/Warframe/comments/s8p418/this_is_how_an_elite_crew_member_pilot_ai_looks/ 

Very happy to see this fixed, thanks :)

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Screenshot_2022-01-25_201919.jpg- Fixed Railjack Crew members targeting the Grineer Missile Platform Turrets when Piloting instead of the Radiator mission objectives, which when playing Solo understandably caused frustration. As reported here:

nice - now take a look at the 2nd radiator targeting for the Shipkiller Platform, just tested and the AI favours shooting at a nearby rock rather than the 2nd radiator. The ship was right in front of the radiator with clear line of sight to it but kept firing at a nearby rock. There was nothing on the rock. When I finally took out the radiator while in my archwing the ship immediately stopped firing at the rock and the crew pilot flew the ship away so the AI clearly thought the rock was a radiator! It's trying at least.

edit - removed comment about Nova's portal

Edited by DogsConkers
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The only change Nova's 3 needs is to suck in NPCs that are close, since getting the drone to actually enter the portal is a giant PITA. Other than that, yeah, I don't get what the change is supposed to be. It already works on NPCs and it's already a one-way teleport. Oh, and maybe tweak the NPC pathfinding, since sometimes when they're teleported, they turn around and go backwards.

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1 hour ago, [DE]Rebecca said:

Changes:

  • Nova's Worm Hole can now act as a one-way teleport for ally NPCs.

    • One of our key motivations behind this change came from discussing the Escort Drone Bounty, and how the momentum at which the Drone paths to reach its objective can feel sluggish for those who’ve repeatedly completed the Bounty. This change to Worm Hole may encourage players to strategically bring Nova to aid in guiding the NPC along its path if they choose to. 

      • ** Sorry, Tenno! Got a little over-eager and shipped this work-in-progress change too soon. We have more in the pipe for this - stay tuned.

Anything in the pipe for Yareli? Girl's a smörgåsbord of needed buffs and QoL.

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11 minutes ago, 60framespersecond said:

I'm curious as to what will actually be changed. As others have already pointed out, the whole Nova Drone teleporting is already a thing.

"Sorry, Tenno.  You're right, that was probably confusing.  We meant to say we were taking that functionality away from Wormhole, not adding it in.    This is due to numerous complaints from players who were not able to keep up with the teleporting drone and felt left out.  As the saying goes, the squad that stays together pays together!" :devil:

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Fix character doing a 360 whenever you change the sliders in Captura
Fix abilities not being able to be used after void dashing and going back into your frame
Fix the bug where you get a spotlight on your frame when you get shot while hacking a lure
Fix lures moving even though they are parked

there are more, i will list them if this gets any attention.
 

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