S.Dust Posted April 13, 2018 Share Posted April 13, 2018 I'm personally not a fan because i feel like the weapons are gonna be slow and it feels like a lazy solutions to the weapons but what's everyone elses opinion. I also dont feel like just because they're bigger they should be heavy blades i feel likely they're more like staffs with a weighted end. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted April 13, 2018 Share Posted April 13, 2018 3 minutes ago, S.Dust said: I'm personally not a fan because i feel like the weapons are gonna be slow and it feels like a lazy solutions to the weapons but what's everyone elses opinion. I also dont feel like just because they're bigger they should be heavy blades i feel likely they're more like staffs with a weighted end. all scythes? why? Link to comment Share on other sites More sharing options...
S.Dust Posted April 13, 2018 Author Share Posted April 13, 2018 (edited) 2 minutes ago, Hypernaut1 said: all scythes? why? about the 30 min mark Edited April 13, 2018 by S.Dust Link to comment Share on other sites More sharing options...
Firetempest Posted April 13, 2018 Share Posted April 13, 2018 They are going to be inlarged because of the change. This will also hopefully include added reach. Never liked the original stances anyway. Link to comment Share on other sites More sharing options...
motorfirebox Posted April 13, 2018 Share Posted April 13, 2018 I kinda feel like the best answer is to split Heavy Blades and Axes, and put scythes in the Axes category. Link to comment Share on other sites More sharing options...
S.Dust Posted April 13, 2018 Author Share Posted April 13, 2018 1 minute ago, Firetempest said: They are going to be inlarged because of the change. This will also hopefully include added reach. Never liked the original stances anyway. then they're just another set of weapons that wont compete with the galatine prime the only reason to use them if theyre heavy blades is for mr or because you like the visual look. Link to comment Share on other sites More sharing options...
(PSN)EpICFreeDoMZz Posted April 13, 2018 Share Posted April 13, 2018 I wish some would get bigger but some would be one handed still. That way we'd get the best of both worlds Link to comment Share on other sites More sharing options...
Blade_Wolf_16 Posted April 13, 2018 Share Posted April 13, 2018 (edited) Well, to be honest I feel like most people wanted bigger Scythes (a lot referred to some anime I don't know much about) and they'll get what they want, at the cost of the already existant Scythe stances. I feel a bit sad to see a whole melee type being removed from the game, but if it gives enough varety to the Heavy Blade (for some time) for DE to focus on the several types that lacks overall potential (such as Dual Daggers, Staffs, the Warfan(s?) and it's weird pause mid-fight, the lonely Nunchakus, most Fist/Sparring/Machetes/Swords/Rapier/Whip), then I guess it'll be benefic. Edited April 13, 2018 by Blade_Wolf_16 Link to comment Share on other sites More sharing options...
S.Dust Posted April 13, 2018 Author Share Posted April 13, 2018 5 minutes ago, Blade_Wolf_16 said: Well, to be honest I feel like most people wanted bigger Scythes (a lot referred to some anime I don't know much about) and they'll get what they want, at the cost of the already existant Scythe stances. I feel a bit sad to see a whole melee type being removed from the game, but if it gives enough varety to the Heavy Blade (for some time) for DE to focus on the several types that lacks overall potential (such as Dual Daggers, Staffs, the Warfan(s?) and it's weird pause mid-fight, the lonely Nuchakus, most Fist/Sparring/Machetes/Swords/Rapier/Whip), then I guess it'll be benefic. i see that also rapiers are fine the rest are on life support atm. Link to comment Share on other sites More sharing options...
Blade_Wolf_16 Posted April 13, 2018 Share Posted April 13, 2018 il y a 1 minute, S.Dust a dit : i see that also rapiers are fine the rest are on life support atm. Well, I put them in the list since there are only 2 (3 i you add the Kripath, even though most people prefer the meta Polearms) and one stance. I'm not such a Rapier fan so I never really tested any on HL content. I'm more of a Sword/Dual Swords/Jat Kittag kinda-player. Link to comment Share on other sites More sharing options...
(PSN)reddragonhrcro Posted April 13, 2018 Share Posted April 13, 2018 Not a fan of the decision, enjoy the stances, they are fun but if anything a buff was needed to make scythes more viable.Merging them into a different category just seems like an easy work-around band-aid rather than a proper fix. Link to comment Share on other sites More sharing options...
Valiant Posted April 13, 2018 Share Posted April 13, 2018 (edited) Fine with the change but they still need a buff. I hope their idles are changed accordingly. Though someone got it right - could be changed to great axes instead. At least, one way or another, we're getting a form of a great scythe. Edited April 13, 2018 by Valiant Link to comment Share on other sites More sharing options...
Omega Posted April 13, 2018 Share Posted April 13, 2018 (edited) Scythes right now look terrible size wise and the stances are terrible. There aren't that many heavy bladed weapons in the game so adding the scythes in this category is welcoming. Tbh any change to the scythes was much needed. Galatine Prime about to be dethroned by a Plague Keewar running Cleaving Whirlwind heh Edited April 13, 2018 by VengefulMaelstrom Link to comment Share on other sites More sharing options...
Jarriaga Posted April 13, 2018 Share Posted April 13, 2018 I love Stalking Fan. Not a fan of the decision. Can't they work like the Dark Split Sword and use both set of stances? Link to comment Share on other sites More sharing options...
aligatorno Posted April 13, 2018 Share Posted April 13, 2018 The problem is that the stances are quite old, so they have animations that lock you in place and little to no multipliers on combo hits. This makes them pretty bad because they reduce your movement and deal significantly lower damage because of the lack of procs. Reaping Spiral is easily one of the worst stances in the whole game, Stalking Fan is usable because of the spinning combo which multihits . Link to comment Share on other sites More sharing options...
-Krism- Posted April 13, 2018 Share Posted April 13, 2018 (edited) I find it very stupid, just rework the scythes, we said we wanted great-scythes with new stances, we don't want them to be in the "heavy blade" category, that's a stupid idea. Edited April 13, 2018 by Xenox_Ilz-ot Link to comment Share on other sites More sharing options...
Tellakey Posted April 13, 2018 Share Posted April 13, 2018 It's odd to me that instead of developing a whole new weapon category (i.e. two-handed scythes) DE opted for a technicality. Granted, a new class will require novel assets, time, money, and all that pizzazz, but would it not be worth it? We got a useless Fan weapon for Christ sake! Why not give scythes a similar treatment? Link to comment Share on other sites More sharing options...
Carnage2K4 Posted April 13, 2018 Share Posted April 13, 2018 Eh... Started my thread as this one was posted, but finished the Stream before posting: Link to comment Share on other sites More sharing options...
Madway7 Posted April 13, 2018 Share Posted April 13, 2018 (edited) Why would they be slow? They don't need to be. Sure previous heavy blades didn't have an optimal attack speed but the Gatatine Prime kinda changed that. They could also be faster, have more range, but have a lower base damage. (Maybe mostly relying on a balance of high crit and or status instead) I kind of like it and don't. I would much rather they improve out current 2 scythe stances and make them work for the new length they will have, but... it would take time. And with how frequent things tend to get left in the background while they constantly announce and work on new things I fear that this might make it take too long. So I would say I prefer them getting the heavy blade stances just for an easier fix. (Though shortly after they mentioned giving it them the heavy blade stances I realised theres a small issue where none of the current scythes have a base stance polarity that matches any of the current heavy blade stances. Solvable with forma, though still a minor annoyance nonetheless) Edited April 13, 2018 by Madway7 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted April 13, 2018 Share Posted April 13, 2018 I feel like this will probably be one of those Band-Aid fixes that never gets looked at again, it's been like what, 2 years since they put in the Dark Split-Sword? there's still no unique stance for it, even though it needs one to be worth using over literally any other Dual Swords or Heavy Blade weapons. Heavy Stances like Tempo Royale are definitely better though, and you could certainly swing around a Scythe in much the same manner as an Axe or Greatsword. i'll give it a pass for now, but i think DE should start expecting "proper Scythe Stances when?" threads to appear from others in the future. Link to comment Share on other sites More sharing options...
Nihillian Posted April 13, 2018 Share Posted April 13, 2018 Make em larger. Quicker than other heavy blades, increase their Range and lessen their base damage, voila, A new type of heavy blade, aka scythes that are quick and reach plentyfull. I am up for that honestly. I likethe scythe design but the lack of range and good stances make it a pain to run with one. If this makes it through I would love it. (tempo royal with scythes? Hell yeah) Link to comment Share on other sites More sharing options...
Madway7 Posted April 14, 2018 Share Posted April 14, 2018 So I just read the devstream overview on the main site and it seems they plan to bring this with the melee revisit... Considering how long that will take since it will probably cover all melee weapons (stat wise), stances (possibly number tweaks to less popular weapon stances such as staves), charge attacks, channeling, possibly parrying and hopefully the lesser used melee mods and some of the channeling mods. I figure that will take quite a while... so I change my position to be that I would just prefer our current scythe stances be changed to adjust to their new lengths. Link to comment Share on other sites More sharing options...
DanielFreebirth Posted April 15, 2018 Share Posted April 15, 2018 I like the idea of the scythes becoming heavy blades. Scythes as they currently dreadful due to their stances. By merging them into heavy blades, it would make them more viable than before. Link to comment Share on other sites More sharing options...
Wolfdoggie Posted April 15, 2018 Share Posted April 15, 2018 (edited) Longer 2handed Scythes would be cool but 1handed Scythes are still a thing so its a; kinda thing. I mainly disliked how slow they are by default, just like daggers (which also have terrible crit unlike daggers in all other games.) Smaller should = faster. Edited April 15, 2018 by Wolfdoggie Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted April 15, 2018 Share Posted April 15, 2018 (edited) On 4/13/2018 at 6:48 PM, Firetempest said: They are going to be inlarged because of the change. This will also hopefully include added reach. Never liked the original stances anyway. Really. YES. This is great NEWS. So Hate and Reaper Prime, etc are gonna look like AW Kaszas in PvE? Edited April 15, 2018 by (PS4)Silverback73 Link to comment Share on other sites More sharing options...
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