Jump to content
[DE]Megan

Buried Debts: Hotfix 24.5.7

Recommended Posts

Buried Debts: Hotfix 24.5.7

Hotdropped Fix:

  • Fixed Relics Packs awarding a Point Strike Mod.
    • We ran a script Tuesday night that Inboxed respective Syndicate Medallions to those who didn’t receive their Relics.

Pet Incubator Changes:
Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet’s base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure. 

Changes:

  • Optimized significant performance deterioration when talking to Vent Kids on the Orb Vallis; this was most noticeable during the initial dialogue when starting a K-Drive Race.
  • The Wild Frenzy Mod now scales the Ammo refund amount with its rank, as mentioned here:
    • 25, 40, 55, 70, 85, 100%
  • Tweaked the following stats for the Nightwatch Powerclaw to fix them doing a one-hit KO to Grineer Defectors :
    • Decreased base Melee damage from 75 to 30
    • Decreased Slash Status Effect Chance from 15% to 5%
    • Decreased Critical Chance from 30% Chance (for 3x Crit) to 0

Nightwave Fixes:

  • Fixed ability to repeatable collect Convict Standing by Host migrating and re-joining the previous squad, of which we have found a handful of obvious exploiters and will be acting accordingly.
  • Fixed incorrect number of Convicts being displayed in the HUD after a Host migration (would show 1/4 killed when it should've been 0/3).
  • Fixed the Nightwave ‘Vault Looter’ description not specifying Orokin Derelict Vaults.

Magus Lockdown Fixes:

  • Fixed bosses/VIPs unintentionally receiving the full effect of Magus Lockdown. Magus Lockdown’s tether mechanic will apply but not the Puncture damage.
  • Fixed Magus Lockdown putting enemies into a permanent sleep.
  • Fixed Magus Lockdown beam visual FX not always being applied properly.

Fixes:

  • Fixed memory corruption on dual-core PCs caused by script optimizations and re-enabled the optimizations.
  • Fixed a rare crash when joining a mission in progress.
  • Fixed a rare crash that could occur if a teammate flew out of view in their Archwing but returned in their Warframe.
  • Fixed Coolant Raknoids damaging Limbo through the Rift.
  • Fixed the Scyto Raknoids invisibility detection pulse FX not showing if the target goes into invisibility after the combat begins.
  • Fixed extreme excessive blur FX when using a Scanner or Sniper scope in Archwing mode.
  • Fixed the TennoCon 2019 Emote animation not looping.
  • Fixed the Kuva Throne Captura Scene having no Standing Title requirement.
  • Fixed certain Transmissions encountering a script failure (eg Frohd Bek).
  • Fixed a script error when accessing the Arcane Manager screen.
  • Fixed a script error when casting Titania’s Lantern ability. 
  • Fixed a script error when casting Limbo’s Banish ability in Frame Fighter.
  • Possible fix for memory corruption caused by script heap optimizations.
     
  • Like 57
  • Woah 1
  • Applause 2
  • Upvote 6

Share this post


Link to post
Share on other sites
Posted (edited)

Thanks for the update!

Any chance side quests will ever be replayable? Been wanting to scan stuff from Patient Zero, Sands of Inaros and some other quests for a while now.

Edited by Signs
  • Like 8
  • Upvote 23

Share this post


Link to post
Share on other sites
Posted (edited)

when the raids come back? 😞

Edited by Oasis
  • Like 5
  • Haha 14
  • Satisfied 2
  • Woah 2
  • Applause 2
  • Upvote 42

Share this post


Link to post
Share on other sites
Posted (edited)

Thanks!

Still no fixes for these visual bugs though:

 

Edited by Xylyssa
  • Like 1
  • Haha 1
  • Upvote 3

Share this post


Link to post
Share on other sites

any word on the 4-tuna amp braces being fixed in that their models are backwards?

  • Like 2
  • Applause 1
  • Upvote 13

Share this post


Link to post
Share on other sites

When are the raids coming back?

  • Like 2
  • Haha 9
  • Satisfied 1
  • Upvote 15

Share this post


Link to post
Share on other sites
1 minute ago, [DE]Megan said:

Fixed bosses/VIPs unintentionally receiving the full effect of Magus Lockdown. Magus Lockdown’s tether mechanic will apply but not the Puncture damage. 

I wonder if that includes the Wolf, because I specifically got Lockdown just so that I didn't have to plink away for ages at that bullet sponge.

  • Woah 1
  • Applause 1
  • Upvote 10

Share this post


Link to post
Share on other sites
Posted (edited)

Thanks for Doggo love. 😮

Don't forget to save Baruuk, he's been being a bit too pacifist. 🙂

 

 

Edited by Wolfdoggie
  • Haha 1
  • Upvote 2

Share this post


Link to post
Share on other sites
Posted (edited)

Can you fix Propa scaffold, it doesn't instantly explode to eidolons since Buried debts...

This change isn't in any patchnotes so it's probably a bug...

 

Edited by AdrienQua

Share this post


Link to post
Share on other sites
Posted (edited)

and yet nothing bout Hildryn after 3 weeks of feedback, the LoS adjustment was indeed more like a mandatory fix, 3 weeks of feedback and all we got is that DASH ability in Aegis Storm which also costs shields.

What the hell is the point of posting a feedback thread when you completely ignore it?

 

Edited by arm4geddon-117
  • Like 1
  • Woah 1
  • Applause 2
  • Upvote 22

Share this post


Link to post
Share on other sites
3 minutes ago, [DE]Megan said:

Pet Incubator Changes:
Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet’s base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure. 

Thanks for this incredible QoL! 🙌

  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited)

Cool, now fix the goddamn Helminth Charger. Even a half-rotten dead kouaka has better AI than Helminth. Its attacks also have such disgustingly bad hitbox that it can barely kill a paused enemy in simulacrum. So much potential, such horrible disappointment. Completely useless pet because of how severely bugged it is.

And fix interaction and accessories with Omega size kubrows and helminth. Half the apparrel is clipping through.

Edited by Mr.SpookSpook
  • Like 1
  • Haha 3
  • Woah 4
  • Upvote 10

Share this post


Link to post
Share on other sites

Hey there our squad just extract the moment fix deploy and now we're stuck is there anything I can do about it ?

 

Share this post


Link to post
Share on other sites

When you use operator in fortuna then go back to your warframe , a dead version of the warframe will be on the ground ( happened to me with excal umbra, didnt try others) 

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...