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The Helminth: Dev Workshop


[DE]Rebecca

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1 minute ago, (XB1)Huggs93 said:

I'm very disappointed... theres no real reason to do any of this no creativity for things we would want to do... next time theres something like this DE please dont announce it. just put it in the system as that is less disappointing having weeks to hype yourself up instead of a disappointing reveal that crushes harder the more time you hyped it up. Hell the only good thing we get from this is... what? standing and smite infusion?

Its honestly a joke

you have the worst abilities of every single frame listed here except the following
Baruuk
Equinox
Garuda
Nidus
Oberon
Octavia
Potrea
Rhino


so let me get this straight...

out of the 42+ warframes in the whole game you only managed to actually manage 8 abilities... 8... that is thats less than 20 percent hell with newer warframes coming thats Less than 0.19047619 percent

why not ivaras cloak gee guess no matter what, we cant do a spy sortie or be sneaky as any frame except ivara
I guess saryn is still gonna be the onslaught queen
rhino is still gonna be index king
hell you didnt even give valkyrs "best worst ability" which is ripline which has an infinite more cases to be used
now everyone will be able to #*!% with limbos stuff unless he uses cataclysm instead of just letting people dash into the void
and did we forget that we arent allowed to use signature abilities DE? wukongs defy? really? the thing people use him for? what did you think it was celetial twin? thats adorable. id have reather you put on cloud walker or celestial. something like that would have been great to put on nidus tbh.

so I was right about my predictions i should learn by now to just be absolutly pessimistic as youve brought in a system that was a lot like Xaku... the joke of a warframe and a back handed slap to the face of everyone in the community. and ill get back to him in a minute. but this? this is a joke. its s ystem that has you have no creativity at all and bares nothing usefull. you may as well just stick with a frame. hell a great thing that would have been better is creative freedom with the abilities being nerfed on another frame since its "not the original strain its an imitation".

This is again a slap to the community... a giant slap... and to explain the reason Xaku was a slap heres why

The abilities pretty much suck
they aren’t good they even stated you couldn’t use him where he would be the most useful which is Eidolon fights.
So 1
we have a void power that doesn’t work in the best place it would and is statistically the worst status in the game.
2
we have a weird turret ability that our sentinels do better
3
a small debuff along with Khoras entangle as it’s 3rd lol
4th is that he sheds his flesh? Really DE? I could literally just stick on adaptation...

you cherry picked the worst ideas of the community had to offer to push the agenda of people "don’t know how to design frames" so “Shut up” and on top of that its the "broken" warframe... as in it doesnt function... real sly play on words for a backslap huh?

Id sacrifice more of a frame if it meant i could have more abilities...
hell do you know id love to use valkyrs ripline on ivara? because i hate navigte which was honestly a good choice for other frames even though id want prowl.

You introduced a system in which there is no actual creative freedom and allowed the community to hype itself up... could it be something more? yeah possibly but now? its useless to a lot of players... Id have rather sacrificed a number of frames to get a certain ability buff or no buff or even a nerf...

Im not mad... im just disappointed...

exactly

 

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3 minutes ago, CephalonLewd said:

I see you are an eidolon hunter, change phobia and such.

shuriken - you realise 90% armour strip isnt enough against super high lvl enemies. (about 99% DR down to 98% when removing 90% armor)

rest & rage - hasnt been the most effective way to farm focus for a LONG time, ESO + eidolons are more effecive. 

nourish, shock, smite - soooooo what, star chart enemies and eidolons are already able to be killed in 1 hit and in late game content there are already ways to evaporate them quickly enough where a dmg buff isnt the best option(not saying it here because if you are a late game player you already know how) 

dispensary - energy isnt a limiter, you have energy pads (which are basically free for older players) and arcanes, and if they fix the bug with the ability then it will be even more of a sub par choice than it already is, as we already have infinite energy.

Now you can massively overkill and kill all 3 eidolons in 1 shot 🙂

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4 hours ago, [DE]Rebecca said:

What about Damage buffing Abilities?

As you can see, we have two Abilities that increase damage: Mirage’s Eclipse, and Rhino’s Roar. We are creating a special case for these Abilities when infused on Warframes with similar Abilities (i.e Chroma, Mirage, Rhino, Octavia). When you infuse these, you will receive a prompt that you can only have 1 Damage Buffing ability at a time, and thus you are limited to replacing said ability type. Which is to say - Damage Buffing abilities can only be swapped with Damage Buffing Abilities on Warframes that already have them. However, that limitation does not apply to the other 30+ Warframes. 

Im sure many people have replied but I wanna give my thoughts on this as well. 

Issue 1: these abilities working with "nuke" frames like mesa (first one that came to mind, also easiest example). Her 4 is insanely powerful when built with strength in mind, which is what 90% of people play her for. Eclipse benefits from huge strength, which most mesa builds use. It also adds a ton of damage to a huge nuke frame. 

Other examples: Saryn, volt, nidus?, garuda (mostly single damage but can be used as a nuke frame somewhat), and ember. 

How to fix? I'm not 100% sure, but from the initial things shown at the demo I would suggest having a highly reduced buff for these abilities (example being, 60% less of what the buff really gives).

Issue 2: Defy. Honestly it was this or cloud walker, but I only got 1 issue with it. It seems to be a pretty useful survivability tool that ig used right can nuke whole rooms but that's just a mild complaint. 

Question 1: How with banish work on other frames? Will it be a 1 way trip, or can you hold to cast it on yourself?

Question 2: Will this system act like putting forma on a warframe, where it resets the frame to rank 0?

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Holy S#&$, almost every content creator made a helminth ability prediction with balance in mind and the worst case scenario is we'll get mostly the useless abilities, but you guys went ahead and give us some broken ones, wow!

I'm both excited and scared to use this system now lol

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I know it's hard to make sure they're not underwhelming, but some of these... I...It makes me feel lthe way I felt when* Viral became king, the generalist status that also multiplies other sources of dmg such as specialized ones or even abilities, but there are just so many layers to how broken this is. I doubt some of these will be here on release, but it'd be interesting to see.

I feel like roles, situational advantages and specialisms are being overlooked in the balance just like with the status rework, quite heavily. I love power, but make us think and work for it, apply it where it's good.

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4 hours ago, jesusdh said:

Mastery should be increased to 20+.

I have to dissagree,i have been playing for 2 years and am mr 15,just enough to use the crysalis system.i don't think it should be locked behind mr,but maybe something different,like completing earth on the steel path or something

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1 hour ago, Pizzarugi said:

I wouldn't if press-4-to-win frames weren't dictating how I play by killing everything and leaving me nothing to do except walk to extraction.

Last I remember, Warframe is a horde shooter, not a walking simulator.

Funny how most people never consider how others feel about them taking away their fun.

You realize the absurdity of that statement, right?  You're literally saying "Other people should play like I want them to, so it's more fun for me".  Pot meet kettle. 

If you're unhappy playing PUG's with people who nuke the map, play solo or premade.  For every person complaining about people map nuking in pug's, there's going to be somebody complaining they have to nuke because the pug sucks.  Welcome to online gaming.  Any game with RPG-ish aspects runs that risk and it's all but impossible to prevent.  Fortunately you're not required to pug.

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4 minutes ago, Samhel said:

exactly

 

yep glad im not the only one...

 

2 minutes ago, CephalonLewd said:

you havnt thought about combinations enough then. melee gas, khora, rhino need i go on.

you might want to re read that i listed the only 8 good ones i listed nidus as good and yes as a guy who can take apart and assemble machines in my head yeah ive thought a lot about it...

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4 hours ago, --Q--Candy said:

This is incorrect. You have stuff like Volt - Shock there. With the Augment this is a crazy Ability to increase dmg. Can we get a limitation there too?

Shuriken + Seekign Shuriken = Remove Armor from all enemies... Now even grineer are a joke like all other factions.
Rest & Rage = Now you can bee your own Sleep Equinox to power level / fokus farm.
Nourish = Extremly strong toxin buff. The quote from above applies here.
Smite + Smite Infusion = Same thing as the Quote applies here and it even has scaling dmg...
Dispensary = Endless Energy for all Warframes.... This doesnt seem broken at all...

This system needs Heavy Nerfs and active maintenance.This has the potential to kill the balance in this game forever. If it will be relased like this and wont get balanced very often you can say goodbye to all sorts of Balance in this game.
I hope that you will do something about this, else we can say goodbye to ever have any challenge in this game.

 

(Shutout to the comment from --Q--FSK41 a few posts down. This System will kill everything)

You realize this game is close to being space dynasty warriors right? why not just embrace it. 

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Just now, XavierMace said:

You realize the absurdity of that statement, right?  You're literally saying "Other people should play like I want them to, so it's more fun for me".  Pot meet kettle. 

If you're unhappy playing PUG's with people who nuke the map, play solo or premade.  For every person complaining about people map nuking in pug's, there's going to be somebody complaining they have to nuke because the pug sucks.  Welcome to online gaming.  Any game with RPG-ish aspects runs that risk and it's all but impossible to prevent.  Fortunately you're not required to pug.

DE has, over its history, consistently gone out of their way to trim down no-thought map nuking. Because it's bad for gameplay.

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All these people asking for nerfs doesnt realized that this is purely quality of life changes for people who have spent lots of hours in this game. HO? You think any of this sounds broken? That's cute. Maybe play a bit more Warframe and then tell me what's broken.

WAKE THE F UP! this is a POWER FANTASY game, eventually you will get to a point where your SNEEZE is consider BROKEN to literally anyone in your lobby! .... Hate to break it to you but us veteran are done with y'all new player BS, either leave us alone with our hot bread contents that we only receive once a blue moon or go back to your unfinished campaign, you guys have always get DE priority, be considerate! The top 10% players are players too and we've been WAITING patiencely for our turn since FOREVER.

I hardly ever post, but these people really urge me to do something or I will lost my chance to have a good time in the game again because they just can't accept the fact that DE doesnt build contents around them, just deal with it, this update is not meant to be "balance" or whatever the kids call it nowadays, remember the time where spin 2 win was legal for years, also pre nerf CO on redeemer? Also Catchmoon and Bramma? Lockdown? That is to name a few that noobs ruin it for veterans, this aint even close to being THAT level of broken so CURB IT!

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4 hours ago, Synpai said:

My beans are ready to feed Helmy!

 

  

Why is heat not included out of curiosity?

 

How does this work without the passive gauge? Is it always 50% or 100%?

20 is too much I've been playing for almost 2 years and I'm a veteran in almost every sense and I'm still MR19 

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4 hours ago, OrKToS said:

What in tarnation? why you robbed Valkyr so bad? Warcry is her best skill. what the point in playing Valkyr now if everyone can have Eternal war? nat kewl, bro.

p.s Take Gauss, replace his 3 with Warcry, get +million attack speed.

you can replace her S#&$ty ripline with roar and valkyr is godtier again xd

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1 hour ago, GarrettX said:

What if I subsume a warframe that already has a forma or an exilus adapter or a "potato" (forgot the actual name)? Does Helminth regurgitates them for me to use again or are they lost ??

They’re very likely lost

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You should probably increase the mastery requirement to 20+ because I (mostly) like all of the ability choices here, (I just wish Nekros's ability was soul punch instead of Terrify because of the augment that would have gone great on trinity and I wish protea's ability was her first ability since I have pizzas and don't need dispensary.) and I don't want things to change because that one clan complained about balance in a PVE game. If you're MR20+ you likely have gone past the point of caring about meta because you've experimented with the game's mechanics enough to appreciate a system like this because there's no such thing as a "main" to you at that point.

Another thing, for all the people complaining about how this makes their niche warframes no longer useful, they neglect to think about the fact that you can put non niche warframe abilities on your niche warframe and alternatively just still use your warframe, please don't ruin this for the rest of the community.

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