[DE]Megan 63,478 Posted April 11 Shrine of the Eidolon: Update 22.17.3 Tenno! This week we bring you some new augments and highly-needed fixes for the PoE Plague Star experience. We will continue to deploy Hotfixes as needed... but we're getting our Whips out for something big next week... NEW WARFRAME AUGMENTS! (max rank values) Nezha - Blazing Chakram Augment: Reaping Chakram The Chakram flies through enemies. Each enemy hit increases it’s damage and healing by 2x.*Available as an offering from Steel Meridian and Cephalon Suda Syndicates Ivara - Artemis Bow Augment: Concentrated Arrow Fires a single arrow that, on headshots, has +50% critical chance and explodes in a 7 meter radius. Removes punch through. *Available as an offering from Cephalon Suda and The Perrin Sequence Syndicates Equinox - Mend & Maim Augment: Energy Transfer 100% of charge is conserved when switching between forms.*Available as an offering from Arbiters of Hexis and New Loka Syndicates Mesa - Peacemaker Augment: Mesa’s Waltz Mesa can move at 50% speed while using Peacemaker.*This is a reworked existing Conclave Augment that applies to both Conclave and PvE *Equippable in the Exilus Slot *Available as an offering from Steel Meridian, Red Veil, and Teshin (Conclave) Syndicates Changes: You can now Quick Melee while Spearfishing in the Plains! Increased Nezha’s Blazing Chakram base Damage to 250. Ability Strength Mods now affect both Health restore and Damage (previously was just Health). Made spawn improvements to Kuva Catalysts to avoid getting stuck in geometry or unreachable places. Improved balance between Vomvalyst and Infested enemy spawns during the Plague Star occurrence at night. Lephantis and Hemocyte healthbar will now move to the appropriate heads when they are being aimed at. Opened more previously locked walls in the Void that hold item Containers. Friends' current location/activity is now displayed next to their names in the quick invite panel (same as what is shown in the actual Communication > Friends list). Toned down some fog effects in the Grineer Asteroid tileset. Improved performance issues when firing the Furis or Kohm. Fixes: Fixes towards cases of selected Bounty disappearing or failing when transitioning to the Plains from Cetus. Fixes towards the Cetus gates not opening, resulting in losing your rewards. Fixed missing objective markers for Host and Clients in the Kuva Fortress Mobile Defense tileset. Fixed Kuva Fortress Mobile Defense terminal becoming invulnerable after a Host Migration. Fixed marked enemies carrying Kuva Catalysts disappearing after a Host migration in Kuva Survival. Fixed cases of Beam weapons not correctly damaging the Nullifier Bubble. Fixed the Stug blowing up in your face when it is used with Mirage’s Hall of Mirrors. Fixed Nezha’s Blazing Chakram not displaying a Damage stat in the Arsenal. Fixed Wukong's Iron Staff not getting as large/buffed as it should be for Clients during melee combos. Fixed Sentinel Regen Mod not resetting when transitioning back and forth from Cetus to the Plains. Fixed your mysterious Orbiter guest missing their body sometimes. Fixed Clients not seeing Exodia Force FX. Fixed Operators being able to give a 'secondary weapon' to Rescue Targets. Fixed being able to hide in areas unreachable by enemies in the Grineer Settlement tileset. Fixed a script error when using Itzal’s Penumbra ability. Conclave Fixes: Fixed Warframe Conclave stats appearing inconsistent in the Arsenal. 66 1 7 2 13 14 Share this post Link to post Share on other sites
German 285 Posted April 11 (edited) Thanks. Any plans for reworking the Relic system / giving the Void an actual use again. A few ideas: - Have the Void nodes all be permanent fissures. - Have there always be one Void mission for each relic era. Looking forward to what plans you have for the Void. Edited April 11 by RioT_Reach 46 5 3 1 11 163 Share this post Link to post Share on other sites
--Q--Voltage 26,447 Posted April 11 (edited) Will there be any future changes to Kuva Survival? I still see no reason to play it aside from the fact it is a survival. Having higher risk as enemies scale should be synonymous with rewarding players more for their time invested. Edited April 11 by --Q--Voltage 55 9 2 3 6 112 Share this post Link to post Share on other sites
--Q--Daddy 689 Posted April 11 (edited) Any news regarding the Foundry Queue talked about in past devstreams? Would really love to queue multiple pads or multiple forma! Thank you as always. Edited April 11 by --Q--Daddy 16 1 81 Share this post Link to post Share on other sites
Atilla 174 Posted April 11 (edited) Don't even try it. Guys up there unbeateble. Edited April 11 by Atilla 15 1 Share this post Link to post Share on other sites
Giantconch 3,781 Posted April 11 (edited) *drinks update koolaid* Oh good, peacemaker augment isnt conclave only offering!! " Improved balance between Vomvalyst and Infested enemy spawns during the Plague Star occurrence at night. " Gonna test this next night cycle. Hopefully don't have to wait 5+ minutes to get just the first lure charged, that was... incredibly annoying to say the least... to say the most involves many, many, many four letter words. Now for some complaining: Endless mission reward scaling when? Raids when? Sacrifice when? Fixes for huge list of Eidolon bugs when? (dont have the thread link saved, I'm sure someone will post it...) Fix for certain amps causing kuva clouds to glitch and not destroy braids in siphons/floods when? Giant shell decoration when.... >_> Edited April 11 by Giantconch 10 2 1 13 Share this post Link to post Share on other sites
BritishBob 794 Posted April 11 (edited) Sweet Edited April 11 by BritishBob 3 11 1 2 4 Share this post Link to post Share on other sites
phoenix1992 6,493 Posted April 11 Just now, [DE]Megan said: Ivara - Artemis Bow Augment: Concentrated Arrow Fires a single arrow that, on headshots, has +50% critical chance and explodes in a 7 meter radius. Removes punch through. *Available as an offering from Cephalon Suda and The Perrin Sequence Syndicates Cool. Now about the new frames and weapons in 2018... 5 1 2 7 Share this post Link to post Share on other sites
-ZechFate- 17 Posted April 11 (edited) Awesome Edited April 11 by -ZechFate- Share this post Link to post Share on other sites
GnarlsDarkley 1,277 Posted April 11 get rid of those Infested in non Plague Star Bounties and Free Roam....please 5 2 2 24 Share this post Link to post Share on other sites
Error989 649 Posted April 11 (edited) new augments huh? where's other stuff that's been announced like 6 months ago Edited April 11 by Error989 8 1 1 3 10 Share this post Link to post Share on other sites
RottedApples 111 Posted April 11 (edited) artemis bow looks fun will firestorm work if i gave ivara an explosive weapon as her primary and put that on? Edited April 11 by RottedApples 4 Share this post Link to post Share on other sites
Mr.SpookSpook 282 Posted April 11 (edited) DE pls.. Also still no fixes for the game-breaking bugs that litter Eidolon fights. Every single night I have to suicide my frame as all my abilities, even aim gliding are disabled, not even jumping into water fixes it. Edited April 11 by Mr.SpookSpook 7 14 Share this post Link to post Share on other sites
djternan 1,454 Posted April 11 Equinox Augment should be part of the ability, not an augment. 25 2 1 2 1 65 Share this post Link to post Share on other sites
Duality52 53 Posted April 11 Yes, commit. The Nezha Augment, I'm not too sure how effective that's going to be. Oh and Vomvalyst spawn balance? In time. 1 2 1 Share this post Link to post Share on other sites
shootaman777 425 Posted April 11 Still waiting for endlessly scaling Kuva on the Kuva Fortress..... 13 1 1 1 8 Share this post Link to post Share on other sites
Zahnny 2,677 Posted April 11 Now we can do a 8 man fishing spear raid! Oh wait... 8 7 4 1 1 Share this post Link to post Share on other sites
The_Master_Dodo 1 Posted April 11 I wonder how useful Mesa's augment will actually be 1 Share this post Link to post Share on other sites
-NR-BlazedGodVain 186 Posted April 11 no news on when khora is going to be released or finally some content ( talking about weapons or a Frame ) no news about the 2x Hok strikes? What about the really urgently needed Eidolon Fixes? or News Adressing the Abyssal Kuva Survival? 1 1 1 6 Share this post Link to post Share on other sites
Chakravikari 578 Posted April 11 oh boy more delay 5 Share this post Link to post Share on other sites
Shanzikull 31 Posted April 11 Thanks for the update! I've seen the topic brought up before and I have to agree, that Equinox augment should be a feature of the ability by default. 6 1 1 3 18 Share this post Link to post Share on other sites