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The Jovian Concord: Hotfix 25.1.2 + 25.1.2.1


[DE]Megan

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vor einer Stunde schrieb Lance_Lionroar:

Bless you.

When will we see UI fixes for things like this?

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"No description available" when there's clearly a description that you just gotta go to "ABOUT" to actually see.

Not to mention multiple other processes with the new UI that is unnecessarily more complex and takes more clicks than it used to with the older UI.

And can we please get an option to see which relics are vaulted in our menus already? Sounds about the right time since we're trying to make the UI more useful.

 

Also: The camera is still broken when speaking to Little Duck, even though it was supposed to be fixed a few hotfixes ago.

Try TAB in the relic screen, you already can see if they are vaulted or not ^^ gl hf!

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Thank you for the fixes.

The following bugs remain:

- Tusk Bolkors that spawn on PoE remain stuck at their spawn location and don't move.

- Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned

- Kitgun clip remains attached to left hand after reload

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- K-drive jets don't take the custom colors of the rest of the vehicle

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- Tusk Eviscerators cannot use Ramparts

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- Reload animation and Dynamic Clip not working Soma Prime with a Skin

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- Danaus Sword and Shield skin is bugged:

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- Perla Pistol Skin bullet tracer origins are bugged

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- Camera is bugged when talking to Darvo:

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- Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna

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- The holographic writings are missing from Orokin Consoles (both Lua and Void)

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- Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle:

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- Using a K-drive and then a Dargyn on PoE makes the Dargyn take on the name of the K-drive

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- Ogma and Gox are duplicated in Codex Diorama

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- Orokin Defense laser countdown timer is bugged

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- Some of the Corpus computer screens in the Gas City still use the old opaque texture

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1 hour ago, CrazyDarkSonic said:

"Fixed the Javlok Amalgam Mod and Reflection Mod stacking in an unexpected multiplicative way. "

So, it got nerfed to the ground?

Given the testing someone did on Reddit, using the most powerful reflection setup there was about a 10% damage loss (from 50k to 44k).  

So not that bad.

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13 minutes ago, Nexeroff said:

What about the plague star event that is suppose to start today?

 

47 minutes ago, Kylo. said:

-  The Jovian Concord: Hotfix 25.1.2 is coming in 1 minute! Chunk of changes and fixes in this Hotfix, with the meat being some sizzling back-end changes for Nightwave: Intermission and Plague Star! Keep an eye out shortly after this Hotfix for Nightwave and later today for Plague Star.
 

 

45 minutes ago, [DE]Megan said:

For maximum exposure:

  1. We're chasing after some crashes before we enable Nightwave: Intermission - Hotfix coming soon!
  2. A Bounty failing bug is holding back Plague Star currently. We're working towards fixing and hopefully deploying Plague Star tonight. 

 

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46 minutes ago, [DE]Megan said:

For maximum exposure:

  1. We're chasing after some crashes before we enable Nightwave: Intermission - Hotfix coming soon!
  2. A Bounty failing bug is holding back Plague Star currently. We're working towards fixing and hopefully deploying Plague Star tonight.  

With Nightwave delay, what does that mean for the length of time we'll have to complete week 1? Will we still only have until thi sunday tockover to get them all done, or will it be extended to next sunday?

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Thx for the hot fix, but can we pls finally get a fix for nezhas pyroclastic flow not showing effects and him having a much faster meele animation recovery, leading to combos being broken and unfun to play unless U villantly Spam the meele button. Thx you again and keep up the good work, hope you guys don't stress out too much before tennocon and also just take all of my energy.

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6 minutes ago, Zendadaist said:

With Nightwave delay, what does that mean for the length of time we'll have to complete week 1? Will we still only have until thi sunday tockover to get them all done, or will it be extended to next sunday?

Nobody seemed to care when that was the case in Nightwave Season one?

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hace 1 hora, Dark_Lugia dijo:

Yeah Forma farm 🙂

 


But can you please take a look into this bugs? Some are there since multiple patches and months:

The K- Drives don´t have a custom energy colour on their jet part if you are the host (as client it´s your selected emissive energy colour)

 

We can´t scan the POE animals:

 

Ghoul Bountys still force an inbox message:

 

And even if old stuff get changed, there is nothing in the patchnotes? (at least i found nothing looking back till the poe remaster patches)

There is a problem with the specters of barukk and wisp, they do not launch skills, also, once you thought about the possibility of letting the spectrum only equip a weapon and only use that one, that way they could create spectra that only hit melee, in this case you would have to eliminate their ability to cover themselves with the melee weapon (like wukong rework)

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vor 1 Minute schrieb GEANCLAUDE:

There is a problem with the specters of barukk and wisp, they do not launch skills, also, once you thought about the possibility of letting the spectrum only equip a weapon and only use that one, that way they could create spectra that only hit melee, in this case you would have to eliminate their ability to cover themselves with the melee weapon (like wukong rework)

Can post every bug there XD
I only post the bugs which are annoying me and that over multiple patches ^^

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Please fix gale kick dealing almost no damage even with High-damage weapons/builds. Even lvl 30 corpus enemies need 3 or so hits. Lvl 40 is faster to kill with my Amp than with that mod. Currently its not worth a mod slot.

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35 минут назад, LordPreda сказал:

Kitgun clip remains attached to left hand after reload

I think it happens not after reload, but when you interrupt the reload animation, really annoying.

 

Also, Komorex scope is barely visible (the central dot I mean) - make it more contrast pls!

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1 minute ago, CoffeeElemental said:

I think it happens not after reload, but when you interrupt the reload animation, really annoying.

I'm pretty sure it happens after several reloads. Fewer if you're a client, more if you're a host.

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