Proffebolter Posted September 5, 2019 Share Posted September 5, 2019 We need the most essential in all game, Balance 2 Link to comment Share on other sites More sharing options...
Learicorn Posted September 5, 2019 Share Posted September 5, 2019 delete sapping ospreys Link to comment Share on other sites More sharing options...
(PSN)CrazyBeaTzu Posted September 5, 2019 Share Posted September 5, 2019 Warframe foundry times a day and a half. Affinity boosters able to be crafted or farmed. 1 Link to comment Share on other sites More sharing options...
Mingtzu Posted September 5, 2019 Share Posted September 5, 2019 1) I would change Octavia's 2 and 3 both of which I never use. OR 2) Give us a market we can post our items for sale on like an auction house. Can get annoying sometimes looking for someone to buy an item,. 1 Link to comment Share on other sites More sharing options...
(PSN)theMycon Posted September 5, 2019 Share Posted September 5, 2019 I would make all speed boosts quadruple strength. Arbitrations with three boosted speed-buff frames are the best thing I've tried since low-G sorties with Zephyr. After you've had a Sprint speed somewhere north of 5.3 for a few minutes, you'll wonder how you lived without it. I'd let punch-through work on allies/abilities, or at least on Snow Globe. Frost has decent CC, sure, but 95% of the time you can't tell if the player is trolling or just legitimately doesn't realize how much that honeycomb of 5 bubbles is hurting the players who use guns. And Dog help you is you like explosive weapons... Link to comment Share on other sites More sharing options...
WoodedSkate89 Posted September 5, 2019 Share Posted September 5, 2019 Trade side quests for story quests Link to comment Share on other sites More sharing options...
spirit_of_76 Posted September 5, 2019 Share Posted September 5, 2019 balance reward tables and give survival it's own reward pool (it uses excavations loot pool) standardize relic rewards based on level tier (IE T4 gives axi reliks...) make arc-wing momentum relative to the ground/give use better beaks do a balance pass on explosive weapons (why does the secura penta only have 200 ish base damage and less fire rate than the snipertron) fix enemy scaling by implementing new scaling equations (damage armor and accuracy should be logarithmic) improve shields defensive stats (damage type advantages) change how some some types of ability nullification work (then make it consistent) Link to comment Share on other sites More sharing options...
Psianide73 Posted September 5, 2019 Share Posted September 5, 2019 The percentage of the playerbase that gorges on any content that comes along as soon as it's released, and then spends all their time complaining they have nothing to do. Yup, that's what I'd get rid of. Link to comment Share on other sites More sharing options...
XzWasPzX Posted September 5, 2019 Share Posted September 5, 2019 I'd rework PVP, i think many people would like this. 1 Link to comment Share on other sites More sharing options...
Oreades Posted September 5, 2019 Share Posted September 5, 2019 I'd get rid of the daily caps and the convergence orb system. Link to comment Share on other sites More sharing options...
XzWasPzX Posted September 5, 2019 Share Posted September 5, 2019 hace 1 hora, Proffebolter dijo: We need the most essential in all game, Balance Gear-score. The game detects the level of your gear, mods, etc, and adjusts automatically the difficulty. I think we dont have this... Link to comment Share on other sites More sharing options...
Oreades Posted September 5, 2019 Share Posted September 5, 2019 Just now, XzWasPzX said: Gear-score. The game detects the level of your gear, mods, etc, and adjusts automatically the difficulty. I think we dont have this... We don't have that because it's impossible to enforce that way. Because who do you scale the content for? the MR27 with max formad gear and god roll rivens or the MR 3 who is properly geared for the content? If anything it would need to scale everyones stats down to be just slightly above the content they where attempting but then you risk the game feeling stagnant because lvl 1 enemies feel the same as lvl 80 enemies. 1 Link to comment Share on other sites More sharing options...
Autongnosis Posted September 5, 2019 Share Posted September 5, 2019 Remove or severely cut down timegates from mission availability (fissures, arbitrations, nightmares etc), and introduce a level and spawn rate slider for any private lobby. Link to comment Share on other sites More sharing options...
White_Matter Posted September 5, 2019 Share Posted September 5, 2019 I would add animation cancelling to abilities and melee. Link to comment Share on other sites More sharing options...
(PSN)theMycon Posted September 5, 2019 Share Posted September 5, 2019 1 hour ago, XzWasPzX said: Gear-score. The game detects the level of your gear, mods, etc, and adjusts automatically the difficulty. I think we dont have this... The thing is, we have gear score- the game calculates your "conclave score" based on your gear & mods, and (when it's an option) does matchmaking based on that. I regularly use this for public spy sorties; I have a loadout just for lowest practical score (unpotato'd Nova & snipetron, subbing in new Mk-1's if the modifier calls for them) so I can reliably rush through while the low MR's are wandering about. There even used to be alerts that required a gear score below a certain value, which... Didn't really make the missions challenging, but would if you didn't think over your build. They were fun, but they also showed that it's not practical to rely on gear score for actual ability. 2 Link to comment Share on other sites More sharing options...
Luciole77 Posted September 6, 2019 Share Posted September 6, 2019 Returning normal alerts and create specific arcanes for nightwave(zaw, kitguns, warframes or random rotation arcanes every week) and 3xrelic packs in nora costing 15 credits. Remove potatoes from nora and returning potatoes to alerts. 1 Link to comment Share on other sites More sharing options...
Aldain Posted September 6, 2019 Share Posted September 6, 2019 I'd massively nerf all outgoing damage from players to a more understandable and controllable level. My reasons for doing this are twofold, 1) To counter the power creep that is trivializing the game to the point where ignoring the enemies is just as fast as killing them, and 2) Because the salt would be hilarious. Link to comment Share on other sites More sharing options...
TARINunit9 Posted September 6, 2019 Share Posted September 6, 2019 To answer that I would need a genie to answer a question: in general, would nerfing "just nuke the entire map with crit whips, exploding plasma, and space magic" (meaning your success is largely predetermined based on what mods you bring into the mission) in favor of skill-based shooter gameplay something the fans actually be happy with? Once I get a yes or no on that we can decide what big change the game needs. Either nerfing Maiming Strike/Blood Rush/Condition Overload, or letting you place Primed Pressure Point for free. Either nerfing the Arca Plasmor, or making all shotguns have the ability to punch through targets. Either spamming MORE enemies who are just arbitrarily immune to warframe powers, or nerfing them down to something more reasonable like demolysts (who aren't immune, they can just cleanse themselves) Link to comment Share on other sites More sharing options...
(PSN)Apoleon_amarr Posted September 6, 2019 Share Posted September 6, 2019 My platinum number, from 0 to unlimited Link to comment Share on other sites More sharing options...
Midas Posted September 6, 2019 Share Posted September 6, 2019 I'd do: *Dedicated Servers OR *Change the reward/effort ratio to be "Those who work hard get rewarded" Link to comment Share on other sites More sharing options...
CandyManCriminal Posted September 6, 2019 Share Posted September 6, 2019 i would add myself to the dev team i'd love to work for DE lol Link to comment Share on other sites More sharing options...
(XBOX)Salty Ginger Posted September 6, 2019 Share Posted September 6, 2019 No enemies option for orb vallis and POE. I'm trying to floof hunt please. Link to comment Share on other sites More sharing options...
VanosPrime Posted September 6, 2019 Share Posted September 6, 2019 I would remove operators. Yes it's an old complaint but I just don't like anything about them. Or I would get rid of operator weapons. I still haven't made a good one and I'm dreading the idea of grinding one out. All in all just the operator stuff. 1 Link to comment Share on other sites More sharing options...
(XBOX)Phantom Clip Posted September 6, 2019 Share Posted September 6, 2019 On 2019-09-05 at 12:47 AM, --C--Nehra said: what would you change? (I would remove trash mod from survival/defense/excavation rewards and replace them with respective endo or relic rewards that are already in place!) P.S. No derailing of thread please, if you wanna fight, do it in your own threads. I would remove petty players. That's all Link to comment Share on other sites More sharing options...
Voidforged Posted September 6, 2019 Share Posted September 6, 2019 Uninstall Rivens as a concept. Link to comment Share on other sites More sharing options...
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