Rahlence Posted November 5, 2019 Share Posted November 5, 2019 4 minutes ago, Ephemiel said: I refuse to believe that this is true in 5 days, especially with how much RNG there is in the system. Considering I've done 12 myself, it's not that hard to believe. There is actually a lot less RNG than you think. Link to comment Share on other sites More sharing options...
Cortanis Posted November 5, 2019 Share Posted November 5, 2019 So no fix yet on your assassinated litch coming back to help like a bro? Only problem I have with that one is that the litches as friendlies can actually damage you too. I'd much rather play that one safe and not have it at all currently. Also on that note, can we get a call in for our friendly litch as well? They don't spawn enough to be even note worthy and I think we can all agree that the specter system would be a better implementation for that one. Link to comment Share on other sites More sharing options...
LordPantaloonsthe3rd Posted November 5, 2019 Share Posted November 5, 2019 Link to comment Share on other sites More sharing options...
Roble_Viejo Posted November 5, 2019 Share Posted November 5, 2019 hace 13 minutos, [DE]Megan dijo: Stockpiled Kuva Weapons: Receiving a better duplicate Kuva weapon after you’ve put work/Forma into an existing one can feel rather disappointing. With that in mind, we’re working on a “duplicate consumption” mechanic where you can combine 2 of the same Kuva weapons, thus transferring its buffs while preserving your Forma and Exilus investment, ergo relieving you of your inner turmoil. PLEASE consider making this available to ANY weapon, so we can pass on reactors and forma polarities from regular to prime variants, or vandal to prime, etc. As long as the requirement is "Both weapons must share name and type" hace 13 minutos, [DE]Megan dijo: Mercying a Thrall now has a 5% chance to drop 500 Kuva or a Requiem Relic, adding another reward vector in the steps that are required to Vanquish/Convert a Kuva Lich. Requiem Relics play a very key part in the Kuva Lich system, and our goal with this change is to conjoin the Thrall hunt on (what is currently) normal mission modes with your eventual Requiem Relic hunt. Thank you for this. It's necessary. 5% is not bad but it's shared with the Kuva reward. The kuva reward itself is pretty good, but I am not killing thralls for kuva. But I don't want the kuva reward to go, so why don't give us the choice the UPGRADE Requiem Relics with Kuva? Thing is Kuva Lich system is too grindy overall and if you add the Relic Refinement you're looking at a pile of different missions just for a heavily RNG determined weapon or a companion you can't summon at will. Link to comment Share on other sites More sharing options...
IntoTheVoidDied Posted November 5, 2019 Share Posted November 5, 2019 Kuva Ogris is still way weaker than regular Ogris DE pls my baby Link to comment Share on other sites More sharing options...
Zoero Posted November 5, 2019 Share Posted November 5, 2019 21 minutes ago, [DE]Megan said: Stockpiled Kuva Weapons: Receiving a better duplicate Kuva weapon after you’ve put work/Forma into an existing one can feel rather disappointing. With that in mind, we’re working on a “duplicate consumption” mechanic where you can combine 2 of the same Kuva weapons, thus transferring its buffs while preserving your Forma and Exilus investment, ergo relieving you of your inner turmoil. It still has a lot of RNG. It would be a whole lot fairer if obtaining a duplicate you can still fuse it even if it's a lower %, increasing your current weapon bonus. Kind of as power ups. This way getting a repeat with a lower %bonus doesn't feel like such a slap to the face. Link to comment Share on other sites More sharing options...
Asdryu Posted November 5, 2019 Share Posted November 5, 2019 If I already have a Lich, can larvlings don't spawn at all when I'm playing solo, pls <.<? Stealth kills are getting harder and harder these days Link to comment Share on other sites More sharing options...
CuChulainnWD Posted November 5, 2019 Share Posted November 5, 2019 5 minutes ago, kyori said: How about those who are so unlucky to have 3 or more of the same? You guys have to understand that there are 13 new weapons in the same loot pool now, unless the real intention is to keep players from getting all in a long time to come. Can't there be a way to end the lich faster without getting their reward if we encounter duplicates? I know where you are going with this. Realise that like all games that need a form of repeatable content; this is DE's way of doing it. Just like Bungie has variable stat guns to grind in Raids, people want to keep coming back for more. DE is saying you can improve your top gun with stats from another duplicate gun that has better stats with out a loss to mastery or forma polarisation. That is a step in the right direction. It will not stop you, but will encourage you to continue the grind to get better weapons and play the lich system. That to me is a compromise and fair play. Link to comment Share on other sites More sharing options...
Shawm.Teamkiller Posted November 5, 2019 Share Posted November 5, 2019 LOVE U Megan Link to comment Share on other sites More sharing options...
Qamelion Posted November 5, 2019 Share Posted November 5, 2019 vor 23 Minuten schrieb [DE]Megan: Hot off the feedback train with more to come as we dive deeper: Increased the casting speed of Vauban’s Tesla Nervos’ and Orbital Strike. Thank you so much! Link to comment Share on other sites More sharing options...
HeartPurity Posted November 5, 2019 Share Posted November 5, 2019 a “duplicate consumption” mechanic where you can combine 2 of the same Kuva weapons, thus transferring its buffs while preserving your Forma and Exilus investment Mercying a Thrall now has a 5% chance to drop 500 Kuva or a Requiem Relic Good job on these changes, these are exactly what we need to be able to grind happily. I am hesitate to 5 forma my kuva weapon because afraid that the coming weapon will have higher stats. Now I can forma them without worries. Link to comment Share on other sites More sharing options...
Chinome Posted November 5, 2019 Share Posted November 5, 2019 il y a 32 minutes, LordPantaloonsthe3rd a dit : +1, got me there too 4 in 3 missions, all stolen Link to comment Share on other sites More sharing options...
Phoenixfire13 Posted November 5, 2019 Share Posted November 5, 2019 23 minutes ago, [DE]Megan said: Requiem Mods and Relics can no longer be Taxed by your Lich. https://imgur.com/a/LJZZZ1O anyone else get this? Link to comment Share on other sites More sharing options...
SoundTail Posted November 5, 2019 Share Posted November 5, 2019 Titania's wings are now backwards and only use default colors 😞 Link to comment Share on other sites More sharing options...
Sdric Posted November 5, 2019 Share Posted November 5, 2019 Zitat Stockpiled Kuva Weapons: Receiving a better duplicate Kuva weapon after you’ve put work/Forma into an existing one can feel rather disappointing. With that in mind, we’re working on a “duplicate consumption” mechanic where you can combine 2 of the same Kuva weapons, thus transferring its buffs while preserving your Forma and Exilus investment, ergo relieving you of your inner turmoil. @[DE]Rebecca Will that fused weapon see a bump in it's stats? Or will the system still be pure RNG? Given that you have a 1/9 chance to get the weapon you want with a 1/40 chance to get a perfect roll, your chance to actually get the weapon as you want it would be 1/9+1/40= 0.277..~0,27% whith an average (1-0.0028)/0.0028= 356.14 failed runs before you get it. At 6 hours per run, assuming good gear and RNG, that'd be 2136 hours on average to get the maxed Kuva Weapon you want. The fuse system HAS to come with a progression /upgrade system like the one suggested here (link), or even the fusion system will not promote any longevity. Link to comment Share on other sites More sharing options...
PaddyMaxson Posted November 5, 2019 Share Posted November 5, 2019 Good update in terms of loot grind and general lich frusteation. Doesn't do much to improve how Liches aren't compelling or interesting though Link to comment Share on other sites More sharing options...
TsarWolf Posted November 5, 2019 Share Posted November 5, 2019 My first Kuva Lich is still not dying to my Prazon, the first requiem mod is still the only correct one. Or it would be if my lich didn't have TWO CORRECT FIRST MODS. https://imgur.com/a/hoSqX7S This means every combo I try after, no matter if I use the discovered requiem mods in any order, the first one is correct, but then I get german suplexed and die. I was wrong all this time, and red means right, white means wrong, I'm sorry. Link to comment Share on other sites More sharing options...
Laogaeth Posted November 5, 2019 Share Posted November 5, 2019 "Instead of each Murmur requiring the same amount of Hints, the first and second Murmur require 60% of what they used to, with the last Murmur requiring 140%." Bruh, so brute forcing it by trial and error is even better now? Ok then Link to comment Share on other sites More sharing options...
TheQuartakkMain Posted November 5, 2019 Share Posted November 5, 2019 Please change the kuva quartakk's fire mode switch mechanic to manually switchable. Or the feedback is going to be ignored? On 2019-10-31 at 11:14 PM, Xrasegot said: I have only one problem. it's not a world-changing one. And it's about the kuva quartakk quatz* Why we can't just switch between fire modes? I mean really? I've been using the quartakk for now slowly 400 hours. It's my favorite weapon. I always shot from the hip, so... I don't really think i will bother to farm it , it's not worth it for me. (first world problem) No matter if it has better stats, it's still not a quartakk just a primary version of the quatz. It's not unique just a frustrating,, mechanic" Quartakk is called Quartakk for a reason: Because it's a four-shot burst rifle, not a magically fire mode changer,, auto fire from the hip, burst when aimed. I hope its will change it to manual fire mode switch, because it was a bad move on the quatz to. Edit: It's ridiculous how much time needed to get the weapon, and then i can't even choose what fire mode i want to use? it's cost more time than getting a prime weapon. This mechanic just feels cheap, not unique. So this is my feedback on the KuvaQuartakk's mechanic: It's bad, please take thought of actually change the fire mode mechanic, to manually switchble (like the stradavar,tiberon prime,zarr). I've been using the quartakk from the moment I got it, now slowly using it more than 400 hours. I would be really happy (and other quartakk users) to use the kuva quartakk as the original one, not like a primary version of the quatz. Comparing the normal quartakk with the kuva quartakk is like comparing postal 2 with postal 3. The original was better, the sequel is cheap scrap and nothing like the original. Link to comment Share on other sites More sharing options...
Corraidon Posted November 5, 2019 Share Posted November 5, 2019 25 minutes ago, [DE]Megan said: Live Wire now only Shocks enemies who are aware/alerted within 24 meters, thus not ruining your stealth gameplay. yes! Link to comment Share on other sites More sharing options...
Divious Posted November 5, 2019 Share Posted November 5, 2019 Can we please have the T5 fissure reward screen show us how many duplicates of a parazon mod we have? Link to comment Share on other sites More sharing options...
Ephemiel Posted November 5, 2019 Share Posted November 5, 2019 2 hours ago, Rahlence said: Considering I've done 12 myself, it's not that hard to believe. There is actually a lot less RNG than you think. No there isn't. There's RNG in every aspect of it, from how strong the weapon is, the weapon itself, the ephemera, getting the mods, getting the relics, finding out the combination of mods, it's all RNG. Link to comment Share on other sites More sharing options...
Haelbrecht Posted November 5, 2019 Share Posted November 5, 2019 24 minutes ago, Deminisis said: Can we get the Zenistar back to its former glory? 10 seconds with an abysmal time additive from the combo counter makes it really bad. You can get the Zenistar's disk to last more than 100 seconds now. Just need very high IQ. 😛 17 minutes ago, captain_bruh said: there's currently a bug that's happening in PoE,cant leave archwing with melee and gear wheel doesn't work while in archwing which makes it impossible to leave it unless i fly into water The only way to dismount other than going into water is to go into dedicated melee mode and do a heavy slam attack. Link to comment Share on other sites More sharing options...
viaxon6 Posted November 5, 2019 Share Posted November 5, 2019 Instead of each Murmur requiring the same amount of Hints, the first and second Murmur require 60% of what they used to, with the last Murmur requiring 140%. So now it,s 60,60,140=260. Decrease by 13%.. and you can test 2 known murmurs with a random one while testing the third, niiiice. I can now only hope for anyway to decide what weapons Lich has (or at least which one he DOESN'T) and decrease in Riven Slivers neede (10 is way too much). Link to comment Share on other sites More sharing options...
Kboy2608 Posted November 5, 2019 Share Posted November 5, 2019 Thanks for the update, but can you guys spend some time to check the riven stats on kuva weapons. Rivens on kuva weapons seem to have wrong value! For example here a riven on my kuva kohmhttps://drive.google.com/file/d/1Nb6HYPJx288gtAAyyQty6YclxAvIvXrY/view?usp=sharing And the same riven on normal kohm, the stats are really different. https://drive.google.com/file/d/1zQJX7bGygRO40atERtTEcgT_pkwMtD5W/view?usp=sharing I don't know if it's a feature or not? But I've never see the same riven change stats on different versions of a weapon! Hope it's gonna get fixed soon. Link to comment Share on other sites More sharing options...
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