Scoothulhoo Posted September 3, 2020 Share Posted September 3, 2020 10 minutes ago, [DE]Megan said: Fixed inability to log into Warframe if you didn’t own a Kubrow Companion. Get outta here you broke ass not kubrow having tenno skoom. Link to comment Share on other sites More sharing options...
Rukako122 Posted September 3, 2020 Share Posted September 3, 2020 il y a 10 minutes, [DE]Megan a dit : A marker will now appear when spotting Conservation scat through the Trang rifle scope or if a Lure is equipped. Thanks a lot... but it's the animals that it should show, the map already shows the scat well enough. Link to comment Share on other sites More sharing options...
ReddyDisco Posted September 3, 2020 Share Posted September 3, 2020 10 minutes ago, [DE]Megan said: Deimos Bounty Changes: Scintillant in the ‘Common’ tier of a Deimos Bounty now has correct rarity weights within that tier. Previously it was applying it’s ‘Rare’ tier drop chance within the ‘Common’ tier - it is now a ~18% drop chance. Finally i can make xaku, thank you for this change Link to comment Share on other sites More sharing options...
steelblueskies Posted September 3, 2020 Share Posted September 3, 2020 Fixed missing Phaedra Magazine when used as a Heavy Heaven. heavy heaven? Link to comment Share on other sites More sharing options...
Steel1977 Posted September 3, 2020 Share Posted September 3, 2020 Are you EVER going to allow the Plague Zaw event to happen again as It has not been on for 10 MONTHS. Link to comment Share on other sites More sharing options...
kyori Posted September 3, 2020 Share Posted September 3, 2020 11 minutes ago, [DE]Megan said: Fixed the Sly Vulpaphyla’s Survival Instinct FX causing a performance dip due to its visual distortion. Please remove the visual distortion all together. Who drives their car in heavy rain without using their wipers??? Please don't always troll. Link to comment Share on other sites More sharing options...
Lord_Khaavren Posted September 3, 2020 Share Posted September 3, 2020 So, nothing about the waypoints in the isolation vault bounties appearing in different vaults than the one you're in huh? Getting pretty tired of backtracking to the first vault after the 2nd and 3rd guys. Maybe take a look into this one? Link to comment Share on other sites More sharing options...
kuryux Posted September 3, 2020 Share Posted September 3, 2020 12 minutes ago, -avi said: DE, please rework conversation and fishing to be as usable as mining. *Cat eyes please* Whats wrong with fishing beside the lack of fish spawning in HoD? Link to comment Share on other sites More sharing options...
Shankster9 Posted September 3, 2020 Share Posted September 3, 2020 Thank you guys for the extra syandana in the supporter pack - the existing syandana being a reskin of the Igaro was a bit underwhelming. The rest was well worth the price though. :) Link to comment Share on other sites More sharing options...
VoidArkhangel Posted September 3, 2020 Share Posted September 3, 2020 Please remove the a lot of relics from the iso bounty or make the cortege parts uncommon instead of rare. Link to comment Share on other sites More sharing options...
mikakor Posted September 3, 2020 Share Posted September 3, 2020 roll back to autoexposure being a toggle. when you get ACTUAL HEADACHE for something that should be an option, there's a problem. it's BAD. no graphical options should be forced on the players. who even do that? Link to comment Share on other sites More sharing options...
SuperSmog Posted September 3, 2020 Share Posted September 3, 2020 pls fix Link to comment Share on other sites More sharing options...
vipPROKILLER Posted September 3, 2020 Share Posted September 3, 2020 9 minutes ago, kuryux said: DE, plz consider working on the following issues: - Subsequent vault bounties often not being t2 and t3 as expected - Missleading waypoints/loc-pins - Amps self knockdown - No mod upgrade screen for mechs - Mechs not appearing on mission result nor profile - If we have fetch/vacuum equipped, it should apply to mechs too - A way to check cycles BEFORE entering HoD- Scintillants spawns (or lack there of) fixed! noice, gj Also arcane energize, arcane grace, medi-ray that works with necramech, if you are use one or both of those things Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted September 3, 2020 Share Posted September 3, 2020 Wait, so the conservation improvement only counts towards scat? They're marked on the map, nobody has trouble finding them. Its the ANIMALS that we're having trouble seeing since they glow orange against the mostly orange open world area they're hiding in. Link to comment Share on other sites More sharing options...
Falcomium Posted September 3, 2020 Share Posted September 3, 2020 I don't know if other people have this too, but luminous dye from oxylus doesn't work on fish on the Plains of Eidolon. Link to comment Share on other sites More sharing options...
steelblueskies Posted September 3, 2020 Share Posted September 3, 2020 Just now, Lord_Khaavren said: So, nothing about the waypoints in the isolation vault bounties appearing in different vaults than the one you're in huh? Getting pretty tired of backtracking to the first vault after the 2nd and 3rd guys. Maybe take a look into this one? i am hoping the "fixed isolation vault objective not updating after second vault" bit refers to this. even if its just not having to backtrack to the first vault TWICE, just once, thats still a significant improvement and progress. Link to comment Share on other sites More sharing options...
ZiggySt4rdust Posted September 3, 2020 Share Posted September 3, 2020 Still no fix for the exploiter orb... SERIOUSLY?! Link to comment Share on other sites More sharing options...
LucMakai Posted September 3, 2020 Share Posted September 3, 2020 3 minutes ago, -Penitence- said: Nice hotfix, but the Conservation change doesn't address any issues players deal with when hunting. Such as being unable to see where spawned Avichaea or other animals are, particularly in deimos where everything is orange and the scope highlight is also orange. I was hoping this change was going to be for finding the animals while scoping. Even making the beeping sound three-dimensional would be an improvement to locating animals on Deimos. Yeah, exactly. The issue is even worse when it comes to avichaea, which also has the buggy spawn points Link to comment Share on other sites More sharing options...
Matzelito Posted September 3, 2020 Share Posted September 3, 2020 Pls remove Self-stagger effects from Tenno Amps!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
PeekAboo_Prime Posted September 3, 2020 Share Posted September 3, 2020 Thx a lot DE! Greetz Link to comment Share on other sites More sharing options...
Blaze13 Posted September 3, 2020 Share Posted September 3, 2020 Quote Fixed missing Phaedra Magazine when used as a Heavy Heaven. That's some 10/10 words right there. Link to comment Share on other sites More sharing options...
ReddyDisco Posted September 3, 2020 Share Posted September 3, 2020 8 minutes ago, Yronwizard said: So, Exodia Contagium is still bugged, it wont crit anymore it was nerfed to have base 20% cc and 2.0 cd, is also unaffected by strike used. so ye it got muitiple layers of nerfs R.I.P Link to comment Share on other sites More sharing options...
Xojira Posted September 3, 2020 Share Posted September 3, 2020 15 minutes ago, [DE]Megan said: Scintillant in the ‘Common’ tier of a Deimos Bounty now has correct rarity weights within that tier. Previously it was applying it’s ‘Rare’ tier drop chance within the ‘Common’ tier - it is now a ~18% drop chance Better late than never. It's absurd we had to wait this long for you to fix this, but at least we got it. Link to comment Share on other sites More sharing options...
kwlingo Posted September 3, 2020 Share Posted September 3, 2020 14 minutes ago, [DE]Megan said: Fixed Nora Night Transmission having too much visual noise. Please fix Shedu noise also. Sounds so loud like the old Bramma deaf possible. 16 minutes ago, [DE]Megan said: Deimos Bounty Changes: Scintillant in the ‘Common’ tier of a Deimos Bounty now has correct rarity weights within that tier. Previously it was applying it’s ‘Rare’ tier drop chance within the ‘Common’ tier - it is now a ~18% drop chance. Ty DE :) Link to comment Share on other sites More sharing options...
Sh0oT3r-M4N Posted September 3, 2020 Share Posted September 3, 2020 Still no changes to deimos bounty objective timers and spawn rates for solo players. Reduce enemy necramech turn speed. Link to comment Share on other sites More sharing options...
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