(PSN)Hopper_Orouk Posted April 5, 2021 Share Posted April 5, 2021 I am aware there are a lot of awful pointless passives out there on other Warframes that deserve more attention, but i'm just talking about Excalibur's passive, i know it's not that bad, i never said it was, but i think it's outdated, and in general minor stat boosts as passives belong in more strategic games where you don't have access to a lot of resources and buffs and tremendous damage like in Warframe so a 10% sword swing speed and damage boost is not really something you'd notice today in Warframe, when Melee damage is more than enough and melee attack speed is extraordinary fast Compared to Zephyr's 150% critical chance in the air, is something you can actually notice. what i would've hoped, is buffing their stats to match pressure point and Fury, 120% melee damage for swords, and 30% attack speed for swords this would really improve Excalibur players choice for modding, you have two passive melee mods on you at all times, so you can replace pressure point and melee speed mods on your loadout and go with something else. this, And/or Make his Exalted blade his own passive like Garuda's talons, and replace His 4 with something else that is still appropriate for a sword Warframe thoughts? Link to comment Share on other sites More sharing options...
Aldain Posted April 5, 2021 Share Posted April 5, 2021 I somewhat agree, but at the same time despite being an Excalibur diehard I don't think it really needs anything else...other than maybe for the passive to also effect 2-hand Nikanas. At most they could increase the bonuses to like...20% tops I'd say, but yeah frames like Loki and Rhino need more help than Excalibur when it comes to passive abilities. Now if we were talking about how Radial Javelin needs a buff/change I'd say "GOOD GOD YES" because boy is that ability outdated, and it's augment is literally "Make Melee overkill even more" for some reason. Link to comment Share on other sites More sharing options...
PsiWarp Posted April 5, 2021 Share Posted April 5, 2021 Make it something cool like... block x amount of damage with your melee weapon, once enough the next swing unleashes an exalted blade wave that benefit from melee combo counter. Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted April 5, 2021 Share Posted April 5, 2021 So every frame needs a ridiculous stat buff for a passive just because Zephyr has one? Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted April 5, 2021 Share Posted April 5, 2021 40 minutes ago, Aldain said: I somewhat agree, but at the same time despite being an Excalibur diehard I don't think it really needs anything else...other than maybe for the passive to also effect 2-hand Nikanas. At most they could increase the bonuses to like...20% tops I'd say, but yeah frames like Loki and Rhino need more help than Excalibur when it comes to passive abilities. Now if we were talking about how Radial Javelin needs a buff/change I'd say "GOOD GOD YES" because boy is that ability outdated, and it's augment is literally "Make Melee overkill even more" for some reason. It's not "for some reason": "Excalibur is a sword-themed Warframe." Straight from the wiki. Link to comment Share on other sites More sharing options...
taiiat Posted April 5, 2021 Share Posted April 5, 2021 of what Excalibur currently has as a Passive, i'd just extend it to cover all Melee Categories that are a single Weapon and are generally Bladed in nature. yes, all of them. and then add on Excalibur has +10 Degrees of default Blocking Angle on all Melee Weapons. 39 minutes ago, PsiWarp said: Make it something cool like... block x amount of damage with your melee weapon, once enough the next swing unleashes an exalted blade wave that benefit from melee combo counter. i'd buy that for a dollar. Link to comment Share on other sites More sharing options...
(PSN)Hopper_Orouk Posted April 5, 2021 Author Share Posted April 5, 2021 23 minutes ago, (PSN)Madurai-Prime said: So every frame needs a ridiculous stat buff for a passive just because Zephyr has one? To some extent, yes. I was mainly comparing how Today, DE is putting good care when designing new passives, compared to Warframes that never get attention these days like excalibur. And i talk about excalibur not every frame in this thread, because he's one of my favourites For example, lavos literally has a mod-able version of Saryn's 25% status duration. And Wukong has 3 extra get out of jail free with 5 random buffs. Atlas gets extra rubble armor on top of his innate primed sure footed. All these are recently reworked or recently released frames Notice the pattern? Link to comment Share on other sites More sharing options...
vegetosayajin Posted April 5, 2021 Share Posted April 5, 2021 27 minutes ago, (PSN)Madurai-Prime said: So every frame needs a ridiculous stat buff for a passive just because Zephyr has one? YES! Link to comment Share on other sites More sharing options...
(XBOX)C11H22O11 Posted April 5, 2021 Share Posted April 5, 2021 23 minutes ago, (PSN)Madurai-Prime said: So every frame needs a ridiculous stat buff for a passive just because Zephyr has one? I don't think they mean overpowered, just something that helps him and it's noticable. Adding something else on top of the damage up wouldn't hurt. Titania had a trampoline and they added healing to her passive that was great Link to comment Share on other sites More sharing options...
(PSN)Hopper_Orouk Posted April 5, 2021 Author Share Posted April 5, 2021 57 minutes ago, PsiWarp said: Make it something cool like... block x amount of damage with your melee weapon, once enough the next swing unleashes an exalted blade wave that benefit from melee combo counter. Reminds of avenging justice mod for silva and aegis. But yes that's also one of my issues with this passive. A passive is something that you should not use manually, but you can notice and see it happen. This is why i can appreciate something like gara's passive radial blind, because i can actually see it happen, and it comes so natural, it's cool Link to comment Share on other sites More sharing options...
Hierarch777 Posted April 5, 2021 Share Posted April 5, 2021 What I would do: -Have the current passive affect all blade-type weapons (swords, dual swords, nikanas, zweihander nikanas & rapiers) and maybe increase the damage and attack speed bonus to 20%. -Add an override to blocking angle, giving him 360° blocking angle with weapon types listed above. Visually, he could have new animations for each side he blocks (left, right, front & back). Excal is a sword frame, and you should get rewarded for building around his thematic. Link to comment Share on other sites More sharing options...
(XBOX)Apoll0 666 Posted April 5, 2021 Share Posted April 5, 2021 3 hours ago, (PSN)Hopper_Orouk said: what i would've hoped, is buffing their stats to match pressure point and Fury, 120% melee damage for swords, and 30% attack speed for swords How about no?... He shouldn't have a passive that matches 2 max rank mods. I will say excaliburs passive is a tad underwhelming but that's because it doesn't need change. The better and more well-designed warframes usually have crappy passives that offsets their well rounded/powerful ability kit. Take a look at Mesa's passive, she's one of the most powerful frames and yet her passives are kinda dumb and useless to some extent. Excalibur is nicely balanced and very well rounded so he doesn't need much of a neat powerful passive. I'm not saying his passive isn't underwhelming but still, if I were to suggest a new passive for excalibur it'd be something along the lines of "The first strike from a melee on an enemy does 1.5x damage and counts for 5 combo counter hits" or something along the lines, people in this thread are confusing "swordsmen" with "art of the blade ninja". His name is literally Excalibur. Link to comment Share on other sites More sharing options...
Zeddypanda Posted April 5, 2021 Share Posted April 5, 2021 I think a good passive influences how you play the frame. Nezha, Zephyr (not the crit), and Limbo are really good examples on this. Nezha's passive isn't strong or anything, but the slide speed is just enough that you almost entirely stop bullet jumping. Excal's passive does more or less what it's supposed to for my sake. I never play him without a sword. Link to comment Share on other sites More sharing options...
Teridax68 Posted April 5, 2021 Share Posted April 5, 2021 While I can agree that Excalibur's passive needn't be massively strong, I can also agree that it could easily be made more appreciable than just a permanent, minor stat boost. Even something as basic as "melee kills give you X% bonus melee attack speed for Y seconds" would likely feel more interesting, and give Excalibur everything he'd want from his current passive. Link to comment Share on other sites More sharing options...
Guybrush88 Posted April 5, 2021 Share Posted April 5, 2021 well.... at least its not as bad as Rhino's passive... Link to comment Share on other sites More sharing options...
Soy77 Posted April 5, 2021 Share Posted April 5, 2021 I agree that excalibur's passive is not impactful at all. But i actually don't mind. It still suits his theme as a sword frame. Some other passives on the other hand... Gentleman above me mentioned rhino, which is just an extra step to a free move inside the game. Some already mentioned about mesa: don't carry the most OP thing inside this game to get whopping extra 50 health. Which I'm sure will be very useful since mesa is such a tank! A health monster! A damage sponge! Sarcasm ends, It sends confusing message about what kind of frame she is. Excalibur is the sword frame. His passive might not send a strong message, but at least it send a clear massage. Link to comment Share on other sites More sharing options...
RazerXPrime Posted April 5, 2021 Share Posted April 5, 2021 Warframes have passives? Link to comment Share on other sites More sharing options...
(XBOX)Ampathetiic Posted April 5, 2021 Share Posted April 5, 2021 32 minutes ago, Soy77 said: Which I'm sure will be very useful since mesa is such a tank! A health monster! A damage sponge! The crazy part is that she is (not a health monster, but a tank and damage sponge), with some of the higher EHP values in the game with not too much effort. She has no reason to be as tanky as she is. Shatter Shield + Adaptation + Pillage = Good luck dying This goes for a lot of frames, but Mesa has that extra reduction on Shatter Shield, which stacks with Adaptation's DR to give her a few thousand extra EHP. It's quite stupid :/ As for Excalibur's passive: Yea it's not existent. iirc the extra stats are additive with mods, which makes them so minor that they don't make any difference. Idk why people are so scared to give him a better passive, since he has no passive to lose. Even just changing the math for the existing passive would be good, just so it has an existing effect. Link to comment Share on other sites More sharing options...
Soy77 Posted April 5, 2021 Share Posted April 5, 2021 3 hours ago, (XBOX)Regxxh said: The crazy part is that she is (not a health monster, but a tank and damage sponge), with some of the higher EHP values in the game with not too much effort. She has no reason to be as tanky as she is. Shatter Shield + Adaptation + Pillage = Good luck dying This goes for a lot of frames, but Mesa has that extra reduction on Shatter Shield, which stacks with Adaptation's DR to give her a few thousand extra EHP. It's quite stupid :/ i haven't actually tried adding pillage into the mix, but i imagine you'd be perfectly right. and yeah, you're spot on as well: that pretty awesome combo got nothing to do with health. mesa's health bonus passive is just one of those thing that i never understand inside warframe. like... "what is it doing there?" excal's agreeably bad, but at the very least it fits his theme as the sword frame. Link to comment Share on other sites More sharing options...
Lutesque Posted April 6, 2021 Share Posted April 6, 2021 13 hours ago, (PSN)Hopper_Orouk said: what i would've hoped, is buffing their stats to match pressure point and Fury, 120% melee damage for swords, and 30% attack speed for swords Nope.... Just give him a new Passive.... Preferably something that has nothing to do with Damage.... 13 hours ago, (PSN)Hopper_Orouk said: thoughts? To be Honest with you.... Both Excalibur and Zephyr's Passives are a Problem simply because they are just Numerical Damage Buffs... And I'm going to lump my Precious Booben in there aswell.... Atleast Zephyr's Old Passive would never get Outdated because it has no Standing in the Power Creep Hot Topic that her new Passive Does.... Even if it was useless.... So yeah.... Passives shouldn't be like that to begin with.... 12 hours ago, (PSN)Hopper_Orouk said: And Wukong has 3 extra get out of jail free with 5 random buffs. Now that's a Passive !!! 😳 12 hours ago, (PSN)Hopper_Orouk said: This is why i can appreciate something like gara's passive radial blind, because i can actually see it happen, and it comes so natural, it's cool Probably one of the Best Passives in the Game.... On some Tilesets it's actually pretty Strong.... 10 hours ago, Zeddypanda said: and Limbo Guaranteed Best Passive in The Game 😈 !!! 5 hours ago, Guybrush88 said: well.... at least its not as bad as Rhino's passive... It maybe be bad but Atleast it's Unique-ish (There's actually a Mod that Replicates it for Every Frame).... What Rhino and Nova need are just Range Buffs to their Passives.... Link to comment Share on other sites More sharing options...
Aldain Posted April 6, 2021 Share Posted April 6, 2021 6 minutes ago, Lutesque said: It maybe be bad but Atleast it's Unique-ish (There's actually a Mod that Replicates it for Every Frame).... Uh...if it can be replicated by a mod I don't think that really qualifies for being unique anymore. Not to mention that the mod itself is considered a joke due to both doing no real damage AND knockdown/stagger being free on almost every melee weapon (assuming blind swings don't just kill them outright). Even with more range the whole "Knockdown passive" is kind of antiquated on every frame that has it, I mean Revanent has one too, and it is outright useless because of Mesmer Skin existing. I'd rather something decent if predictable than bad and "unique" personally. Link to comment Share on other sites More sharing options...
Lutesque Posted April 6, 2021 Share Posted April 6, 2021 23 minutes ago, Aldain said: Uh...if it can be replicated by a mod I don't think that really qualifies for being unique anymore. Because Mod Real Estate is a long running problem in Warframe... Rhino having it for Free makes it unique by Authority of Convenience 😁 !!! It's sort of the Same Story with Mirage.... She gets the faster Rolling without needing to mod for it.... And that would be nice if Amalgam Barrel Diffusion wasn't so damn good.... 27 minutes ago, Aldain said: I'd rather something decent if predictable than bad and "unique" personally. LoL.... It's literally the opposite for me 😁 !!! Il take Bad Unique Passives over whatever they did to Zephyr... Link to comment Share on other sites More sharing options...
Marvelous_A Posted April 6, 2021 Share Posted April 6, 2021 Just make it multiplicative Link to comment Share on other sites More sharing options...
GEN-Son_17 Posted April 6, 2021 Share Posted April 6, 2021 I don't think it should change honestly. He's already insanely potent all around and is way too versatile to give him even more power. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted April 6, 2021 Share Posted April 6, 2021 On 2021-04-05 at 4:38 AM, (PSN)Madurai-Prime said: So every frame needs a ridiculous stat buff for a passive just because Zephyr has one? I think that's an unnecessarily reductive way to look at it. I looked over all the passives recently, and the vast majority of them have been updated to a point where I don't feel the need for more additions or upgrades, but Excal is one of the few I think could still use something more. It's like the opposite of the same reason DE should be defended for nerfing king of the hill weapons. If a handful of frames have a really weak passive compared to everyone else, I see no reason we cannot revisit them and make them feel a little more up to speed with the scale of the rest of the game. That doesn't mean we need huge buffs, but it needs to feel like it does something. Can you tell me Excal's passive is really even noticeable? Whereas stuff like Nova, it doesn't scale, isn't impactful damage wise outside of insanely low level, but I'm fine enough with it because it does something useful (knocks down enemies) that you can actually notice happen. Excalibur's passive has a damage bonus that is almost never going to make any real difference in your kps. Link to comment Share on other sites More sharing options...
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