(PSN)Silverback73 Posted October 19, 2019 Share Posted October 19, 2019 1 hour ago, (NSW)FlameDivinity said: Now that melee has no scaling damage and enemies still scale infinitely, Saryn is the only infinitely scaling damage we have. And also, please don't say Volt until you attempt to use your 4 on a group of tightly packed level 150 Corrupted Heavy Gunners. Spoiler alert! It does nothing. Maybe melee will do much more damage, but with the nerfing to CO and BR, it won't scale infinitely. Either DE wants not even a trace of "endgame," or they are secretly planning for Saryn to be the only "endgame." Spoiler alert: Your tired “Volt sucks, Saryn kills all” Warframe trope betrays you, as does your assumptions about Melee. 1. Volt Drops Capacitance Discharge. 2. Recharges Saryn’s shields and pops all her slow-acting Spores to ramp her to 2k so she doesn’t die as Heavy Gunners Dance for 8 seconds with armor mitigation stun-lock. 3. Throws up a shield and then kills gunners with +Crit, +electricity ranged weapons because VOLT IS A WEAPON AND SQUAD AUGMENT (Buff) FRAME AT HIGH LEVELS. 4. Why are lvl 150 Corrupted Heavy gunners and Saryn an end-game standard? I see posts like this and... 1 Link to comment Share on other sites More sharing options...
(PSN)Mono-Pop Posted October 19, 2019 Share Posted October 19, 2019 1 hour ago, BLI7Z said: Saryn is overrated and only useful in specific situations You mean, literally everything except Eidolons? 2 Link to comment Share on other sites More sharing options...
Sloan441 Posted October 19, 2019 Share Posted October 19, 2019 1 hour ago, BLI7Z said: Saryn is overrated and only useful in specific situations She's not. She strips armor and does AoE damage. She's not alone in that particular, but it's just so blatantly obvious with her. It doesn't help that people abuse Miasma at lower levels and annoy their fellow tenno. That won't fly at triple digit levels, but most never see them, so.../shrug. She does have some survivability issues that have to be addressed, but there are a few options for that. As has been pointed out, both Khora and Octavia can rival her in damage output--and they're not alone in that. Khora is probably about as bad an offender, but most people play her as a farming 'frame, so you don't see the bloody mayhem all that often. Octavia's damage isn't so readily apparent and you have to work for it some. Consequently, many don't understand the 'frame and what she can really do. 2 Link to comment Share on other sites More sharing options...
CephalonDizzy Posted October 19, 2019 Share Posted October 19, 2019 (edited) 13 minutes ago, DragoonStorm1 said: I'm pretty shocked how not many people really care about the caps to scaling that's being placed in the rework. This definitely needs to gain traction. Of course people care. BUT... The final numbers aren't even out yet, and the patch appears to be scheduled for Monday. It is also the weekend and I don't think DE employees are at work. So all the traction in the world isn't going to make a difference. If anything, it'll just desensitize people to start dismissing threads, which is counterproductive if the patch launches and there actually ARE major issues. Either way new melee system = only Saryn is endgame is...quite the logical leap. Edited October 19, 2019 by CephalonDizzy Link to comment Share on other sites More sharing options...
trst Posted October 20, 2019 Share Posted October 20, 2019 21 minutes ago, DragoonStorm1 said: You're right, endurance runs are self-imposed challenges. But you also contradict yourself when you say that Arbitrations (which ENCOURAGE endurance running) <and I'll add Disruptions, (Which also encourage endurance running)> are both endgame while not being endurance runs. They encourage it by their rotation system. DE definitely has removed the need for endurance runs before, by replacing the key system with relics. We can in almost all mission types, get better and faster, and more rewards, by leaving and looping. Except for the initial 20 min investment in arbitrations and disruptions. While the term endurance run is a bit arbitrary I wouldn't call a few C rotations endurance. Sure it is more efficient to stick to the mission as long as possible, assuming you even need C rotation rewards, it's not mandatory to do so. To go until the scaling effects of Bloodrush and the like become required is even less mandatory. Plus long before any of these mods existed people were doing multi hour endurance runs anyways, IIRC that was with stronger enemy scaling (but less enemy variety) than we have now. If people still want to go several hours into an Arbi or Disruption they still can albeit requiring some more effort and different builds. Also if they don't fix Magus Lockdown then all of this is a bit moot anyways. Link to comment Share on other sites More sharing options...
bibmobello Posted October 20, 2019 Share Posted October 20, 2019 Hey there is an endgame in this game? Link to comment Share on other sites More sharing options...
ACraZYHippIEZA Posted October 20, 2019 Share Posted October 20, 2019 1 hour ago, SilverRook said: why even bother with this new fancy stuff when i can just delete stuff with catchmoon ? GIVE ME A REASON I'm one of those weird people who don't use kitguns nor zaws and runs around with a Paris Prime. I just don't like them. Link to comment Share on other sites More sharing options...
DatDarkOne Posted October 20, 2019 Share Posted October 20, 2019 3 hours ago, (NSW)FlameDivinity said: Now that melee has no scaling damage and enemies still scale infinitely, Saryn is the only infinitely scaling damage we have. And also, please don't say Volt until you attempt to use your 4 on a group of tightly packed level 150 Corrupted Heavy Gunners. Spoiler alert! It does nothing. Maybe melee will do much more damage, but with the nerfing to CO and BR, it won't scale infinitely. Either DE wants not even a trace of "endgame," or they are secretly planning for Saryn to be the only "endgame." Link to comment Share on other sites More sharing options...
Uhkretor Posted October 20, 2019 Share Posted October 20, 2019 3 hours ago, (PS4)Apoleon_amarr said: Inb4 lock? like this ? 2 Link to comment Share on other sites More sharing options...
AzureTerra Posted October 20, 2019 Share Posted October 20, 2019 3 hours ago, Katinka said: To claim one frame be the only one eligible for endgame you would first have to define endgame. She has some good fashion potential but its hardly the best. Link to comment Share on other sites More sharing options...
DOOMPATRIOT Posted October 20, 2019 Share Posted October 20, 2019 hace 6 horas, (NSW)FlameDivinity dijo: And also, please don't say Volt until you attempt to use your 4 on a group of tightly packed level 150 Corrupted Heavy Gunners. Spoiler alert! It does nothing Dayum, even casuals wants endgame now. Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted October 20, 2019 Share Posted October 20, 2019 Try to solo with saryn endlessly in mot for 10 hours. Then try it with an octavia. See what fares better. 2 Link to comment Share on other sites More sharing options...
Gypsy_Goat Posted October 20, 2019 Share Posted October 20, 2019 Gara 😰 Link to comment Share on other sites More sharing options...
kevoisvevo Posted October 20, 2019 Share Posted October 20, 2019 10 hours ago, (XB1)Thy Divinity said: what a boring ass meme, i bet you must be from this lame ass place called reddit 😑 Link to comment Share on other sites More sharing options...
-Kittens- Posted October 20, 2019 Share Posted October 20, 2019 (edited) 10 hours ago, (NSW)FlameDivinity said: Now that melee has no scaling damage and enemies still scale infinitely, Saryn is the only infinitely scaling damage we have. And also, please don't say Volt until you attempt to use your 4 on a group of tightly packed level 150 Corrupted Heavy Gunners. Spoiler alert! It does nothing. Maybe melee will do much more damage, but with the nerfing to CO and BR, it won't scale infinitely. Either DE wants not even a trace of "endgame," or they are secretly planning for Saryn to be the only "endgame." Khora Gara Trinity Inaros Nidus Gauss Loki Mesa Rhino Limbo trivializes the entire damn game with his sidestep Wukong Maybe even Ember in about 2 weeks. BTW melee scales to a synthetic x6 after the rework thanks to x3 base damage+CO. The starchart isn't endgame unless you're mr4. I'm going to assume you aren't mr4. Edited October 20, 2019 by -Kittens- Link to comment Share on other sites More sharing options...
--DSP--Jetstream Posted October 20, 2019 Share Posted October 20, 2019 People still pretending warfrem has endgame, cute! Link to comment Share on other sites More sharing options...
-CdG-Zilchy Posted October 20, 2019 Share Posted October 20, 2019 (edited) A complaint voiced by someone with no concept of endgame and who always extracts at Rotation C. Edited October 20, 2019 by Zilchy Link to comment Share on other sites More sharing options...
(PSN)CrazyBeaTzu Posted October 20, 2019 Share Posted October 20, 2019 37 minutes ago, kevoisvevo said: what a boring ass meme, i bet you must be from this lame ass place called reddit 😑 There's nothing wrong with it at all. 3 Link to comment Share on other sites More sharing options...
ILOHARTA Posted October 20, 2019 Share Posted October 20, 2019 3 hours ago, (XB1)COA Altair said: Try to solo with saryn endlessly in mot for 10 hours. Then try it with an octavia. See what fares better. in the entire time spent on WF (not much, I'm relatively new with around 300hrs ingame) I've seen MAYBE a total of ten Octavia, but probably less. And that's astonishing, considering how crazy powerful that frame is. 1 Link to comment Share on other sites More sharing options...
-CdG-Zilchy Posted October 20, 2019 Share Posted October 20, 2019 (edited) 29 minutes ago, ILOHARTA said: in the entire time spent on WF (not much, I'm relatively new with around 300hrs ingame) I've seen MAYBE a total of ten Octavia, but probably less. And that's astonishing, considering how crazy powerful that frame is. No it just highlights how bad at the game most of the casual player base is, they join, spend plat to get the shiny new prime, level up Saryn, a few meta weapons with rivens and leech in Hydron and consider themselves godly. Edited October 20, 2019 by Zilchy 1 Link to comment Share on other sites More sharing options...
Loza03 Posted October 20, 2019 Share Posted October 20, 2019 DE mentioned in the last devstream that they're planning on 'ripping the band-aid off'. Steve mentioned back in January that he's planning on trialling Damage 3.0 for Railjack, and then expanding it to the rest of the game. Two plus two make four. So all of this may be subject to change anyway. 1 Link to comment Share on other sites More sharing options...
Islanzari Posted October 20, 2019 Share Posted October 20, 2019 vor 12 Stunden schrieb (NSW)FlameDivinity: Now that melee has no scaling damage and enemies still scale infinitely, Saryn is the only infinitely scaling damage we have. And also, please don't say Volt until you attempt to use your 4 on a group of tightly packed level 150 Corrupted Heavy Gunners. Spoiler alert! It does nothing. Maybe melee will do much more damage, but with the nerfing to CO and BR, it won't scale infinitely. Either DE wants not even a trace of "endgame," or they are secretly planning for Saryn to be the only "endgame." Cool thing bud but i hate to break it to you firstly saryn doesnt scale infinitly but is capped at 100k per tick on spores and secondly there are many frames that actually scale infinetly like hydroid or octavia Link to comment Share on other sites More sharing options...
makaloff95 Posted October 20, 2019 Share Posted October 20, 2019 13 hours ago, ExcaliburUmbra said: DE doesn’t want to encourage players to do endless runs, they’ve even said as much on Devstreams. Not sure why people are surprised at nerfs to our damage ceiling at this point. So....more grind and less rewards? Link to comment Share on other sites More sharing options...
BornWithTeeth Posted October 20, 2019 Share Posted October 20, 2019 The idea that Warframe should have an endgame consisting of scaling damage so that you can stay in endless missions for as long as possible is and always has been toxic to the development of real balance and mechanical challenge, and the devs should have realised that years and years ago before they inadvertently trained a chunk of the community to think that way. 5 Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted October 20, 2019 Share Posted October 20, 2019 7 minutes ago, BornWithTeeth said: The idea that Warframe should have an endgame consisting of scaling damage so that you can stay in endless missions for as long as possible is and always has been toxic to the development of real balance and mechanical challenge, and the devs should have realised that years and years ago before they inadvertently trained a chunk of the community to think that way. Truth here, but to be fair, a lot of the DE founding stalwarts grew up on Space Invaders and Donkey Kong and had a local video game arcade hangout where EVERY game essentially had infinite scaling as it transitioned into the Atari 2600 and Apple IIC and Commodore 64 and beyond. I think the scaling here has always been about Warframe giving different avenues of gameplay to satisfy different gamer types. 1 Link to comment Share on other sites More sharing options...
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