Costanzafaust Posted March 6, 2020 Share Posted March 6, 2020 Wizard-acrobat Fashion Models, with guns. 1 Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted March 6, 2020 Share Posted March 6, 2020 Seven years later we're actually Walking War Crimes if you consider everyone's kill counts by now in this universe... 1 Link to comment Share on other sites More sharing options...
Jarriaga Posted March 6, 2020 Share Posted March 6, 2020 (edited) I have to agree with OP. I think that the developers, as creators, asked thenselves "What would a Space Ninja be like?" and envisioned designs such as Excalibur or Ash as a result. Maybe stealth even played a significantly higher role during concept stages, or maybe it's just to differentiate WF's from other futuristic sci-fi warrior concepts as WF tends to use its own language when describing things. However, the game's mechanics and frame designs have veered far away from that. To a neutral observer unfamiliar with the game's lore, there's nothing "Ninja" about, say, Mesa (Prime), with regards to her visual design or abilities. A neutral observer would say she's a gunslinger/cowgirl. Octavia would be described as a cheerleader. Hydroid as pirate/buccaneer. Harrow as a priest. Baruuk as a monk. Inaros as mummy. Limbo as a magician. Wukong as a monkey. Titania as a fairy. I don't even think the word "ninja" shows-up at any point in the codex or in frame descriptors. "Warrior" is a more commonly-used descriptor even in official media (This is Gara, the unbreakable warrior / This is Baruuk, the reluctant warrior). And yes, Ninjas are warriors if we go with semantics and their most technical definitions, but when people think of "Ninjas", they are specifically thinking about popular depictions of Shinobi or classical Japanese assassins, which is a depiction that only Ash (Prime) qualifies for, but only in ability design (Stealth smoke bomb, shurikens). 10 hours ago, Yamazuki said: did multiple things ranging from assassinations, sabotaging the enemy, gathering information (and giving up false information) as well as essentially being for hire soldiers that just didn't have to follow any rules, or any sort of "honor codes"? So the CIA? Edited March 6, 2020 by Jarriaga Link to comment Share on other sites More sharing options...
Methanoid Posted March 6, 2020 Share Posted March 6, 2020 Link to comment Share on other sites More sharing options...
Kaotyke Posted March 6, 2020 Share Posted March 6, 2020 I think you are using the romanised version of "Ninja" instead of the real one for your reasoning. 1 Link to comment Share on other sites More sharing options...
(PSN)I_graviton_I Posted May 11, 2021 Share Posted May 11, 2021 Agreed. The only frame even close to the traditional ninja theme is Ash and maybe Ivara with all her stealth tools like her sleep arrows, rope arrows ect but that's it. We've got a cryomancer, pyromancer, aeromancer, hydromancer, geomancer, astrapomancer, numerous engineer/tech frames, a couple of tricksters, a fairy frame, a necromancer, a shadow mage, an infested frame, a mummy, a frame that manipulates sound, a frame that manipulates minds, a frame with special armour, an angry frame with special claws, a vampire-themed frame, a frame with super speed, a frame that can create/control glass, magneto, a swordsman, a frame that eats people, an alchemist, a dragon frame, a frame that deals in toxin, a music frame, a healer, a master of the void... you get the idea. In what way are these space ninjas? Throwing Hikou Prime and a bow on them doesn't make them ninjas lmao. Like I say, the only one that really counts as an actual ninja-themed frame is Ash. The rest are all a mix of various different themes. Even DE said that Hydroid was originally based on Davy Jones from POTC. In what way does Pirate Lord of the Sea equate to space ninja? I, for one, like the idea of being essentially demi-gods with super powers that can take on entire armies alone. Makes it much more interesting than trying to mix space ninja in with every other archetype going. Link to comment Share on other sites More sharing options...
Soy77 Posted May 11, 2021 Share Posted May 11, 2021 1 year later... I agree with the two people who actually understand that ninjas aren't those stealthy characters wearing hood and mask. In a matter of act, that hood and mask "the ninja outfit" is actually popularized by kabuki theaters to describe a ninja character for the audience. Real ninjas don't really wear those stuff. Real ninjas are huge on pistols. Why? Cuz it's effective. They're also known for using shotguns (yes ninjas already had shotguns way back then) and various explosives. way more effective than stabbing a dude with sword. Ninjas love technology and actually the most cutting edge force on japan at that time. That's why they're so good. Warframes are ninjas alright. Link to comment Share on other sites More sharing options...
-Vahagn- Posted May 11, 2021 Share Posted May 11, 2021 We are super space ninjas being used as soldiers. Link to comment Share on other sites More sharing options...
(PSN)GEN-Son_17 Posted May 12, 2021 Share Posted May 12, 2021 On 2020-03-05 at 9:03 PM, (PSN)Vodka_Vision_ said: Being a space ninja would require actually good stealth mechanics. We're just super soldiers, and that's okay. We should embrace that. I think if we can acknowledge that the game has evolved past space ninjas into super soldiers, we can allow for greater specialization. Having defined roles would help clear things up, and streamline gameplay. I think that empowering tanks to tank, DPS to DPS, and support to support would encourage team building and squad cooperation more than having everyone try to be completely self sufficient. I think FFXIV did a fantastic job of differentiating roles. If warframe could manage someting similar, I think they could introduce harder content with more complex enemies and mechanics. All of this is in the game, my dude. As for "harder content", most players can't handle Warframe's eidolons, profit-taker, disruption, arbitration, steel path nor Railjack grineer. There are not enough high end players to convince DE to make any difficulty changes. Also, why should they when the game is absolutely fun as hell to play as is? 1 Link to comment Share on other sites More sharing options...
Wolfdoggie Posted May 12, 2021 Share Posted May 12, 2021 Being an actual ninja isn't very effective which is why Ash is pewp Link to comment Share on other sites More sharing options...
Ragnafiro Posted May 12, 2021 Share Posted May 12, 2021 On 2020-03-05 at 11:03 PM, (PSN)Vodka_Vision_ said: Being a space ninja would require actually good stealth mechanics. We're just super soldiers, and that's okay. We should embrace that. I think if we can acknowledge that the game has evolved past space ninjas into super soldiers, we can allow for greater specialization. Having defined roles would help clear things up, and streamline gameplay. I think that empowering tanks to tank, DPS to DPS, and support to support would encourage team building and squad cooperation more than having everyone try to be completely self sufficient. I think FFXIV did a fantastic job of differentiating roles. If warframe could manage someting similar, I think they could introduce harder content with more complex enemies and mechanics. These days with the braindead power fantasy, Space Demigods sound most appropriate than anything else. 1 Link to comment Share on other sites More sharing options...
(NSW)Greybones Posted May 12, 2021 Share Posted May 12, 2021 (edited) 2 hours ago, Ragnafiro said: These days with the braindead power fantasy, Space Demigods sound most appropriate than anything else. “the braindead power fantasy (that people choose)” 👍 . Personally I was getting super bored with being overpowered, so I stopped being overpowered. Edited May 12, 2021 by (NSW)Greybones Link to comment Share on other sites More sharing options...
Soy77 Posted May 12, 2021 Share Posted May 12, 2021 (edited) Ninjas are super soldiers. Futuristic super soldiers with experimental weapons and ahead-of-their-time gadgets. Backed by leading scientists and alchemists to arm them. The "ninjas" you all are thinking right now is a kabuki theater character. Edited May 12, 2021 by Soy77 Link to comment Share on other sites More sharing options...
Fallen77 Posted May 12, 2021 Share Posted May 12, 2021 (edited) God da.... the necro never stops these days. Have some respect for the dead people Edited May 12, 2021 by Fallen77 1 Link to comment Share on other sites More sharing options...
Soy77 Posted May 12, 2021 Share Posted May 12, 2021 (edited) 14 minutes ago, Fallen77 said: God da.... the necro never stops these days. Have some respect for the dead people Unlike in php where op might've got their questions answered and it's pointless to resurrect the threads, here in general discussion technically everyone are allowed and justified to keep the discussion going. i mean it's not a dead topic about some updates 5 years ago or anything like that. Edited May 12, 2021 by Soy77 1 Link to comment Share on other sites More sharing options...
Fallen77 Posted May 12, 2021 Share Posted May 12, 2021 il y a 16 minutes, Soy77 a dit : Unlike in php where op might've got their questions answered and it's pointless to resurrect the threads, here in general discussion technically everyone are allowed and justified to keep the discussion going. i mean it's not a dead topic about some updates 5 years ago or anything like that. Meh it's not a biggy. Just finding it weird, it's feels like some people come up with a comeback, THEN go search for a thread in which they could use it. But yeah no matter, just poking fun. Link to comment Share on other sites More sharing options...
vegetosayajin Posted May 12, 2021 Share Posted May 12, 2021 (edited) We are ninjas Edited May 12, 2021 by vegetosayajin 1 Link to comment Share on other sites More sharing options...
BETAOPTICS Posted May 12, 2021 Share Posted May 12, 2021 Well if we are precise historically while ninja's did occasionally conduct assassinations and covert-ops, they weren't the kind of stealth-only archetypes seen in movies, comic books and alike. It was messy business that sometimes involved a much more blunt approach that akin to a samurai to get the job done and they were closer to specialized mercenaries than shadowy assassins. I wish the Warframe had proper stealth mechanics though, just for variety of gameplay and possibility for gameplay experience. 1 Link to comment Share on other sites More sharing options...
(PSN)DoctorWho_90250 Posted May 12, 2021 Share Posted May 12, 2021 (edited) On 2020-03-05 at 9:03 PM, (PSN)Vodka_Vision_ said: Being a space ninja would require actually good stealth mechanics. We're just super soldiers, and that's okay. We should embrace that. I think if we can acknowledge that the game has evolved past space ninjas into super soldiers, we can allow for greater specialization. Having defined roles would help clear things up, and streamline gameplay. I think that empowering tanks to tank, DPS to DPS, and support to support would encourage team building and squad cooperation more than having everyone try to be completely self sufficient. I think FFXIV did a fantastic job of differentiating roles. If warframe could manage someting similar, I think they could introduce harder content with more complex enemies and mechanics. Except FF14 is built around ensuring each multi-player group has at least two players who fulfill the DPS role, at least one player who plays as the tank and at least 1 healer, and that's just for 4 player groups. In Warframe, DE has made it so that players can bring any frame to a mission and multiple frames can fulfill multiple roles. Not to mention we have gear items that can support players with heals, shielding and ammo replenishment. Basically, FF14 was built to be played in the manner that it is. Warframe was made to be played the way that it is - the antithesis of FF14. Edited May 12, 2021 by (PSN)DoctorWho_90250 Link to comment Share on other sites More sharing options...
Okaazkul Posted May 12, 2021 Share Posted May 12, 2021 We maybe aren't space ninja, but i'm sure someone here is a space necromancer 1 Link to comment Share on other sites More sharing options...
(PSN)Oakrux Posted May 12, 2021 Share Posted May 12, 2021 When they say space ninja they aren’t referring to the warframes. Link to comment Share on other sites More sharing options...
Surbusken Posted May 12, 2021 Share Posted May 12, 2021 (edited) I have to disagree with the mmo roles setup concept, in all games. Have you ever played a mmo, where people did not have a giant stick up their [Void Hole]? Game mechanics have to cultivate the room temperature. No kick function, low fail rates, modest difficulty etc etc. Shared loot, so everyone gets paid exactly the same. The way it should be. Co-op, good for you, good for me. Not to say, you couldn't add individual game modes or maps, that had roles, like Eidolons needing a healer or whatever. /edit ps. Thematically it's true enough, we aren't exactly covert, actually entirely over the top overt. It would be kind of cool if, where possible, maps started off unalerted and everyone had smoke bombs as secondary weapon, to give limited stealth. Then you'd infiltrate for as long as you could and have it turn into a standard fight when the alarms went off, or something similar, where you at least started with stealth. You are more of an infested Ironman samurai really. Edited May 12, 2021 by Surbusken Link to comment Share on other sites More sharing options...
Invisibleaxeman Posted May 12, 2021 Share Posted May 12, 2021 We're mini-mech pilots. Link to comment Share on other sites More sharing options...
Vortex Posted May 12, 2021 Share Posted May 12, 2021 We're not space ninjas or magic soldiers or whatever you call, we are vilains that killed the entire kubrow family to take it and adopt him and make him believe that you are a super hero. ¯\_(ツ)_/¯ 1 Link to comment Share on other sites More sharing options...
Brinstar7777 Posted May 12, 2021 Share Posted May 12, 2021 On 2020-03-06 at 12:03 AM, (PSN)Vodka_Vision_ said: Being a space ninja would require actually good stealth mechanics. We're just super soldiers, and that's okay. We should embrace that. I think if we can acknowledge that the game has evolved past space ninjas into super soldiers, we can allow for greater specialization. Having defined roles would help clear things up, and streamline gameplay. I think that empowering tanks to tank, DPS to DPS, and support to support would encourage team building and squad cooperation more than having everyone try to be completely self sufficient. I think FFXIV did a fantastic job of differentiating roles. If warframe could manage someting similar, I think they could introduce harder content with more complex enemies and mechanics. The stealth mechanics are... tolerable, I guess. Doing things stealthily is a real challenge, but it can be done, assuming your weapon can kill enemies in a single sneak attack. 1 Link to comment Share on other sites More sharing options...
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