JMP3 Posted August 15, 2016 Share Posted August 15, 2016 Uhhh....am I the only one concerned that DE's essentially doing exactly what they did with Specters of the Rail again, i.e. reworking a major system while also working on a major (also two-part) update? We're getting Titania this month, and now we're also getting part on of a fusion system rework? It's nice that the system will be simplified now, but I'd rather DE just focus purely on Titania and The War Within first, iron out whatever issues may come of that, and then bang this out later on in U19. Link to comment Share on other sites More sharing options...
ShiraHagane Posted August 15, 2016 Share Posted August 15, 2016 please please PLEASE make sure you have everything worked out before converting fusion cores to endo, I don't want a repeat of void relics Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted August 15, 2016 Share Posted August 15, 2016 1 minute ago, JMP3 said: Uhhh....am I the only one concerned that DE's essentially doing exactly what they did with Specters of the Rail again, i.e. reworking a major system while also working on a major (also two-part) update? We're getting Titania this month, and now we're also getting part on of a fusion system rework? It's nice that the system will be simplified now, but I'd rather DE just focus purely on Titania and The War Within first, iron out whatever issues may come of that, and then bang this out later on in U19. Both parts were designed as part of the major update. Its not a matter of adding in more stuff, as it is this stuff has been worked on for the deployment. Granted Specters of the rail was extremely rushed, even the devs weren't happy with the launch. Hence why this thing is taking its time instead of being released right after tennocon when it was originally estimated to launch. Link to comment Share on other sites More sharing options...
(PSN)Shaun-T-Wilson Posted August 15, 2016 Share Posted August 15, 2016 1 hour ago, DeMonkey said: Is that an Orokin pokeball? Gotta get'em all Link to comment Share on other sites More sharing options...
Wierailia Posted August 15, 2016 Share Posted August 15, 2016 This is amazing! I've been saving my cores ever since you announced the rework. Didn't realize it comes this early, a nice content addition to the War Within wait :) Love you DE <3 Link to comment Share on other sites More sharing options...
LSG501 Posted August 15, 2016 Share Posted August 15, 2016 (edited) Hmmm.... I wonder how the conversion will go on existing fusion cores and how the actual rates will work out, this could potentially increase the grind again... I better grab a screenshot of my cores just in case it screws up again like with relics Edited August 15, 2016 by LSG501 Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted August 15, 2016 Share Posted August 15, 2016 As much as I like the idea behind this concept, so far DE has both nerfed so much of the farming over the past few updates, and had a bad track record for 'on-login conversion', so please excuse my lack of great enthusiasm. I can just see them accidentally giving us endo equivalent to R0 fusion cores instead of our R5's. Link to comment Share on other sites More sharing options...
NightmareT12 Posted August 15, 2016 Share Posted August 15, 2016 Great news Rebecca! There's something that "worries" me though. Actually two things: 1) If I understood the post right, there's only Endo. No Common, Rare, legendary Endo. So anything that was a Core becomes an equivalent number of Endo? Thus missions that give currently 5xR5 mods will be just 5xR5-equivalent-Endo? (same for Sorties and Legendary Cores) 2) What about the credits? We pay credits to get Mods up, so if you refund the Endo, would we need to pay more credits to be where we were again? Thanks in advance! :) Also, can't wait for those Lore driven stuff. Oh boy. Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted August 15, 2016 Share Posted August 15, 2016 1 minute ago, NightmareT12 said: Great news Rebecca! There's something that "worries" me though. Actually two things: 1) If I understood the post right, there's only Endo. No Common, Rare, legendary Endo. So anything that was a Core becomes an equivalent number of Endo? Thus missions that give currently 5xR5 mods will be just 5xR5-equivalent-Endo? (same for Sorties and Legendary Cores) 2) What about the credits? We pay credits to get Mods up, so if you refund the Endo, would we need to pay more credits to be where we were again? Thanks in advance! :) Also, can't wait for those Lore driven stuff. Oh boy. From what I recall from past info and inferring from this post, It'll have something to do with the second part. Something about collecting things (I think they were compared to statues or something?). I myself am a bit confused with what will happen in the gap between.the first and second sections, so some more info would be appreciated. Link to comment Share on other sites More sharing options...
cghawk Posted August 15, 2016 Share Posted August 15, 2016 question, what happens to legendary cores? do they still remain cores or will they also be converted to Endo? and if so how would you calculate their worth? seeing as how they can upgrade a 0 rank primed mod to max in 1 go. Link to comment Share on other sites More sharing options...
(PSN)Xurokhan Posted August 15, 2016 Share Posted August 15, 2016 This sounds fantastic. I can't wait to hear more about the new fusion system! Link to comment Share on other sites More sharing options...
Shadow8600 Posted August 15, 2016 Share Posted August 15, 2016 (edited) 1 hour ago, KIREEK said: Can't wait for my stack of cores to be converted. #HoardGoals That's a lot of EVERYTHING. Edited August 15, 2016 by Shadow8600 Link to comment Share on other sites More sharing options...
NecroPed Posted August 15, 2016 Share Posted August 15, 2016 Got me pumped for this update now. Hopefully it comes this week. Would be real happy if it did. Link to comment Share on other sites More sharing options...
VirtualViolet Posted August 15, 2016 Share Posted August 15, 2016 Yay! Something to do with my 6000+ sentinel precept mods other than inefficient fusing or selling for credits that I don't need! Link to comment Share on other sites More sharing options...
ligonare Posted August 15, 2016 Share Posted August 15, 2016 Thanks! Can we also have the ability to extract endo from fully ranked mods? Some of my fully ranked duplicates suffer from lack of use. The endo could come in handy in some other mod. Link to comment Share on other sites More sharing options...
gaaraplayer Posted August 15, 2016 Share Posted August 15, 2016 that orokin pokeball only means one thing... im catching everything "i choose you, grineer lancer!" this is going to be fun XD Link to comment Share on other sites More sharing options...
Myscho Posted August 15, 2016 Share Posted August 15, 2016 1 hour ago, [DE]Rebecca said: All duplicate Mods can now be simply converted into Endo. Hopefully we can do it manually and not game itselft and screw all duplicates using in weapon - sentinel weapon Link to comment Share on other sites More sharing options...
DrBorris Posted August 15, 2016 Share Posted August 15, 2016 (edited) What about using duplicates to rank up mods? Will that no longer be a thing? Nevermind Edited August 15, 2016 by DrBorris Link to comment Share on other sites More sharing options...
Ditto132 Posted August 15, 2016 Share Posted August 15, 2016 10 minutes ago, gaaraplayer said: that orokin pokeball only means one thing... im catching everything "i choose you, grineer lancer!" this is going to be fun XD If only we can have Orokin ball to catch those enemies, and then turn them into noggles or spectres XD Link to comment Share on other sites More sharing options...
Kai Posted August 15, 2016 Share Posted August 15, 2016 I'm honestly curious about the Second Part which involves Lore... What else could DE be cooking under those shadows. Link to comment Share on other sites More sharing options...
Serafim_94 Posted August 15, 2016 Share Posted August 15, 2016 Who wants to bet on total fusion energy being nerfed as a result? Link to comment Share on other sites More sharing options...
(XBOX)DeluxeKnight831 Posted August 15, 2016 Share Posted August 15, 2016 Finally! My 300 vacuums and brown fusion cores have purpose ! Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted August 15, 2016 Share Posted August 15, 2016 1 hour ago, [DE]Rebecca said: The coming Fusion simplification will be released in 2 phases: 1) The first phase (coming in August) maintains the core loop we all know (find Fusion energy and use to rank up Mods), but it's much simpler at the Fusion level. 2) The second (coming later) will be written about in detail once we have assets to share, but essentially it is a more lore-amplifying and collection building version of Fusion. But will these two coexist or will phase 2 partially replace parts of phase 1 (like having phase 2 give endo through it's own method instead of any enemy dropping it)? Link to comment Share on other sites More sharing options...
S0V3REiGN Posted August 15, 2016 Share Posted August 15, 2016 Well, Steve said legendary cores will still be special so that's cool. what is going to happen to ancient fusion cores? will "legendary endo" be trade able like legendary cores? what is going to happen to fusing mods to get random mods? Link to comment Share on other sites More sharing options...
(XBOX)DeluxeKnight831 Posted August 15, 2016 Share Posted August 15, 2016 Just now, God_is_a_Cat_Girl said: But will these two coexist or will phase 2 partially replace parts of phase 1 (like having phase 2 give endo through it's own method instead of any enemy dropping it)? I believe phase two will just take feed back from the community and just improve the system Link to comment Share on other sites More sharing options...
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