SSI_Seraph Posted September 25, 2019 Share Posted September 25, 2019 il y a 16 minutes, Uan91 a dit : Because chroma Is never used. Right. Being broken and overused for content that's basicly made for him doesn't prevent him from being garbage design wise. The guy has two abilities and you can barely even call them that, they're passives you recast every so often. Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted September 25, 2019 Share Posted September 25, 2019 1 hour ago, German said: Plans to make PvP augments like the Atlas one usable in PvE? How bout just making all pvp mods pve too. Link to comment Share on other sites More sharing options...
CoffeeElemental Posted September 25, 2019 Share Posted September 25, 2019 Please teach eidolon lures to stay behind the player they're following. They always block the line of sight. Link to comment Share on other sites More sharing options...
(PSN)drollive96 Posted September 25, 2019 Share Posted September 25, 2019 1 hour ago, SSI_Seraph said: Being broken and overused for content that's basicly made for him doesn't prevent him from being garbage design wise. The guy has two abilities and you can barely even call them that, they're passives you recast every so often. So? Thats chromas niche. Nobody complains about frost only being used in defensive missions, so why complain about chroma being a boss fighting specialist? I dont get it Link to comment Share on other sites More sharing options...
SSI_Seraph Posted September 25, 2019 Share Posted September 25, 2019 il y a 11 minutes, (PS4)drollive96 a dit : So? Thats chromas niche. Nobody complains about frost only being used in defensive missions, so why complain about chroma being a boss fighting specialist? I dont get it A frame's kit is made of 4 abilities and a passive, not 2. Those 2 being broken doesn't mean that's good design if the rest is garbage.Not even gonna get started on the whole elemental aspect of the frame that just gets reduced to "what's more tanky depending on the math, ice or heat" Link to comment Share on other sites More sharing options...
WarriorSoundwave Posted September 25, 2019 Share Posted September 25, 2019 Im glad vauban is getting a rework finally (I hope his bastille can still be spammed and his orbital strike actually kills enemies higher than lvl 30) and ember is also up next but I really feel Atlas could use at the very least some tweaks to his kit. I really want to enjoy his prime but he just feels like a spam 1 to win warframe. His rumblers are cool but really don't do much. His wall is cool but is pretty niche and can only be used in choke points or around excavators. I'd really appreciate some work on him. There is a lot of feedback you guys could look at. Thanks DE Link to comment Share on other sites More sharing options...
duhadventure Posted September 25, 2019 Share Posted September 25, 2019 Question for Steve. On his stream before Saint of Altra was released, he was talking about infinite FOV scaling. Is that something that is actively being worked on or was it a joke? Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted September 25, 2019 Share Posted September 25, 2019 And no news about Railjack/Drydock at all?, in this rate we'll likely not get New War, this year. Link to comment Share on other sites More sharing options...
VisionAndVoice Posted September 25, 2019 Share Posted September 25, 2019 Posting here so as not forget to post again when QnA thread comes alive. -When is the third Orb Mother heist coming? -How are primary kitguns looking? -Any word on the sentient armcannon? Link to comment Share on other sites More sharing options...
SussySnek Posted September 25, 2019 Share Posted September 25, 2019 REJOICE! Ember Mains Link to comment Share on other sites More sharing options...
-QUILL_PETER- Posted September 25, 2019 Share Posted September 25, 2019 5 hours ago, [DE]Rebecca said: Vauban (and Ember) will be discussed and very likely shown Link to comment Share on other sites More sharing options...
Vlada91 Posted September 25, 2019 Share Posted September 25, 2019 So we are waiting for month maybe more for devstream to come and all we are geting is to see vauban and ember fix, woow nice job DE cant wait to see 🙂 Link to comment Share on other sites More sharing options...
Nzx.Zaahir Posted September 25, 2019 Share Posted September 25, 2019 The next prime its coming this year? (DE used to release 4 primes per year but this year seems like just 3) Link to comment Share on other sites More sharing options...
Lyravain Posted September 25, 2019 Share Posted September 25, 2019 Been waiting for this for so long and you're going to do it the one day I'm going on a trip? Y U DO DIS TO ME DE?! That said, glad to have you back, we'll have lots to discuss! Link to comment Share on other sites More sharing options...
Sir_Mustur_Spurclur Posted September 25, 2019 Share Posted September 25, 2019 😄 ember rework, nice, finally! (ember's issue was that it had set it and forget it ability, which caused the nerf for her world on fire 4th ability making it halve in range after couple seconds of use, though that only made her for worse because it restricted her to lower level content where the issue was in the first place, for example running fissure missions ahead of everyone killing everything in range, which that didn't really stop, but it stopped people from using her altogether because her 4 with knockdown augment helped her survive in the higher levels even if it didn't do jack for damage...) i really hope ember comes together real good, love its aesthetic, and it would only be fair that ember could again reach the usefulness level of frost.... i'd love if ember got the ''stoke the flames'' suggestion that shy and also whiskey_cat had made where using first 3 ember's abilities increases the damage and range of her 4 and that would completely eliminate the ''set it and forget it'' complaint ember had in the first place. and vauban.. so far the sneak peaks of his rework seem really promising and i'm sure it will pan out great, really looking forward to seeing his difficulty to acquire and build being matched in power or usefulness 😄 Link to comment Share on other sites More sharing options...
brimiste Posted September 25, 2019 Share Posted September 25, 2019 Is an Ember rework planned in the near future? Link to comment Share on other sites More sharing options...
Urlan Posted September 25, 2019 Share Posted September 25, 2019 I will be interested in seeing what subjects are addressed, since this is the third devstream since Tennocon. Link to comment Share on other sites More sharing options...
kyori Posted September 25, 2019 Share Posted September 25, 2019 6 hours ago, [DE]Rebecca said: Q&A I think you need to shorten Arbitration Defection because presently it needs 4 squad for 1 reward which is the longest among all Arbitration modes. Do it in solo and you will get what I mean. Link to comment Share on other sites More sharing options...
(PSN)IndianChiefJeff Posted September 25, 2019 Share Posted September 25, 2019 While Vauban & Ember are in desperate need of a rework, we can't forget other frames that might need a tweak here & there, Atlas is one such example, especially with his Prime just days away. Link to comment Share on other sites More sharing options...
BloodRavenCap Posted September 25, 2019 Share Posted September 25, 2019 Some questions on implementation of QoL changes: - Is there and idea to make the minimap differentiate between types of loot? Like, one icon for Orokin cells, the different one for statues, another for resource caches, another for crystall argon and everything else. It's really disappointing when you just skip Ayatan sculpture that was laying around there because you didn't look enough or even when you looked at every corner, you just passed it by. Would be a really neat thing, because when you need something really rare you have to look through the whole map and sometimes the thing you need doesn't even spawn. - Steve mentioned about implementation of option to always sprint, but for some reason we still haven't got it. I mean, there is a selector in options, but it goes for the archwings too and it doesn't really work there, because you have to regulate your speed while flying all the time. - Appearance loadouts for Operators. If I want to experiment with the face sliders, but don't want to ruin the face I've already created. - Archwing weapon should get a look. First of all, it takes a lot to unlock them to use on the ground - and it's not satisfying at all. It really isn't good when big, heavy guns straight up lose to just the usual ones. And I'm not talking about buffing stats (still, they should be buffed - it's rather comical when enemies die from the Braton faster, than from archgun), the feel of the guns themselves is very weird. It feels like you're not shooting the guns of the biggest calibers, it feels like you're shooting a needle guns. Oh, and also the animation of sprinting with weapons diagonally just doesn't work, it feels like your warframe is on ice blades or something. Like, its whole body can be looking straight ahead, but it's moving diagonally. I hope you understand what I'm talking about. Link to comment Share on other sites More sharing options...
ToaSirian Posted September 25, 2019 Share Posted September 25, 2019 6 hours ago, Jarriaga said: 1) Is The New War still set for release this year? Ha, like a good portion of railjack is pushed back so no. Definitely no. Link to comment Share on other sites More sharing options...
-GC-Alex51-GC- Posted September 25, 2019 Share Posted September 25, 2019 Question and ideas : @[DE]Rebecca So what if we can combine frames ? For example : We Frost and Hydroid frames . Hydroid use 3 and frost use Snow Globe . Mobs in globe start getting cold damage and fall on the floor . When , they stuck on floor and cant move . When globe destroyed , but hydroid steel in 3 mobs stay at floor for 25 seconds and taking cold damage ( 25 sec- minimal damage) . I think , it can make game more fun and more tactical . Vauban augment for his vortex When mobs die in vortex , they give more (65%) extra drop . It can make second breath for Vauban like control/farm frame . - When is Khora Delux skin ? - What about Proto weapon skins? - new Arcanes ? - Drydock - when ? Link to comment Share on other sites More sharing options...
Cephalon_Saryndipity Posted September 25, 2019 Share Posted September 25, 2019 Can't wait to see what you guys come up with for Ember. I have her prime parts just waiting to be built! Link to comment Share on other sites More sharing options...
redbaron11 Posted September 25, 2019 Share Posted September 25, 2019 Will you guys ever consider removing warframe slots Or making ilthem possible to aquire without platinum. This is one of the biggest issues that stops new players from progressing because they run out of slots before they get a good enough taste of the game to invest in platinum. I personally have had 4 friends quit for this very reason. Link to comment Share on other sites More sharing options...
KaizergidorahXi Posted September 25, 2019 Share Posted September 25, 2019 Are any changes to Gauss still being worked on for the near future? As the most "fun" frame released in a long while, he has several rather severe things holding him back such as no damage on impact with enemies on his #1 making it a poor CC choice as the enemies are simply thrown aside instead of damaged and thrown aside. Coupled with his #3 seemingly doing no damage after initial cast and the buffs from his #4 being almost unnoticeable and his complete lack of team-based mechanics such as having his #4 apply a buff to squadmates as well, will he be looked at again? Link to comment Share on other sites More sharing options...
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